Don't like them. My theory is the flat icons were added to iOS7 so the OS can run smoother. 3 dimensional icons take up more resources.
Uh, that is not true at all. And even if it were, the iOS 7 UI takes up more resources in almost every respect---parallax background, transparency, new multitasking view...
Anyway, there is no chance OS X icons will look like this. Having every icon the same shape is bad UI design for a mouse interface, and goes against Apple's own guidelines. If you want to see how they will probably change, take a look at the new Maps icon. More stylized, no more gloss--yes. but they will retain their shapes and the 3D perspective.
But I'm curious as to why same shape icons are bad for mouse interface?
Give your app icon a realistic, unique shape. On OS X, app icons should have the shape of the objects they depict, including cutouts. A unique outline focuses attention on the depicted object and makes it easier for users to recognize the icon at a glance.
If necessary, you can use a circular shape to encapsulate a set of images. In particular, you should avoid using the rounded tile shape that users associate with iOS app icons.
Uh, that is not true at all. And even if it were, the iOS 7 UI takes up more resources in almost every respect---parallax background, transparency, new multitasking view...
Anyway, there is no chance OS X icons will look like this. Having every icon the same shape is bad UI design for a mouse interface, and goes against Apple's own guidelines. If you want to see how they will probably change, take a look at the new Maps icon. More stylized, no more gloss--yes. but they will retain their shapes and the 3D perspective.
Man a lot of hate here...
What's not true at all, plain flat icons take up less resources than 3D designed ones? And before you return your answer as a plain "yes", enlighten me how so?
It is easier for the eye to distinguish and click on icons that have unique shapes. iOS icons should probably be uniquely shaped for the same reasons, I'm not sure why they aren't. I think it's less of an issue because you are directly interacting with it, it's harder to "misclick".
Here's what Apple says:
Of course, Apple themselves have gone against their own guidelines for some time with their toolbar icons. And they are going overboard with their circular icons...the old iTunes icon was vastly better than the new one because it was uniquely shaped. Now, it's just another blue circle, just like the bad App Store icon.
Yes, because a faux-3D image is just a group of static pixels the same as a 2D image. They are both plain .pngs.
True and obviously I can't really use plain "dislike" comments but constructive criticism and internet doesn't always match so when you ask for peoples opinion you just have to filter what you can and can't use.Well in all fairness the OP did ask of our thoughts.
Man a lot of hate here...
Why not include links to the icons if you're gonna share? Obviously at least a few people enjoy these.
Not that it bothers me but doesn't really make sense to me to differentiate between OS X and iOS icons in HIG - you "click" with finger or mouse, same difference![]()
Thing about custom shape icons that annoys me a bit though me is how you in finder can click the "icon area" without anything happening. E.g., click between the arm and belly of the automator icon (it's almost in the middle of the icon) and nothing happens - you have to hit the custom shape. The whole icon square and not just the shape should be clickable.
And I agree that shapes are easier to distinguish but I rarely have more that 5 apps running in the dock simultaneously and use spotlight to open so don't mis that but like the, what I think it is, cleaner look instead.
Yes, just as many dots are rendered but file size is obviously smaller (but that's due to how png's are created - simple shapes + fewer colors = smaller png)
There's a level of abstraction removed when using your finger. I think that makes quite a bit of difference. I'm sure Apple has done plenty of research on this.
I just tried this in ML and Automator launched...
I'm sure it's great for you, but think about us poor blokes who have lots of small icons in our docks due to a lot of apps open and a crappy 1280x800 res.![]()
Right, the file size is slightly higher but that's not going to cause a performance issue.
Thing about custom shape icons that annoys me a bit though me is how you in finder can click the "icon area" without anything happening. E.g., click between the arm and belly of the automator icon (it's almost in the middle of the icon) and nothing happens - you have to hit the custom shape. The whole icon square and not just the shape should be clickable.
Apple research, true - but android has custom shapes on their phone and seems to work well there too so still don't see an argument for one having different icon HIG for different devices but yeah...let's just leave it at that![]()
Automator, also in icon view? I'm on Mavericks now but pretty sure it was the same before. Listview, dock and probably other places: no problem. Iconview only as far as I can tell.
I'm also on 1280x800 (one of the last white ones) - so think it's more a matter of how many icons. My solution was a SSD => fast to open close apps so don't run that many simultaneously![]()
Don't like them. My theory is the flat icons were added to iOS7 so the OS can run smoother. 3 dimensional icons take up more resources. Any of today's Macs don't need low-res icons to run better. That being said I do like the square look and wish Apple would replace the Dock icons with ones designed like the Dashboard icons. I never understood why they didn't.
The icons have gone flat because Apple believes that gloss and ornament in GUIs are no longer in fashion and are now even considered distasteful clutter.