Pfft. You are both wrong. The consensus is that Guile is the best.
You guys are crazy. It's all about Blanka.
P-Worm
Pfft. You are both wrong. The consensus is that Guile is the best.
lucky!!!! i want that stick.... i wish i had the time to devote to learn VF5. its a great game, but extremely high learning curve... not to mention not much competition for it here in norcal.
im waiting for SF HD as well, but i would be playing it on xbox live as i dont have a ps3.
That is a lot of sticks...I had some Hori sticks for both the 360 and PS3, but made the switch and imported a Virtual Stick High Grade by Sega modded to work for both systems since it's originally designed to work only with PS3. This stick is awesome and blew me away. All Sanwa JLF component parts and if you're into Virtual Fighter 5 like me, using the same layout and everything which is a huge plus.
Waiting for the HD version of Street Fighter 2 to hit Live and PSN, and of course Street Fighter 4 whenever it comes out.
OMG!!
It went from E Honda(cheese), to Guile(more cheese), to Blanka(UBER CHEESE!). Where's the Bison post!![]()
But if we each say that a different character is better, how will we ever settle this?
That stick looks awesome. I went looking for one, but PlayAsia is sold out.
Do you have 2 for local play?
<]=)
A SF2 arcade machine + winner stays on tournament?![]()
damn, nice cabinet dude! cant wait to see that thing done...
I heard microsoft agreed to remove the size restriction just for SF HD, due to the time and effort spent making it.
also, capcom reveals a new character to appear in sf4 today: EL FUERTE.
http://up2.viploader.net/pic/src/viploader599331.jpg
I cant wait to see how he plays.
It's not my cabinet (wish it was...) it's this guy from Los Angeles who's doing it. I was just posting a pic to show you guys. Maybe one day I'll do something similar.
The new SF4 character looks a lot like El Blaze from VF5, mexican lucha libre type of fighter. Wonder if he's gonna play the same. El Fuerte means "the strong one" in spanish.
I think I know why PlayAsia is sold out, there was a recall on that stick last year.
<]=)
Yeah, but that was early last year when Sega just released the stick in Japan. That problem has been fixed for a while now. I've had mine for a couple months, and haven't had a problem with it at all. If you really want one you can try other stores that might have it in stock, but I still recommend PlayAsia for all that type of stuff.
how did you mod your VSHG to work with 360 as well as PS3? all my 20 sticks are ps2 and dreamcast... I want a good stick to use for both Tekken5: DR (ps3) and SF:HD (x360).
You need the VSHG, a 360 controller that has ground (I choose a madcatz arcade stick), a switch so you can change systems with, and mic input if you want one.
You then have to open up the box, take apart the extra controller with ground and fit it inside. Solder everything together with switch, and if you did everything correctly, you'll have a working VSHG that works for both systems with no lag. Awesome stuff, I had someone do it for me cause he's done a few already. These pics show the process somewhat...
sounds like a fun project! how much did you pay for your VSHG anywhoo?
I was digging some more, the Sega stick uses Sanwa parts, so it's truly UBER. If I can't get one, the other option would be the high end Hori, but it's buttons aren't Sanwa, so not as good.
I'm going upgrade my sticks to honor of SF4 coming to the Wii, so it better happen.
<]=)
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OK, I want one of these instead, it has 5 different kinds of da functions and was designed based on human:![]()
Were not looking to release it on a certain platform first and use that to collect info as a beta test and tune the game were instead taking the opposite approach, by assessing the strengths and weaknesses of each platform and making a version to sit each platform as needed.
Street Fighter IV, as it stands now, would be well-suited for the higher-level platforms. But the game doesn't have to have these visuals in order to be fun. We could go, potentially, to the Wii. We could make it on Game Boy, for all we know right now.
As long as the rules are the same, that can be independent of the visuals. So we're not going to be limited by any hardware specs; we're going to aim as wide as possible