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I'm so stoked by this news. It'll be a great game to pass the time when I'm stuck at an airport somewhere, or on a long road trip -- otherwise, I'm holding out for the remake. Square enix is pretty smart about expanding over to mobile devices (don't know how deep they're into it already). That should help them stay relevant.
 
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I suspect they aren't going to pour resources so hard into this project, that it's not going to run smoothly on an iPhone 5. Not to mention that the original Playstation is almost an equivalent of today's calculator.
 
A PC port of Final Fantasy VII comes in at over 3GB, so it's possible that the 2GB size restriction was the limiting factor.

Not sure I buy the argument. The PSN version I believe was roughly 1.3 GB. Remember these games came in CDs on PS1 not DVDs (albeit 3 of them). A lot of the heavy data content were cutscenes, I wonder if they could have offloaded that to a server versus including in the actual app. The PC port may have had enhanced resolutions, cutscenes. In any case, I'm excited for this. Here's hoping FFVIII will make the same trip to mobile.
 
This is wonderful news!

What a great game Final Fantasy VII was on the original Playstation. Such cool music and a superb story.

Playing it on a 13" iPad would be a joy. This is the game we've all been waiting for.
I fail to understand why this game would be 3GB on iOS when the original PlayStation version was 1.95GB max (650MB CD x3 disks). Also modern compression algorithms (H.264 video, AAC audio) are superior to what you had on PlayStation at the time, so the game should be smaller.

My Playstation version came on four discs, not three.
 
My Playstation version came on four discs, not three.
Are you sure you aren't confusing VII for VIII? I have both original Playstation releases, FFVII came on 3 discs, FFVIII came on 4 discs (or maybe you had some special version?).

Regardless, this is of course very good news.
 
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I really would like to get into the FF series, but don't really know where to start. Is it the type of game where each release builds upon the previous one story wise?
 
I really would like to get into the FF series, but don't really know where to start. Is it the type of game where each release builds upon the previous one story wise?

No. Final Fantasy VII is an ideal place to start. It was leaps and bounds beyond what came before. There are references to earlier games, of course, but nothing that matters to the gameplay or story. Each of the Final Fantasy games is a self-contained story, anyway.

Final Fantasy VIII was good, though not nearly as good as VII. FF IX was excellent.
 
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Are you sure you aren't confusing VII for VIII? I have both original Playstation releases, FFVII came on 3 discs, FFVIII came on 4 discs (or maybe you had some special version?).

Regardless, this is of course very good news.

I'm probably mis-remembering it. Must get it out and see. I have VIII, so perhaps I'm thinking of that.
 
I'm probably mis-remembering it. Must get it out and see. I have VIII, so perhaps I'm thinking of that.

Not sure about Europe, but there was a four disc version of FFVII in Japan. The fourth disc wasn't game data, though. All Playstation versions of FFVII had three gameplay discs.

However, FFVII PC is four discs. On PS, FFVIII and IX are also four discs.
 
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Really hope Konami includes MFi controller support. A game of this caliber demands a dedicated controller. My iPad Air + MFi controller + FF VII = heaven
 
3GB,,, must be a good game..

However Apple fans will download anything if fun so i don't think size will be an issue if they have available space..
 
I really loved this game as a kid and I still do (I'm not sure how much of that is just nostalgia). I don't buy the 3 GB limit as reason though. Considering that the playstation didn't use any efficient compression algorithms at all, the game should barely reach 1 GB. Most of the original 2 GB of data on the three disks where redundant anyway (as all of the disks needed to have some core information, like the world map and places you could visit throughout the whole game). The two hours of cut scenes in 320x240 resolution shouldn't get too big either with today's modern codecs.

Until then, there's always the possibility to emulate it on a mac using openemu.
 
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This is called "Slicing" (one aspect of App Thinning), but iOS 9 also includes another aspect of App Thinning called "On-Demand Resources" which allows for loading assets from the app store on demand. So as the user progresses through the game, more assets are downloaded and unused assets are removed.

Yeah, the OP was WAAAY off base in suggesting that thinning would help with the download size here. The vast majority of the size of the game is resources and not the executable code. Thinning would likely give only an improvement in the 50 MB range at best. On-Demand Resources are where it's at for cases like this. Most of the core resources should be packaged with the game, but stages of the game could be loaded on demand.
 
No. Final Fantasy VII is an ideal place to start. It was leaps and bounds beyond what came before. There are references to earlier games, of course, but nothing that matters to the gameplay or story. Each of the Final Fantasy games is a self-contained story, anyway.

Final Fantasy VIII was good, though not nearly as good as VII. FF IX was excellent.

Thanks for your reply. I will definitely check out the FF VII remake as soon as it is available. As far as what is currently available on PS4, would you recommend Final Fantasy Type-0, or the X/X-2 HD Remaster? Being someone who hasn't played before, I'm not sure where to start.
 
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