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andreaslarsen

macrumors member
Original poster
Dec 14, 2012
54
0
Get them here: andreaslarsen.dk/vecico

SOLW+
6kxI+
tl6P+
 
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tkermit

macrumors 68040
Feb 20, 2004
3,573
2,817
There's absolutely nothing wrong with the current icons. Can we please leave OS X alone and not turn it into another homage to Metro?! :/ :eek:
 

HenryDJP

Suspended
Nov 25, 2012
5,084
843
United States
Don't like them. My theory is the flat icons were added to iOS7 so the OS can run smoother. 3 dimensional icons take up more resources. Any of today's Macs don't need low-res icons to run better. That being said I do like the square look and wish Apple would replace the Dock icons with ones designed like the Dashboard icons. I never understood why they didn't.
 

Cougarcat

macrumors 604
Sep 19, 2003
7,766
2,553
Don't like them. My theory is the flat icons were added to iOS7 so the OS can run smoother. 3 dimensional icons take up more resources.

Uh, that is not true at all. And even if it were, the iOS 7 UI takes up more resources in almost every respect---parallax background, transparency, new multitasking view...

Anyway, there is no chance OS X icons will look like this. Having every icon the same shape is bad UI design for a mouse interface, and goes against Apple's own guidelines. If you want to see how they will probably change, take a look at the new Maps icon. More stylized, no more gloss--yes. but they will retain their shapes and the 3D perspective.
 

Shrink

macrumors G3
Feb 26, 2011
8,929
1,616
New England, USA
No!

Bad!

Not good!

Terrible!

Much worse than not good, even!

To be avoided at all costs!

Just one man's subtly expressed humble opinion, of course...:)
 

Sky Blue

Guest
Jan 8, 2005
6,856
10
They break a number of Apple's UI guidelines for icons:

- icons for user apps are colorful and inviting, whereas the icons for utilities have a more serious appearance.
- Give your app icon a realistic, unique shape. (remove the rounded rectangular outline of the iOS app icon)
- Choose the right perspective for your icon
 

Humex

macrumors 6502
Apr 19, 2012
290
1
I'm not against a new design for icons in OS X, however, be flat ban icons Modern UI (uniform color) on OS X : this a step backwards.
 

andreaslarsen

macrumors member
Original poster
Dec 14, 2012
54
0
@ everyone

Well taste is different and I'm glad some of you liked them;)

I know they don't follow the hig but I only use a very few apps on a daily basis so just wanted some that were as plain/simple as possible. :)

Submitted them to icon finder earlier today for free use (don't know how fast they are) but will probably upload them somewhere else too.

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Uh, that is not true at all. And even if it were, the iOS 7 UI takes up more resources in almost every respect---parallax background, transparency, new multitasking view...

Anyway, there is no chance OS X icons will look like this. Having every icon the same shape is bad UI design for a mouse interface, and goes against Apple's own guidelines. If you want to see how they will probably change, take a look at the new Maps icon. More stylized, no more gloss--yes. but they will retain their shapes and the 3D perspective.

If I expected OS X to look like this I obviously wouldn't have created them ;) (And I think you are correct about where OS X style is heading)

But I'm curious as to why same shape icons are bad for mouse interface?

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Created some folder icons in the same style:
(They look a bit big/fat in the image but I like 'em when smaller sized in finder - easier to differentiate than stock ones)

VMjZ+
 

w0lf

macrumors 65816
Feb 16, 2013
1,268
108
USA
Man a lot of hate here...

Why not include links to the icons if you're gonna share? Obviously at least a few people enjoy these.
 

Cougarcat

macrumors 604
Sep 19, 2003
7,766
2,553
But I'm curious as to why same shape icons are bad for mouse interface?

It is easier for the eye to distinguish and click on icons that have unique shapes. iOS icons should probably be uniquely shaped for the same reasons, I'm not sure why they aren't. I think it's less of an issue because you are directly interacting with it, it's harder to "misclick".

Here's what Apple says:

Give your app icon a realistic, unique shape. On OS X, app icons should have the shape of the objects they depict, including cutouts. A unique outline focuses attention on the depicted object and makes it easier for users to recognize the icon at a glance.

