It is not about “circumventing” the payments, as Spotify is a free app, remember? It’s more about working out a way of not losing 30% of their subscription fees to Apple, as Apple are not storing the Spotify content on their servers. So it’s all about subscription service handling.
You do raise a very interesting point.
At this point, Spotify clearly believes that they are big enough that consumers are subscribing to them via the strength of their brand, and the iOS App Store no longer brings them any benefit with regards to attracting additional users.
As such, I do understand why Spotify feels that they are entitled to keep 100% of their subscription revenue. They don’t think that Apple is doing enough to justify that 30% or 15% cut any more.
That said, many subscription-based apps go through iTunes for billing. Fantastical, Todoist, Bear, Lockdown, just to name a few off the top of my head. Some make more use of Apple’s infrastructure than others, and many are smaller developers who rely on the App Store for discovery and user acquisition. Let’s say Apple ends up giving in to Spotify. Would they be expected to extend the same benefit to other subscription-based apps as well?
Should Apple make an exception for Spotify just because the latter is big enough to bring a lawsuit against Apple?
What about IAPs then? To me, it’s messy and opens a whole can of worms.
Then we come to the customer. Personally, I prefer using iTunes for billing purposes, not least because it means that the developers never get my payment information, and I think it would suck having to switch to an alternative just to save a few bucks.
My recommendation is for Apple to charge the following for third-party subscriptions:
Year 1: 30% of revenue (I still feel that Apple is justified in charging more for the perks of upfront discovery)
Years 2: 15% of revenue (no different from the current arrangement)
Years 3+: 5% of revenue (to reflect the shift in value from Apple to the third-party, and this is really to cover credit card processing costs at this point, which I think many developers would be happy to let a third-party manage).
Such a revenue share structure would serve as a great incentive for services to remain fully invested in the App Store over the long run. I understand that money is money and if possible, any developer would want to keep as much of the proceeds as possible, but I stand by my belief that Apple spends a lot of money on maintaining their App Store and it’s only reasonable that the stakeholders (ie: the app developers) pay where they can to help cover the costs involved, since the App Store is what allows them to even make a living in the first place.