Apple was being investigated in Europe and the states, so the choice of dropping DRM was probably a forced decision. IMO - the timing of Apple's open letter was a strategic one - to make Apple look favourable - "Hey, we are dropping DRM, isn't it fantastic".
Hate to say it, but I'm not sure I want Apple to win this. DRM is anti-consumer garbage, and I'd love to see a legal precedent against DRM lockouts.
Thing is, I actually believe Apple that it was the music labels that required DRM of them, because their competitors (which had little motive to use DRM) all used it too. So really, I'd like to see the RIAA on the end of this lawsuit.
Aren't they allowed to do whatever they want with the music they are selling?
Aren't they allowed to do whatever they want with the digital music player they are selling?
They deliberately removed functionality of their product to make fewer filetypes work with it. This provides less choice for consumers, and can be deemed anticompetitive.
The answers to your last two questions are no, not if they hold a monopoly. Let's not forget Microsoft's € 1.4 bn fine by the EU.
No. First, Real isn't suing Apple, people who bought the iPod are. Secondly, the engine isn't to the car what songs are to the iPod.
This would be like if Toyota owners sued Toyota for only allowing their cars to run on gas sold by Toyota.
Which they should if that ever happened.
Apple was being investigated in Europe and the states, so the choice of dropping DRM was probably a forced decision. IMO - the timing of Apple's open letter was a strategic one - to make Apple look favourable - "Hey, we are dropping DRM, isn't it fantastic".
- Apple created a DRM at the record labels request to protect music
- Creative reverse engineered this copy protection system
- Creative said they planned to sell this (reverse engineered) system to third parties
- Apple updated the DRM to make it more secure, as Creative products are not Apple hardware the new DRM broke Creatives hack
At this point Creative gave up. I find the idea that you could sue Apple because you bought a Creative player based on the fact Creative reverse engineered (without permission) a DRM system created by Apple so you could play protected music from Apple on a Creative device is astounding.
But, I know they will not, because this is what they base their whole App Store on. Essentially all iPhone/iPod/iPad Apps are DRM'd.
Man, you work hard to build a store to sell music, build machines to put that music that you provide on, you spend time with record companies, getting deals etc, and working hard to turn a company around.
Then some jack knobs create a software service to hijack your sales and use your devices without putting any of their own sweat into the hardware, you close them out, and they sue.
That's like Ford suing Toyota because Toyota only allow Toyota engines to go into their cars.
The very fact of the admitted reverse engineering of Fairplay should make this a non-issue.
In the end isn't it obvious that it was the music industry that was pushing for the DRM? I mean it wasn't until Jobs posted his message online saying that they can't do away with the DRM until it was allowed by the labels that pushed the labels to drop the DRM. Under contract, Apple was obligated to aggressively defend attempts to thwart the DRM or lose the labels business.
So what does this lawsuit hope to accomplish?
I'm not an Apple fanboy, but sometimes bullcrap has to be called out.
What did apple remove the drm?
Man, you work hard to build a store to sell music, build machines to put that music that you provide on, you spend time with record companies, getting deals etc, and working hard to turn a company around.
Then some jack knobs create a software service to hijack your sales and use your devices without putting any of their own sweat into the hardware, you close them out, and they sue.
That's like Ford suing Toyota because Toyota only allow Toyota engines to go into their cars.
There is no legal mandate to actively help your competitor, you just can't actively hurt them directly.
this is not apple hate.
If i buy a song, I should be able to play it on any device.
with that thinking, every market would be extremely segregated.It's Apple's product. They shouldn't have to play nice with other formats.
And yet my Xbox 360 games remain incompatible with my PS3.
I like this analogy very much. Nintendo would have no legal right to release a hack that allowed Wii games to run on the xBox 360, especially if they reverse-engineered Microsoft's proprietary system to do it.What is the difference between this and Microsoft not allowing PS3 games to play on the Xbox 360? Or the Wii not playing Xbox 360 games? I hate how everyone can sue for everything because they don't like the way it is.
A few years before they announced the dropping of the DRM there was a letter from Jobs saying that they cannot drop it until the labels approve it and that they would do it as soon as they could.
Actually, if you have enough time, knowledge and money, you could put a Ford engine in a Toyota and Toyota wouldn't give a d@mn.
- Apple created a DRM at the record labels request to protect music
- Creative reverse engineered this copy protection system
- Creative said they planned to sell this (reverse engineered) system to third parties
- Apple updated the DRM to make it more secure, as Creative products are not Apple hardware the new DRM broke Creatives hack