If necessary, you can use a circular shape to encapsulate a set of images. In particular, you should avoid using the “rounded tile” shape that users associate with iOS app icons.

Of course, Apple themselves have gone against their own guidelines for some time with their toolbar icons. And they are going overboard with their circular icons...the old iTunes icon was vastly better than the new one because it was uniquely shaped. Now, it's just another blue circle, just like the bad App Store icon.
 

HenryDJP

Suspended
Nov 25, 2012
5,084
843
United States
Uh, that is not true at all. And even if it were, the iOS 7 UI takes up more resources in almost every respect---parallax background, transparency, new multitasking view...

Anyway, there is no chance OS X icons will look like this. Having every icon the same shape is bad UI design for a mouse interface, and goes against Apple's own guidelines. If you want to see how they will probably change, take a look at the new Maps icon. More stylized, no more gloss--yes. but they will retain their shapes and the 3D perspective.

What's not true at all, plain flat icons take up less resources than 3D designed ones? And before you return your answer as a plain "yes", enlighten me how so?

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Man a lot of hate here...

Well in all fairness the OP did ask of our thoughts.
 

Cougarcat

macrumors 604
Sep 19, 2003
7,766
2,553
What's not true at all, plain flat icons take up less resources than 3D designed ones? And before you return your answer as a plain "yes", enlighten me how so?



Yes, because a faux-3D image is just a group of static pixels the same as a 2D image. They are both plain .pngs.
 

andreaslarsen

macrumors member
Original poster
Dec 14, 2012
54
0
It is easier for the eye to distinguish and click on icons that have unique shapes. iOS icons should probably be uniquely shaped for the same reasons, I'm not sure why they aren't. I think it's less of an issue because you are directly interacting with it, it's harder to "misclick".

Here's what Apple says:



Of course, Apple themselves have gone against their own guidelines for some time with their toolbar icons. And they are going overboard with their circular icons...the old iTunes icon was vastly better than the new one because it was uniquely shaped. Now, it's just another blue circle, just like the bad App Store icon.

We are maybe taking this a bit off topic but whatever...:

As always Apples guidelines are for everyone else to follow and not so much Apple...that just Apple.

Not that it bothers me but doesn't really make sense to me to differentiate between OS X and iOS icons in HIG - you "click" with finger or mouse, same difference:)

Thing about custom shape icons that annoys me a bit though me is how you in finder can click the "icon area" without anything happening. E.g., click between the arm and belly of the automator icon (it's almost in the middle of the icon) and nothing happens - you have to hit the custom shape. The whole icon square and not just the shape should be clickable.

That being said - If I had created an mac app then I would obviously create a custom shaped 3D icon (did that in fact a year or two ago)

And I agree that shapes are easier to distinguish but I rarely have more that 5 apps running in the dock simultaneously and use spotlight to open so don't mis that but like the, what I think it is, cleaner look instead.

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Yes, because a faux-3D image is just a group of static pixels the same as a 2D image. They are both plain .pngs.

Yes, just as many dots are rendered. File size is smaller though (but that's due to how png's work - simple shapes + fewer colors = smaller png)

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Well in all fairness the OP did ask of our thoughts.
True and obviously I can't really use plain "dislike" comments but constructive criticism and internet doesn't always match so when you ask for peoples opinion you just have to filter what you can and can't use.
These responses are actually quite friendly and compared to what you often see :D

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Man a lot of hate here...

Why not include links to the icons if you're gonna share? Obviously at least a few people enjoy these.

Will do soon...work in progress so I don't want to re-upload to many times ;)

I've submitted some of the app icons to icon finder already but not up yet
 

Cougarcat

macrumors 604
Sep 19, 2003
7,766
2,553
Not that it bothers me but doesn't really make sense to me to differentiate between OS X and iOS icons in HIG - you "click" with finger or mouse, same difference:)

There's a level of abstraction removed when using your finger. I think that makes quite a bit of difference. I'm sure Apple has done plenty of research on this.

Thing about custom shape icons that annoys me a bit though me is how you in finder can click the "icon area" without anything happening. E.g., click between the arm and belly of the automator icon (it's almost in the middle of the icon) and nothing happens - you have to hit the custom shape. The whole icon square and not just the shape should be clickable.

