Stellaris was a bust.
Sins of a Solar Empire 2 was supposed to have much you could automate to knock down the developmental load... not really. I spent several hours familiarizing myself with the Research options, because I wanted to know where I could head. Played it a lot on pause, picking things, checking on things. This crashed for me fast.
Everspace 2- It's ok, Based on a narrative. third person shooter, RPG of sorts, different kind of game than the previous, fly around in your fighter, collect, kill, figure out puzzles, how to bring down force fields for goodies. to progress the story. Ship flies ok on Keyboard Mouse.
Homeworld Remastered Now here's the ticket! Played the original a long time ago, so this feels almost new.Great RTS with your units, great atmosphere, there is research, but you are fed it. No need to think about too much at once. Building is based on collected assets, and you decide on your fleet development, how many of each type of ship.
Battles feel much more dynamic in this game, than SOASE2, where there everyone just piles into a battle and shoots at each other, with the biggest numbers and/or best tech winning ...at least it felt that way to me. There is much more ship maneuvering here, than in the other title which felt much more static in nature.
Try'n to survive. Here in the Great Wasteland. That's all my fleet in the distance. Heavy Assault Frigates sit directly in front of the Mother Ship.