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Sometimes, but PCs are not the go-to products for them in the same way that they are for us. Like I said, the tablet still has a few generations left before it is ready so obviously they will still need a PC for some tasks. For the youngest generations, by the time they fully enter the computing world, the tablet will be ready for them as a full-time device.

I personally hope that tablets get there too. Personally, I'd love something as thin as light as my iPad Air that could do everything my MBP can do. Currently, we're a far cry from that. Sometimes I like hooking up to a bigger monitor (or two). Sometimes I need to have 6 or 7 applications open and once, need to look at them all at the same time, and need to drag and drop things freely around to each one. iPads just don't do that, even with iOS 9. It's going to take serious fundamental changes to the way iOS works, or they're going to have to converge iOS more with OS X (or vice versa).

Today's iPad Pro does not necessarily guarantee that iPad Pro 5 years from now has figured out how to do that. I'm sure Apple has some ideas fleshed out but there are ALWAYS going to be heavier users that need to do more than what you can do with a tablet, unless the tablet becomes a LOT more PC like. And in that case, we're just back to where we are now. You have tablets trying to mimic laptops, and then you have the power users still using laptops.

And yes, I understand I'm an outlier, but they're calling this thing an iPad PRO. I should be able to do all my PRO stuff on it, right?
 
...if you think the pro will replace your laptop/desktop. Lot of threads and comments referring to the iPad pro replacing your current laptop/desktop and I just don't understand how people can think that. It will run with iOS not a full OS like the surface does.

You have to remember there's a very large segment of the market who are in sales. Many companies have ceased issuing their salesmen and women laptops in favor of iPads with keyboards. While it may seem to you not to make sense for your needs, a laptop is a great way to control the cost per device, and provide everything a salesperson needs (presentation creation and salesforce)... beyond that, any functionality of a laptop is unnecessary. So for about $500 per head, a company can deploy a base iPad with a keyboard case, vs a $1200 business-class laptop.

Tho for me I couldn't see using it instead of a laptop. It's really a toy. Apple needs to go the direction of MSFT and put a desktop OS on a tablet before it becomes a serious "Pro" device for the mass market.
 
I personally hope that tablets get there too. Personally, I'd love something as thin as light as my iPad Air that could do everything my MBP can do. Currently, we're a far cry from that. Sometimes I like hooking up to a bigger monitor (or two). Sometimes I need to have 6 or 7 applications open and once, need to look at them all at the same time, and need to drag and drop things freely around to each one. iPads just don't do that, even with iOS 9. It's going to take serious fundamental changes to the way iOS works, or they're going to have to converge iOS more with OS X (or vice versa).

Today's iPad Pro does not necessarily guarantee that iPad Pro 5 years from now has figured out how to do that. I'm sure Apple has some ideas fleshed out but there are ALWAYS going to be heavier users that need to do more than what you can do with a tablet, unless the tablet becomes a LOT more PC like. And in that case, we're just back to where we are now. You have tablets trying to mimic laptops, and then you have the power users still using laptops.

And yes, I understand I'm an outlier, but they're calling this thing an iPad PRO. I should be able to do all my PRO stuff on it, right?

You've kind-of missed the entire point of my post. tldr; Tim Cook doesn't care about spiderman0616, keep buying Macbooks.
 
You've kind-of missed the entire point of my post. tldr; Tim Cook doesn't care about spiderman0616, keep buying Macbooks.
He should care if he wants users to keep creating content for other users to enjoy on their tablets.
 
Sometimes, but PCs are not the go-to products for them in the same way that they are for us. Like I said, the tablet still has a few generations left before it is ready so obviously they will still need a PC for some tasks. For the youngest generations, by the time they fully enter the computing world, the tablet will be ready for them as a full-time device. Tim Cook is a very patient man.

Once they get employed by mainstream/corporate employers, laptops are the rule. Re-reading your post, you refer to "youngest," and if you mean kids in primary school, that could well be right, since it's hard to say what will happen with software and hardware in the next 10-15 years. But for those in high school or college, at least those who are going to work for normal businesses, laptops are at least the short-term destiny.
 
Who knows, maybe Apple will surprise us with iOS X next summer, complete with Finder and external hard drive support.;)

Ah, a man can dream.

I doubt it. If you look at what they said yesterday, the iPad Pro is their main idea for what computing should be. And let's be honest, it signals the start of the end of OS X.
 
If only the iPad Pro could do what a "gimped" Windows RT" Surface could do...


keep in mind, this video is 2 years old.


I'm a business professional. I wanted to love my Surface Pro 3. Really, I wanted to love that thing - but what a mess of a device. The battery was not very good. I couldn't use it as a laptop because that keyboard is terrible to use unless you are sitting at a desk - I want to use my laptop in bed or on a train and just couldn't (the tablet part worked fine). And could someone explain to me (because Microsoft could not) why there were two versions of certain programs on my device? Why were there two different versions of OneNote (perhaps one of the best programs available anywhere) and two different versions of the browser? It drove me crazy that on the same compact device there were two versions of the same program - it's just idiotic. So I gave up on the Surface Pro 3 and went back to my 11" Air. I love tablets and the ability to use both pens and keyboards, but the Surface is not that great of a device.