I just tried this in ML and Automator launched...


And I agree that shapes are easier to distinguish but I rarely have more that 5 apps running in the dock simultaneously and use spotlight to open so don't mis that but like the, what I think it is, cleaner look instead.

I'm sure it's great for you, but think about us poor blokes who have lots of small icons in our docks due to a lot of apps open and a crappy 1280x800 res. :)

Yes, just as many dots are rendered but file size is obviously smaller (but that's due to how png's are created - simple shapes + fewer colors = smaller png)

Right, the file size is slightly higher but that's not going to cause a performance issue.
 

andreaslarsen

macrumors member
Original poster
Dec 14, 2012
54
0
There's a level of abstraction removed when using your finger. I think that makes quite a bit of difference. I'm sure Apple has done plenty of research on this.



I just tried this in ML and Automator launched...




I'm sure it's great for you, but think about us poor blokes who have lots of small icons in our docks due to a lot of apps open and a crappy 1280x800 res. :)



Right, the file size is slightly higher but that's not going to cause a performance issue.

Apple research, true - but android has custom shapes on their phone and seems to work well there too so still don't see an argument for one having different icon HIG for different devices but yeah...let's just leave it at that ;)

Automator, also in icon view? I'm on Mavericks now but pretty sure it was the same before. Listview, dock and probably other places: no problem. Iconview only as far as I can tell.

I'm also on 1280x800 (one of the last white ones) - so think it's more a matter of how many icons. My solution was a SSD => fast to open close apps so don't run that many simultaneously :)

Filesize differs quite a lot but I agree in terms of performance (mail.app original icon 2,1mb and my icon 98 kb (and I do have sizes 16-1024 in my icns)
 

Ddyracer

macrumors 68000
Nov 24, 2009
1,786
31
Thing about custom shape icons that annoys me a bit though me is how you in finder can click the "icon area" without anything happening. E.g., click between the arm and belly of the automator icon (it's almost in the middle of the icon) and nothing happens - you have to hit the custom shape. The whole icon square and not just the shape should be clickable.

So that's one of the reasons why sometimes my icon is unresponsive.. Besides it not registering a double click every now and again.
 

Cougarcat

macrumors 604
Sep 19, 2003
7,766
2,553
Apple research, true - but android has custom shapes on their phone and seems to work well there too so still don't see an argument for one having different icon HIG for different devices but yeah...let's just leave it at that ;)

Well, without having access to their research, I would guess that shape doesn't matter so much since you're pressing it directly. Which is why it works well on both iOS and Android. They chose the boxes purely out of style (and it let them put an icon on the home button that made sense.) Just my baseless speculation. :)

Automator, also in icon view? I'm on Mavericks now but pretty sure it was the same before. Listview, dock and probably other places: no problem. Iconview only as far as I can tell.

Oh, I was testing it in columns view. I never use icon view. Yeah, that's a bizarre inconsistency.

I'm also on 1280x800 (one of the last white ones) - so think it's more a matter of how many icons. My solution was a SSD => fast to open close apps so don't run that many simultaneously :)

I'm on an SSD as well, just too lazy to close out apps!
 

fisherking

macrumors G4
Jul 16, 2010
10,277
4,843
ny somewhere
thanx, just dl'd, and will check them out this weekend... :D

EDIT: they're nice, but...of course, have apps that DON'T have icons for them, so...
it's kind-of an all-or-nothing set.

anyway, good work.
 
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204353

Cancelled
Jul 13, 2008
955
116
Don't like them. My theory is the flat icons were added to iOS7 so the OS can run smoother. 3 dimensional icons take up more resources. Any of today's Macs don't need low-res icons to run better. That being said I do like the square look and wish Apple would replace the Dock icons with ones designed like the Dashboard icons. I never understood why they didn't.

The icons in iOS 6 aren't true 3D. They're 2D icons with a pseudo-3D appearance. iOS 7 is far more graphically demanding than iOS 6, which is why it stutters a lot on the 3rd-generation iPad and has many effects disabled on the iPhone in the current beta (for example).

The icons have gone flat because Apple believes that gloss and ornament in GUIs are no longer in fashion and are now even considered distasteful clutter.
 
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