Apple has one of the crappiest software development tools in the industry. Nobody ever use them unless they have to. And now you are suggesting to make the tools even more difficult to use (to weed out all the developers once and for all).
Thats just apple fandom there. I'm not going to get into the jingoistic 'my computer tis of thee' Windows v's OSX debate.
I've got no arguments there. Its one thing to pay for new software that has taken time and energy to develop. But Adobe are milking their gravy train for all its worth. Having used photoshop since v3 I can honestly say remarkably little has changed for what is essentially a ~£300 purchase every couple of years, i hate to think what that money has paid for because it isn't product development thats for sure.
Well, it's easy to explain. If you have to develop the game from scratch using C/C++ (remember no so called "undocumented API" i.e. no game engines is allowed) it'll take you a few years to do so. Apparently that's what Apple wants. Your best chance for getting good games on a phone is to switch to Android.
Well, it's easy to explain. If you have to develop the game from scratch using C/C++ (remember no so called "undocumented API" i.e. no game engines is allowed) it'll take you a few years to do so. Apparently that's what Apple wants. Your best chance for getting good games on a phone is to switch to Android.
Thanks Mr. Jobs for keeping the standards high and for the awesome 4.0 update. No one but Apple really knows what is best for Apple. Sometimes excellence involves having to courage to make tough and unpopular decisions.
You seem to think this affects only Adobe, which shows how little you know. =/
And Slepak said it best, "Crappy apps come from crappy developers" and not crappy tools.
Sounds about right Steve.
P.S. Who the crap is Greg Slepak???![]()
I am old school in thinking that programmers need to know how to program and not just drag widgets around.
you still need the iphone sdk which is mac only.. So no, allowing flash would not have enabled pc based production of appsThe flash compiler would finally have enabled PC based production of apps.
I think all developers should just base as much of their development as possible in C and then build their platform native applications on top of cross-platform C libraries.
Exactly. Adobe is upset because Apple wants to lock developers into their toolset at the exclusion of Adobe doing essentially the same exact thing. The irony is that Adobe's toolset costs big $ while Apple's is free.
Finally... there are other (questionable) options available if your really can't afford $600 for a Mac - [...] Where were all the cries from the windows developers when Macs got VBA taken away from us (with next to zero notice) OR when Microsoft held back Access from Mac users? or what about Palm development tools? I could go on all day but I'll stop...
This is an Apple news rumors forum, not a software engineering forum.I guess this explains the quality of this discussion. When investors start discussing software development techniques it does look weird.
I couldn't agree more. I've used PhotoShop for more than 10 years, nothing major really changed, few minor upgrades. Yet the cost is out of this world. Every couple of years a new number and they want another $1,500, are they kidding. And some of you guys are mad at Apple? Why, because they like to move forward and dump stuff that don't work or needed anymore. Remember the floppy?
I'm tied of the newbie who use the mac now and demand this and that... if you don't like mac, go back to PC. We will be fine without you. Yes, I've been a mac user for more than 20 years.
I guess this explains the quality of this discussion. When investors start discussing software development techniques it does look weird.