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musicpenguy

macrumors 68000
Oct 29, 2006
1,678
611
Yea I'm not sure if Sony understands what makes great games. They just throw every sensor and mechanic into a controller and hope for the best.

Any serious gaming company would have rethought that terrible controller by now. Why is the directional pad still in the primary control position - that is probably the least used input, but it remains the most prominent.
 
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skottichan

macrumors 6502a
Oct 23, 2007
921
1,000
Columbus, OH
Yea I'm not sure if Sony understands what makes great games. They just throw every sensor and mechanic into a controller and hope for the best.

Any serious gaming company would have rethought that terrible controller by now. Why is the directional pad still in the primary control position - that is probably the least used input, but it remains the most prominent.

Unno, I still prefer the PS controller over the monstrosities Nintendo and MS have put out.

I guess it's just what you're used to.


(Still think the Dreamcast was my favorite)
 
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0098386

Suspended
Jan 18, 2005
21,574
2,908
Yea I'm not sure if Sony understands what makes great games. They just throw every sensor and mechanic into a controller and hope for the best.

Any serious gaming company would have rethought that terrible controller by now. Why is the directional pad still in the primary control position - that is probably the least used input, but it remains the most prominent.
Not really! It's giving us (as developers) options. I never used motion controls in my PS3 or Vita games, but other games have used them perfectly.

Perhaps it's used because of symmetry? In almost all 3D games both analogue sticks are used at once, so it makes sense to have them level, no? Similarly almost all 2D games would use the d-pad and face buttons.

That's how I always saw it.
 
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boy-better-know

macrumors 65816
Jun 30, 2010
1,346
125
England
Yea I'm not sure if Sony understands what makes great games. They just throw every sensor and mechanic into a controller and hope for the best.

Any serious gaming company would have rethought that terrible controller by now. Why is the directional pad still in the primary control position - that is probably the least used input, but it remains the most prominent.
Couldn't disagree more, the first party games from Sony over the past 5 years have been unmatched, Microsoft's offering has been woeful in comparison.
And I love the analogue sticks where they are. Perfect.

Anyway, I can't wait to see what the box looks like, the snippets we have seen look interesting.
 
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Patriks7

macrumors 65816
Oct 26, 2008
1,378
490
Vienna
Any serious gaming company would have rethought that terrible controller by now.

Same thing can be said about the Xbox controller. It just feels very wrong to use.

As for the games, Sony always has amazing exclusives. Also, having both a PS3 and 360 at home, I always enjoyed the same games on the PS3.
 
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musicpenguy

macrumors 68000
Oct 29, 2006
1,678
611
Simply put I agree with John Siracusa on why the Playstation controller needs rethought - take a listen to Hypercritical 49/50 to hear the argument against having the analog sticks in the secondary position.

http://5by5.tv/hypercritical/49
 
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0098386

Suspended
Jan 18, 2005
21,574
2,908
Simply put I agree with John Siracusa on why the Playstation controller needs rethought - take a listen to Hypercritical 49/50 to hear the argument against having the analog sticks in the secondary position.

http://5by5.tv/hypercritical/49

Take a listen to a 2 hour podcast?
And I'm sure they make a compelling internet argument. You can argue anything, but the position the PS layout went with makes sense, even Nintendo decided to "copy" that layout over the Xbox. Symmetry: 3D analogues, 2D dpad and buttons. That's why.
 
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musicpenguy

macrumors 68000
Oct 29, 2006
1,678
611
Take a listen to a 2 hour podcast?
And I'm sure they make a compelling internet argument. You can argue anything, but the position the PS layout went with makes sense, even Nintendo decided to "copy" that layout over the Xbox. Symmetry: 3D analogues, 2D dpad and buttons. That's why.

Nintendo did it right by having the analogues up top in primary control position. Unlike Sony where the sticks where just tacked on without a thought (referring to Wii U Pro Controller and GamePad)

The reason the Wii Pro Controller mimicked Sony is because the d pad is the main control for virtual console titles and many other games that controller is for) - it is telling they rethought the sticks for Wii U.
 
