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All of you making these "store" comparisons CLEARLY DO NOT UNDERSTAND HOW STORES WORK!!!! Companies produce goods at a price, they then sell those goods to retailers like Walmart with an MSRP and it is up to the retailer at which price to sell the good to consumers. You cannot make this comparison with the App Store as developers pay a yearly fee to publish to the App Store, this is where Apple makes their money from developers. This extra fee is extortion via monopoly on Apple's part.
This post wins my official award for most ridiculous argument of the thread. Congratulations!

As if Apple should be forced to operate the App Store on the few million a year that they receive in annual developer fees. :rolleyes::confused:
 
I don’t have a problem with Apple charging a 30% fee for apps/services bought via Apple, especially if Apple doesn’t also sell competing app/service. However, Once Apple start offering an app/service that competes with the businesses that are paying the 30% fee, this becomes an unfair practice, in my opinion. I know, people say, everyone pays the 30% fee and if Apple pays a 30% fee…exactly who is Apple paying that 30% fee to, yea, that’s right, themselves.

Everyone should have a problem with Apple charging a 30% tax or even 15% for services it doesn't provide. At best, they should be getting miniscule Apple Pay level fees for facilitating subscription transactions. Anything more is crazy.
 
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So? There is a difference between "no alternative" and "I want that one because it's good for me."


The web is a sweet alternative to distribute apps on iOS. :cool:
still stands that ios is the only os with a single distribution method and on top of that it is held with an iron grip, and they hold vast majority of mobile profits. something is wrong there, too much power

no offline mode and surely lack of other features I cant think of for web apps
 
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I don't think the non-Google Android stores have any significant market share. And Google and Apple, in the mobile app store space, do not really compete at all. They offer nearly identical financial terms to developers, and when one changes their terms for better or worse, the other quickly adjusts. I would not say it is collusion, but they are certainly so close in terms and time to make it a distinction without a difference. Together, they are well north of 90% of the mobile app store market share.

With regard to the Microsoft/IE anti-trust case: Just like Microsoft did back then, Apple is using their share of the mobile app store duopoly to muscle out competitors in entirely different markets. Just like Microsoft was prevented from using it's desktop OS monopoly to unfairly disadvantage internet browser competition, Apple should be prevented from using it's mobile app store duopoly position to unfairly disadvantage streaming music competition. Our law allows monopolies and similar economic situations to exist when they arise in discrete markets, but our law does also prohibit using those monopolies and similar situations to wreak havoc on other markets. I think that is what Apple is getting dangerously close to doing.

As someone mentioned above in reply to one of my posts, the developers' nightmare is having such an idea/app so popular that Apple decides to copy it and implement it into iOS right as it reaches peak popularity. As it stands: it seems developers have to aim for a sort of goldilocks zone of app popularity: popular enough to be successful, but not so popular to warrant attention from Apple.

I don't have time to look it up right now but I seem to recall that Google Play and Apple App Store accounted for less than one third of global app store downloads. When it comes to monetization the results are much more heavily Apple but there are multiple other major players as well as many minor players.

I think you and I have very different perspectives on when to swing the hammer of anti-trust. Spotify is welcome to bring suit if they like (or push various sympathetic attorneys general to bring suit) but I'm 99% sure the reason they do not is they know they would not prevail. Not being able to win a lawsuit of course does not mean that one is correct however it does then bring it into the realm of the philosophical and here is where I believe we find ourselves and disagreeing based upon our differing worldviews.

As to developers' nightmare of someone else "stealing" an idea. Having been involved in software I can tell you that resting on one's laurels thanks to a hot development is a recipe for failure. There will always be others nipping at your heels whether large organization or small. Someone will try to do it better and take marketshare and all will leverage what they have at their disposal to do so. The only way forward is to continue to innovate your own solution to stay ahead of the pack and further differentiate yourself in the marketplace. There are protections for development that is truly new and novel but just because you are the first to render hypertext graphically or provide short text communications between users or network people together with social connections or stream pre-recorded audio across the internet to a mobile device doesn't mean that you should be shielded from competition regardless of of the size and format that competition may be (up to the limit of anti-trust law). Any David vs Goliath will be difficult but providing value proposition to your customers will retain them and grow your brand.

edit to add: this is the reality we find ourselves in under our capitalist (and even the hybrid in place of China) system. If we want to suggest or try alternative economic systems we can do so; there are some that interest me given some societal change to support them. Absent that though this conversation continues to just be a philosophical discussion between us. In Spotify's case though I feel they are trying to manipulate public sentiment to produce their own market advantage (ironically).
 
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still stands that ios is the only os with a single distribution method and on top of that it is held with an iron grip, and they hold vast majority of mobile profits. something is wrong there, too much power

no offline mode and surely lack of other features I cant think of for web apps
edited my post
You edited your post and still left in the same misinformation. iOS does not have a single distribution method for apps. They allow web apps as well. And those web apps can operate completely offline with homescreen icons.
 
You edited your post and still left in the same misinformation. iOS does not have a single distribution method for apps. They allow web apps as well. And those web apps can operate completely offline with homescreen icons.
if Spotify could work well as a web app they would just do it. I'm sure you cant cache 20 gigs of music in a web app

experience is also worse

ios is the only os that restricts non web apps through one distribution channel

hilarious that you are trying to equate web apps to apps though
 
The "tax" is already paid in a yearly developer account subscription. FFS Google charges a one time fee of $25, whereas Apple charges $300 yearly for enterprise accounts. And why is it that they are only upset about Spotify wanting to charge through the web? Why not get upset with Netflix, Youtube Red, HBO Go, Hulu? Oh yeah, because Apple doesn't compete in that space. Apple is using their monopoly for extortion in this case.

