So your point is that these developers should be FORCED to cap their monitization.
They EU has successfully done it in other sectors, too (e.g. the payment or cellular roaming markets).
Do you honestly believe Apple could slash its profit margins on phones to subsidize software development, rather than monetizing that software itself?
Of course I honestly believe that they could, given their profit margins.
I just as well believe that they don't
want to.
Cap the monetization, cap the innovation.
Not when the monetisation on underlying infrastructure acts like a tax.
👉 Capping or restricting the monetisation of underlying infrastructure - or base products -
increases potential for innovation elsewhere. It'll likely just shift (a bit) from OS developers to third-party app developers.
Apple prohibiting Spotify or Epic to link out of their app for subscriptions, make game streaming apps unviable and gaining an advantage on their own services vs. Spotify (having to choose between worse user experience for lack of in-app subscription management or paying commissions to Apple) certainly did not spur innovation. Quite the contrary. But returning to your claim:
Cap the monetization, cap the innovation.
As you said yourself: we "
may need to go beyond 6th grade thinking on economics" there.
👉 It
depends on the lifecycle of the product in question.
Innovation is - and IMO absolutely
should be - rewarded in the introduction and growth stages of a product.
And Apple
was rewarded supremely, experiencing growth and making to much money from the iPhone and iOS to become the world's most valuable company within a few years.
But mobile operating systems
have matured (I'd argue) over the last 15 years. So has the growth in unit sales for smartphones.
Yet we're seeing hardly any change in the monetisation and business models/rates of application store operators - as would be expected in competitive markets. Why? Because of the strong network effects of the app ecosystems and barriers to switch. Consumers choose an operating system and/or hardware platform. They aren't switching (they can't) between iOS or Android (or different stores - on iOS for lack of existence) for their day-to-day app purchases.
When a product has matured but serves as a platform (operating systems clearly do), the ability of its developer to unilaterally set prices (in a monopoly or duopoly), just becomes a drag on innovation.
Better question: WHY do you think the revenue should be capped lower than the 15/30 it is now (or the new no-cut per-item fee)?
I'm not saying it should be a fixed cap, when competition can decide that.
Payment processing can be done for something between 1.5% and 10% (depending on how and what added services, e.g. handling of tax, you include). A fraction of what Apple charge.
When someone subscribes to Spotify in-app, Apple merely provides payment processing. Users aren't "discovering" Spotify for being featured in the App Store - that's BS regarding a brand like Spotify.
Also, Apple aren't charging fairly and non-discriminatory, when Uber or Booking.com pay no commission. And it's anticompetitive when Apple themselves enter all kinds of such markets with their own services. Are Apple free to decides sales of which products they charge commissions on? Yes, without laws restricting them.
They have developed truly incredible experiences, constantly one-upping and cribbing off each other (ditto for others in adjacent non-competing software spaces). They have built thriving app economies and software marketplaces where none ever existed (people truly didn't pay for software before these stores).
The piece of futuretech in our pocket exists because of these two companies with this (basically identical) monitization model.
So?
I was on holiday in Europe recently and could use my mobile data plan in travelling and roaming across several countries. Even order things and transport on the go, where I sometimes didn't speak the language. Imagine how incredibly useful that was to me. And imagine what thriving digital economies the cellular carriers enable through their networks.
Why could I do so so conveniently? Because the EU capped roaming charges and forced restrictions on mobile carriers' monetisation.