Anyone brave enough to have installed Spore seen what EA has done in terms of Securom on OS X? TUAW had a post a short while back talking about Securom on upcoming Cider games: http://www.tuaw.com/2008/08/21/transgaming-to-use-securom-for-cider-games/ I'm curious how they implemented it (if they implemented it), as the PC version (if I'm reading correctly) uses sort of a rootkit. I took a look around the Creature Creator files and a Securom folder is dropped at: /Users/Chris/Library/Preferences/SPORE/Creature Creator/Preferences/p_drive/User/Application Data/SecuROM However, that looks more like a remnant of what the install would look like on Windows than anything. I don't see any obvious daemons running any Securom for the Creature Creator. I don't know enough about UNIX: can they do an invisible rootkit? The reason I ask is that this is a relatively new machine (got the highest-end iMac maxed out on memory and hard drive space) and I've been rather happy with its performance playing simple games like World of Warcraft in OS X. I don't want a potential rootkit on my machine.