Apple isn't upset because all the apps you listed play ball with Apple and don't seek to subvert them in the press and through breaking App Store rules.

To your point about fees Apple and Google have veeeeeeeeery different business models so comparing how they charge isn't really appropriate. But to the point on taxes, that $300 does not nearly cover the costs that Spotify generates for apple.
 
:D The do have a web app! Sheesh.


And a moment ago you were sure that offline web apps didn't exist and Spotify didn't offer a web app. ;)

because if you could do it this wouldnt be a problem, obviously the app experience is better

I couldnt care less about spotify specifically

no other os would get away with locking down distribution like ios does. sure it doesnt have majority marketshare but it has vast majority of profitshare and you guys love to argue how that is more relevant anyway, but when it comes to regulation ah no of course it is irrelevant.. marketshare must be the primary metric for judging abuse..
 
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no other os would get away with locking down distribution like ios does.
Again. You are simply wrong. There are tons of platforms that lock down distribution. xBox and Nintendo being obvious examples.
 
game consoles are the only examples and they are not general consumer computing OS, ios' stance is unprecedented
Again. That's not true at all. I'm not going to just keep making counter-examples every time you want to move the goalposts. Thanks for the chat!
 
Again. That's not true at all. I'm not going to just keep making counter-examples every time you want to move the goalposts. Thanks for the chat!

you dont have any examples!! maybe some obscure os that never took off, or some corporate niche use case os. Im sorry i didnt mention game consoles (ios is not a game console it is a pc replacement, apple even says so), if you look at my past posts I usually do..


windows
osx
linux
android

all have multiple distribution channels

even if we include clunkers like
windows phone
blackberry
fireos

they still do have multiple distribution channels

pardon me I should have said they all have multiple non web app distribution methods before you call semantics again
 
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If you want to sell a product through Apple store, sure Apple should get a cut, I didn't say Apple should not, but companies also want to sell through their own channels, their own websites, but Apple refuses to allow that. Apple demands that any product that runs on the iPhone/iPad must pay a "toll" to Apple and get their permission.
Wrong
 

OK show your proof. Where can app vendors sell applications to iPhone/iPad users other than the Apple store and those iPhone/iPad users can download and install apps on their devices outside Apple's app store ... and don't say setting up a development kit because that is not practical.
 
Facepalm.

Spotify has every right to use that "shelf space" to advertise their product. They're trying to sell a service and turn a profit on that service. Due to the makeup of the mobile landscape, their only choice if they want their product to succeed is to have it on the App Store. There's no sideloading. There's no alternative shop. And unfortunately, due to Apple's 30% cut, they are unable to make the same kind of profit on one sale that Apple does with their similar service.

Now, I know that some of you will say, "Just don't sell on the App Store, then." Unfortunately, it's not that cut-and-dry. Mobile is huge, and there are few people that will take the time to get on a computer just so they can purchase an app subscription. If the option is not there on their phone, they just won't bother. Not to mention, removing themselves from one of the most popular mobile platforms is a very risky move--there's absolutely no guarantee that people would switch to Android for just one app.

Now, here's the thing that I don't understand--Spotify is trying to sell access to their service, not the app, so why should that be governed by Apple? I could understand if they were selling the actual app, but they are not.

Also, for those talking about Apple's 30% cut going towards overhead, what the hell is the $99 they charge for the Developer Program put towards, if not that?


Developer website, XCode, developer support, developer downloads...
 
I used to think that but there is only so much music I can buy/download. Why listen to X amount of songs when you can listen to all the songs.
Because there were only so many pieces written by Beethoven, Mozart, Vivaldi, Schubert, Haydn, etc. as they are no longer alive. ;)
 
Be real. Plenty of people say "the Google Play store is just a malware shop" and "Android's just not secure" even though Google doesn't push ANY of the culprits.
First of all, I just don't see all of the people you mention. I'm an happy iPhone user but every Android user I know has no problem with malware. Maybe I should ask more Android users, or maybe you should...

Anyway, the Google Play Store is curated (badly, you might think, but still...): it's the equivalent of the App Store from Apple and it has nothing to do whatsoever with side-loading applications (which has no equivalent in iOS unless you take jailbreaking into account).
 
Not true. App vendors are free to not offer in-app purchasing and I believe Spotify themselves have now stopped it. So Spotify, Amazon, Comixology and others all sell directly from their websites and not through the App Store, thereby avoiding the 30% fee.

Right, but how are customers supposed to know how to get premium, then? We know we can go to Spotify's website. Do your grandparents know that?
 
Apple deserves a price cut if Spotify uses its own servers. It should also let Spotify link to a Safari link so customers can buy using Spotify's servers. Digital stores ≠ physical store. The more you know.
 
Did someone hold a gun to the execs at Spotify when the company submitted their app and agreed to Apple's terms and conditions?

Is it illegal to complain about unfair terms and conditions? Specifically the rule that Spotify is complaining about is: no ad in spotify app directing users to the web to sign up.

Why are people talking about like Spotify wants everything for free? Spotify already pays the yearly developer fees to Apple that cover app distribution and customer billing. Spotify doesn't want to use Apple's customer billing and people are acting like Spotify is stealing from Apple.
 
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