OS X Star Trek Online Mac now live

Discussion in 'Mac and PC Games' started by Solomani, Mar 12, 2014.

  1. Solomani macrumors 68030

    Solomani

    Joined:
    Sep 25, 2012
    Location:
    Alberto, Canado
    #1
    So they finally went live (open beta is done) with the Mac "port" of Star Trek Online.

    Of course I'm moderately interested (anything ST or SW), but since this is announced to be a Cider port, I'm a little skeptical about performance issues. Provided that they cleaned out as many bugs as possible during Mac beta, does anyone know if Cider ports (wrapper) can perform reasonably well? Examples please.

    My rig is a maxed-out iMac late 2012, maxed out CPU possible the quad-core i7, 512MB nVidia card (that was the best possible for the iMac 21" at the time), and maxed out RAM 16GB, and SSD drive.

    http://community.arcgames.com/en/news/star-trek-online/detail/3037203-sto-mac-is-officially-live_
     
  2. hiddenmarkov macrumors 6502a

    Joined:
    Mar 12, 2014
    Location:
    Japan
    #2
    your view of the performance will vary by how picky you are.

    Example:

    Eve online is a port, cider iirc. It works well enough.

    Now I know of some users who will state if they iron out wine installations or bootcamp it Eve runs better or at least does not have the fans on a say mbp run full speed full time.


    Other performance aspects being an mmo well...ymmv depending on how you like to pump it up. I know from a few mmo's even on a native windows box I turned down some settings to help fend off lag as best I could.

    So I tend to be a more forgiving critic in this area...I turned down windows settings anyway so I do not ding mac ports for it to be fair. Unless I have to make it so OG 8 bit nintendo games look better at any rate lol.
     
  3. Solomani thread starter macrumors 68030

    Solomani

    Joined:
    Sep 25, 2012
    Location:
    Alberto, Canado
    #3
    Interesting view, thanks for the input.

    Personally my expectation is something like "as long as it runs relatively smooth enough, FPS-wise, so that the graphics motion is fluid most of the time, that I don't even realize it's a non-native port. On moderately-high settings.".

    I don't like being forced to dumb down graphics settings to "middle of the road" or lower since IMHO I'd lose a lot of the beauty that the game has to offer originally. Then again I don't always need to "max out" the game's graphics settings either. Moderately-high is a good balance.

    (P.S. — I use an iMac with SSD it's so whisper quiet, I don't think I have ever heard the fan at all in over a year).
     
  4. Ingster macrumors 6502

    Ingster

    Joined:
    Apr 2, 2007
    Location:
    Leeds, UK
    #4
    I've been using the beta for a week or so, i've wanted to play STO on my mac for ages, the gameplay is good - although still on the initial PVE missions, the only downside is the actual graphics during gameplay, now i have a fibre broadband and world of warcraft ran really well at full spec - was not expecting graphics near this - it looks kind of pixellated and blurred, the HUD and other display elements look ok it's just what is seen through my 'window' to the game looks poor. Saying that i havent tried the non-beta version yet, so fingers crossed.
     
  5. doh123 macrumors 65816

    Joined:
    Dec 28, 2009
    #5
    Try it and see if it runs good enough for you.... it wont cost anything to try it out.

    Did you turn half resolution on? it runs everything but the UI at half and looks very pixelated at lower resolutions, but makes it run much faster.
     
  6. Janichsan macrumors 65816

    Janichsan

    Joined:
    Oct 23, 2006
    #6
    Wow. I think the last time I've seen such an option was in the early 1990s... o_O
     
  7. doh123 macrumors 65816

    Joined:
    Dec 28, 2009
    #7
    its a great option... lets many more computers run the game, opening up the potential user base. I've seen the option in other games too though... called different things.. like render scaling, but often more hidden. STO (and CO) just have a quick 50% scale option to set it at half.
     
  8. joepunk macrumors 68030

    joepunk

    Joined:
    Aug 5, 2004
    Location:
    a profane existence
    #8
    Started playing a few weeks ago. It's been quite fun until I get exploration missions Nebulas such as the Afehirr Nebula.

    This (see pic) starts happening when I enter a system with asteroids. Not all the time but fairly frequently. This is in the PI KAPPA system. That's what happens to the asteroids when I am looking at them.

    This hasn't happened in regular missions. Just in the exploration missions so far.
     

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  9. MattA macrumors 6502

    MattA

    Joined:
    May 15, 2006
    Location:
    Orlando, FL
    #9
    I found that STO ran better in OSX than in Win7 via bootcamp on my 2011 Mac Mini. That surprised me quite a bit.

    I haven't had any issues so far.
     
  10. Huntn macrumors G5

    Huntn

    Joined:
    May 5, 2008
    Location:
    The Misty Mountains
    #10
    The asteroids turn into a wall? Is this game space based or space and planet based and is there a subscription?
     
  11. doh123 macrumors 65816

    Joined:
    Dec 28, 2009
    #11
    you have a outside view of your ship when in space... for battles and such. You also have a character view of your person and bridge crew when doing character level things, like beaming down to planets.

    Its a normal F2P game... you can do all the basic stuff free, but lots of stuff in the store people want to buy... to make money.
     
  12. Cougarcat macrumors 604

    Joined:
    Sep 19, 2003
    #12
    It's space and planet based. No subscription, but I found the game barely tolerable, even when playing with IRL friends over Skype. The space combat is cool for a little while until you realize it's repetitive and has no depth. But it's free, so it's worth a shot at least. It just wasn't for me.
     
  13. Huntn macrumors G5

    Huntn

    Joined:
    May 5, 2008
    Location:
    The Misty Mountains

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