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0098386

Suspended
Jan 18, 2005
21,574
2,908
Nintendo did it right by having the analogues up top in primary control position. Unlike Sony where the sticks where just tacked on without a thought (referring to Wii U Pro Controller and GamePad)

The reason the Wii Pro Controller mimicked Sony is because the d pad is the main control for virtual console titles and many other games that controller is for) - it is telling they rethought the sticks for Wii U.

There is no "default position" unless it's not comfy. Nintendo also couldn't copy the layout without facing a lawsuit.
 
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musicpenguy

macrumors 68000
Oct 29, 2006
1,678
611
Wow you lost me there - all controllers have a primary and secondary position. If you would naturally grip a controller that is where your fingers fall.

With PS controllers that primary controller spot is the D-Pad.

With Wii U - it is the Analog Sticks.

Having to contort your fingers in an unnatural way is just not a good way to design a controller. But, I guess you like it - and thats great.
 
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2nyRiggz

macrumors 603
Aug 20, 2005
6,158
67
Thank you Jah...I'm so Blessed
Simply put I agree with John Siracusa on why the Playstation controller needs rethought


I disagree completely, The positions of the sticks don't affect my comfort. I don't understand when some people say they have to hold the DS in a discomforting position or there thumbs rub into each other. I have pretty big hands and my thumbs never touch whiles playing.

I don't have a problem with the 360 or the PS3 placement of the sticks but the 360 buttons are my concern.


Bless
 
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0098386

Suspended
Jan 18, 2005
21,574
2,908
Wow you lost me there - all controllers have a primary and secondary position. If you would naturally grip a controller that is where your fingers fall.

And that position isn't fixed at all. How do you hold a controller? If I put my hands down on a PS3 controller (bearing in mind I'm not conditioned this way having never owned a PS1 or 2), mine land on the analogue sticks. I can make the top row the default if I move my arms closer. I hold mine with my arms apart, palm not resting on the handles, ring and little finger wrapped around the back of the handles. Base of my index finger resting next to the shoulder buttons.
 
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musicpenguy

macrumors 68000
Oct 29, 2006
1,678
611
So the handles on the controller are just there to look good? - seems at the very least the handles should aid the player in holding it better - or am I missing something?
 
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LethalWolfe

macrumors G3
Jan 11, 2002
9,368
119
Los Angeles
I disagree completely, The positions of the sticks don't affect my comfort. I don't understand when some people say they have to hold the DS in a discomforting position or there thumbs rub into each other. I have pretty big hands and my thumbs never touch whiles playing.

I don't have a problem with the 360 or the PS3 placement of the sticks but the 360 buttons are my concern.


Bless

On the flip side I have small hands, I've never found any PS controller very comfortable and I bang my thumbs together at times when using both analog sticks. The angle of the 'handles' makes my hands cramp during marathon sessions and the contours on the underside of the Sixaxis have rubbed blisters on my fingers before. The D-pad is great but I the face buttons are too mushy for my liking.

The Xbox controller (not the huge, original one) I find very comfortable. I'm not surprised though as I loved the DC controller and MS, uh, borrowed heavily from it for the Xbox controllers. The Xbox controller's D-pad is horrible but I like the tactile response of the face buttons and the feel of the triggers. The bumpers aren't great but they get the job done. The PS controller's shoulder buttons might be better placed, but it's been a long time since I've used a Sony controller so I can't say for sure.
 
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0098386

Suspended
Jan 18, 2005
21,574
2,908
So the handles on the controller are just there to look good? - seems at the very least the handles should aid the player in holding it better - or am I missing something?

Yes you are clearly missing something, you hold the controller so it's comfiest for you and the position you're in. I have medium sized hands and I sit back on my couch, so my default position is my arms are apart and so my thumbs land nicely on the analogue sticks (a little high up though).
 
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gto55

macrumors 6502a
Mar 14, 2010
650
0
Tel Aviv
Sony inspired by the SHARP X68000 ? :D

hrdxvi1.jpg
 
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Lennholm

macrumors 65816
Sep 4, 2010
1,001
210
There is no "default position" unless it's not comfy. Nintendo also couldn't copy the layout without facing a lawsuit.

Why not? The layouts of both the Xbox and PS controllers are blatant copies of controllers that were made by Nintendo anyway.
 
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