And as for the OP's comments - I agree. I love my iPad, but I can't operate my business off that device. I can use it to send emails and for some light drafting - but when I am meeting with clients, doing heavy drafting or document review, I need a "real" OS.
 
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Forgive me but can you pls explain how a tablet running iOS/android can be a perfect replacement for a laptop/desktop running a full windows 10/OS X.

Because a hell of a lot of people using laptops/desktops wouldn't know what an app is if it bit them on the face. They use their browser exclusively, including for email, and haven't the foggiest idea of what a file is and what you'd do with one, let alone where you could find one.
 
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Wow this thread got some attention!!! There are some valid points in this discussion. So what I gather from reading the posts from people who use the pad for more than playing apps or email is the iPad can act as a replacement however you need just need to make sure the planets are aligned then create a server at your home and remote into while riding a unicorn being chased by a mermaid.

As opposed to my argument on apple putting OS X on the pro and foregoing the unicorns and mermaids. Guess that would the mermaids out of work.
 
Wow this thread got some attention!!! There are some valid points in this discussion. So what I gather from reading the posts from people who use the pad for more than playing apps or email is the iPad can act as a replacement however you need just need to make sure the planets are aligned then create a server at your home and remote into while riding a unicorn being chased by a mermaid.

As opposed to my argument on apple putting OS X on the pro and foregoing the unicorns and mermaids.

And if we put OS X on it, we could ... not use the touch screen well. The UI isn't meant for it, and neither are the types of programs that are on OS X. Windows 8 didn't bomb that long ago, guys.
 
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The flaw in the OP's argument is that there is no presumption that apps for the iPad Pro won't ratchet up the sophistication. Now that the hardware is available, I'm pretty certain more sophisticated apps will be coming, further narrowing the gap between iPad and MacBook, iOS and OSX.
 
The flaw in the OP's argument is that there is no presumption that apps for the iPad Pro won't ratchet up the sophistication. Now that the hardware is available, I'm pretty certain more sophisticated apps will be coming, further narrowing the gap between iPad and MacBook, iOS and OSX.
Apple have been claiming for the last two years that there iPad hardware is desktop class. What has changed? Are games near console level? Nope they aren't even last generation console generale level, even playstation two level in terms of quality and length of story lines. Despite the hype metal has created.


Same goes for apps, most apps are watered down mobile version that can do stuff but just not very sophisticated stuff compared to the desktop counter parts.

Nothing will change because:

Price - people on mobile os's like to spend as little as possible, most people would buy games over 6 or 7 dollars and most people wouldn't buy games for 50-60 dollars. Why would large developers spend million s upon millions on full desktop like quality apps when people won't spend the money they need for a return?

Not to mention when i get s*** done I want a proper keyboard, mouse and a large screen.

And 32gb is not good enough storage. One quality app along in the future will probably take up 3 or 4 GB. Same with games. Give me the ability for expandable storage and I might slightly consider it.

For me The way Microsoft are going about it makes far more sense for a developer. One app spread across the entire ecosystem but tweaked slightly to tailor it to screen sizes etc


Not to mention apple haven't even customised the software to suit such a large screen. I mean Jesus the same amount of icons as the air and the mini?
 
Nope they aren't even last generation console generale level, even playstation two level in terms of quality and length of story lines. Despite the hype metal has created.

That's not related to the hardware and its capabilities. The famous Playstation games you refer to are franchises of companies that also produce their own hardware, and their interest in making the same types of games for the iOS isn't all that strong, for obvious reasons.

There's also the issue of what iOS users are willing to pay for games. A deep RPG with high production values and amazing storyline sells for 50-60 dollars on a modern console. On iOS, people start balking when a game costs more than 99 cents, and if something costs $15, like some of the Square Enix ports (granted, that they are ports is part of the problem), the publisher gets accused of ripping off people. Now imagine someone asked $50 or more for an iPad game. If you get only a dollar for your game (before Apple's 30% cut), you need to sell lots of copies to make it worth your while -- and complex games aren't big sellers on tablets. As a result, we get a lot of fluff.

Even making games for the dedicated handhelds, like the 3DS, is more lucrative. Lower production costs, and you can still ask $40 for a game without anyone throwing up their hands.

Apple just makes the hardware. The games must come from elsewhere, and sadly, the companies who make some of the best games and own many of the greatest franchises would much rather sell their own hardware, and take the extra profit, than make games for the iPad. Not Apple's fault.
 
And if we put OS X on it, we could ... not use the touch screen well. The UI isn't meant for it, and neither are the types of programs that are on OS X. Windows 8 didn't bomb that long ago, guys.

