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FFmpeg. It's been around for over 20 years, converts anything to anything, and is free and open-source. I use it on the regular, both on Mac and Linux. FFmpeg is like the swiss army knife of video format conversion. Tons of internet tutorials available on how to use.
There's also Handbrake if you want a GUI.


Thumbs up to open-source software! Wouldn’t it be cool if we could download open source software on iOS?
I mean you can always use something like AltStore.
 
A competitor of my app offers the app for free with in app purchases. I offer mine as a paid app. Guess what: I’m switching to in app purchases within the next year even though I really don‘t want to do it. The problem is that people see “free” and immediately download it and make the in app purchase. Many of those some users flat out ignore paid apps. I really hate in app purchases but it is the only way for many apps to gain any traction at all.

That’s rough. I do enjoy paying for quality software, but I realize I’m in the minority. And it doesn’t help that users have been trained to want dirt-cheap apps. I hope your app gets more visibility after you switch to IAP
 
I know it would be highly complex if they didn't want to play ball but could Apple be forced to pay back their 30% to the users, seeing as strictly speaking Apple have been profiteering off fraud.

Even better, have Apple hold all payments for 90 days and offer refunds during that period. To many chargebacks and pull the app. One issue, however is the reverse scam where you use the app once and then chargeback.
Worse: Apple will not refund money paid for frauds. A dictionary I bought was not as described--not remotely--and I sent Apple proof of this. They denied all responsibility.

Yea, a consistent and transparent refund policy would be good.

There are also those Apps that only take the in-app review to the AppStore if you rate them 4 or 5, anything lower and it goes into their internal feedback ticket system instead.

Those get a 1 star from me even if I have to go to the app store. If I like the app I give the developer a break, and often give a 5 star review if warranted, but if you ask me immediately, or keep asking after I decline, you get 1 star.

I am a developer and have made my living from Mac software since 1992. A one-time fee does not really work. If you had bought my main product in 1992, I would have worked an additional 29 years providing upgrades for free. Apple does not support an upgrade model so IAP is the only economically viable way to handle revenue.

Good point. I do not mind paying for updates for apps I use regularly; I get developers need to make money to stay in business. My only beef is the annual updates some companies seem to do as a subscription in all but name model.
 
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So 20 out of 1000 apps were scams?

Doesn’t make the 30% cut invalid because more than 20 out of 1000 could have been scams if they didn’t take the 30%. At any rate apple is entitled to charge what it wants within the law.
I'm not sure if I'm misunderstanding you, or you misunderstood what I was trying to say. I was say that Apple has incentive to stop scam apps.
 
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“In the same press release, the company claimed that it catches most scams within a month of them arriving on the ‌App Store‌.”

Uh, how about before they arrive on the App Store?
Right? Isn't the whole point of a curated official app store, that there is some kind of evaluation and approval process in place to weed out the scams and the junk *before* being listed?
 
Right? Isn't the whole point of a curated official app store, that there is some kind of evaluation and approval process in place to weed out the scams and the junk *before* being listed?
for me , apple is a bit strict with human testing while google just kill your app without mention. Apple kinda supportive saying whats is not good and not okay and theirs service support is good.
 
Imagine the scam apps on the Google Play store and others. This is not isolated to Apple.
You're right. But Apple positions themselves as the 'premium' choice, and charges $$$ accordingly. As a consumer, paying a premium price, you expect to get a premium experience. What's the differentiator then, if the Apple App store is no better than Google or anyone else's? Seems Apple isn't doing much with that 30% developer fee, aside from lining their pockets.
 
Imagine the scam apps on the Google Play store and others. This is not isolated to Apple.
I enter the PlayStore with the attitude that every app is a scam until proven otherwise. Apple and fanbois touts that the AppStore is a paragon of safety and security; hence the hefty protection money. By your own standards be you judged. The PlayStore makes zero claim for safety or security. It's the wild, wild West in there. The AppStore is supposed to be a walled garden where weed aren't allowed to intrude.
 
Just re-install? I mean, it’s not like you’re going to throw away your Mac with it’s copy of Xcode.

I don’t have to do that when I downloaded software from GitHub to my Mac. Would be awesome if I could have that experience on iOS as well.

I’d also love to have terminal on my iPad, but that’s probably not happening any time soon either 😂
 
Just re-install? I mean, it’s not like you’re going to throw away your Mac with it’s copy of Xcode.
if got apple developer license also got limit day but not 7 days and you cannot share for testing apps.. You need re install each 7 days your apps . Side load in android no limit days and much easier and its free thus the epic vs apple fiasco. Epic want to be like android which they didnt have to paid 30% apple tax.
 
A competitor of my app offers the app for free with in app purchases. I offer mine as a paid app. Guess what: I’m switching to in app purchases within the next year even though I really don‘t want to do it. The problem is that people see “free” and immediately download it and make the in app purchase. Many of those some users flat out ignore paid apps. I really hate in app purchases but it is the only way for many apps to gain any traction at all.
The lame result of that is that it kills family sharing (which may or may not be relevant for a given app, but still…).
 
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if got apple developer license also got limit day but not 7 days and you cannot share for testing apps.. You need re install each 7 days your apps . Side load in android no limit days and much easier and its free thus the epic vs apple fiasco. Epic want to be like android which they didnt have to paid 30% apple tax.
I just meant for an individual developer that wants to run any given open source library on their device, they can do so. If you want to distribute an app to many others, then you have to go through Apple.
 
No one "made" consumers purchase anything.
I wonder, for the people that use “forced” and “made”, are they just the kind of people with no impulse control but, instead of defining THAT as the problem, they instead indicate that companies that produce and market things are MAKING them buy things and FORCING them to consume?
 
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