I don't see how a few tweaks wouldn't make it work. What's so different between a stylus/finger vs a mouse? One tap is a is a right click, one tap hold you can move ****, and a press down is a right click just like a mouse. Keep in mind it would also have mouse support since it's a full OS.

Once again the market is out there For a hybrid you can't argue that fact. 1 billion each quarter is what the surface is bringing in.
 
The flaw in the OP's argument is that there is no presumption that apps for the iPad Pro won't ratchet up the sophistication. Now that the hardware is available, I'm pretty certain more sophisticated apps will be coming, further narrowing the gap between iPad and MacBook, iOS and OSX.

Don't hold your breathe man if apple wants apps to be more like their big brother programs then why in the hell does this new iPad have 32gb of storage, no mouse support, file system, or usb? It's large tablet man, call as it is, you will never see a real version of any program as an app anytime soon.
 
The flaw in the OP's argument is that there is no presumption that apps for the iPad Pro won't ratchet up the sophistication. Now that the hardware is available, I'm pretty certain more sophisticated apps will be coming, further narrowing the gap between iPad and MacBook, iOS and OSX.

You are already seeing this with the new Adobe apps, Microsoft's involvement, partnering with Cisco, etc. It is going to be exciting times in the near future. I think that the OP has another flaw in in his argument, and that is a tablet must use the same apps and work exactly like a laptop for the iPad Pro to work well.
 
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That's not related to the hardware and its capabilities. The famous Playstation games you refer to are franchises of companies that also produce their own hardware, and their interest in making the same types of games for the iOS isn't all that strong, for obvious reasons.

There's also the issue of what iOS users are willing to pay for games. A deep RPG with high production values and amazing storyline sells for 50-60 dollars on a modern console. On iOS, people start balking when a game costs more than 99 cents, and if something costs $15, like some of the Square Enix ports (granted, that they are ports is part of the problem), the publisher gets accused of ripping off people. Now imagine someone asked $50 or more for an iPad game. If you get only a dollar for your game (before Apple's 30% cut), you need to sell lots of copies to make it worth your while -- and complex games aren't big sellers on tablets. As a result, we get a lot of fluff.

Even making games for the dedicated handhelds, like the 3DS, is more lucrative. Lower production costs, and you can still ask $40 for a game without anyone throwing up their hands.

Apple just makes the hardware. The games must come from elsewhere, and sadly, the companies who make some of the best games and own many of the greatest franchises would much rather sell their own hardware, and take the extra profit, than make games for the iPad. Not Apple's fault.
so we basically are agreeing with each other then lol

Not saying it's apples fault either, just the fault of trying to delude people into thinking professional apps are going to come to mobile devices because the hardware is better. They won't because people are customized paying low prices on mobile hardware thus software companies can't charge as much thus can't invest as much R&D as the desktop counter parts.
 
You are already seeing this with the new Adobe apps, Microsoft's involvement, partnering with Cisco, etc. It is going to be exciting times in the near future. I think that the OP has another flaw in in his argument, and that is a tablet must use the same apps and work exactly like a laptop for the iPad Pro to work well.

Are you referring to the Adobe express apps? Pls download photoshop express from the store and then let me know how close they are to being like their full OS brothers.
 
Don't hold your breathe man if apple wants apps to be more like their big brother programs then why in the hell does this new iPad have 32gb of storage, no mouse support, file system, or usb? It's large tablet man, call as it is, you will never see a real version of any program as an app anytime soon.
Not to mention there own desktop apps are dumbed down on the iPad... you can't expect companies to develop desktop style and enriched apps for the iPad Pro, because no one will pay the money for them. Most people like free app or cheap apps.

Are people gong to pay 100 dollars for an iPad app?
Or do people expect software companies to drastically reduce their prices just because?
 
Not saying it's apples fault either, just the fault of trying to delude people into thinking professional apps are going to come to mobile devices because the hardware is better. They won't because people are customized paying low prices on mobile hardware thus software companies can't charge as much thus can't invest as much R&D as the desktop counter parts.

Apple has always led the way with hardware and expected software to catch up; and software always does.
 
Not to mention there own desktop apps are dumbed down on the iPad... you can't expect companies to develop desktop style and enriched apps for the iPad Pro, because no one will pay the money for them. Most people like free app or cheap apps.

Some do, not all. There is a market for professional apps. You may not be part of that market.
 
Apple has always led the way with hardware and expected software to catch up; and software always does.
Except it hasn't.

Two years ago apple said the air had a desktop class cpu, is the photo shop app desktop class? Is excel desktop class? Is word ? Is Autocad? Etc

Are there console level games ( even in terms for Playstation 2 level games) ? I would say no, they are all watered down versions that haven't produced what is actually capable of the hardware.

Not blaming apple at all, but just one think companies can afford to develop app that people won't spend big money on.
 
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