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Nintendo today rolled out an update to Super Mario Run that includes a collection of feature additions and bug fixes, along with a new "Easy Mode." The relaxed mode turns off time limits for each course and provides players with unlimited bubbles, so they can take as long as they want to complete a course and die as many times as needed to get past tricky sections.

The update comes the same day as Nintendo's third-quarter earnings call, where the company announced that Super Mario Run has been downloaded 78 million times globally since its release in December (via The Wall Street Journal). Although unspecified, Nintendo said that "more than 5 percent" of those users have gone on to pay the full $10 price tag required to unlock all of the content in the game, resulting in more than $53 million in revenue so far.

super-mario-run-ios-800x454.jpg
"For a game that charges this much, the performance is pretty amazing," said Serkan Toto, a Tokyo-based mobile game consultant. He said even games that charge only a dollar or two for in-game items usually convert fewer than 5% of downloaders into paying customers.
Today's update to Super Mario Run also includes compatibility with Korean, new events, an adjustment to how many toads are lost and gained in Toad Rally, and more. A few days after the game launched last month, Nintendo began surveying some customers and asking their opinions on how much the game should cost, what modes they liked, and if they would play a sequel, suggesting that the company is willing to take constructive criticism regarding the largely negative feedback to the game's pay structure and tweak it for a potential Super Mario Run 2.

As reported by The Wall Street Journal, some gamers remain satisfied with Nintendo's decision to lock most of the game's content behind a $10 pay wall.
However, some users said they liked the idea of paying $10 to unlock all the game functions, rather than paying $1 or $2 for some functions and constantly being pestered to spend more.

"It made me feel safe to download," said Taku Ojima, a 24-year-old game fan who lives in Miyagi prefecture north of Tokyo, who said he hasn't paid for extra functions on other free-to-download games.
Also taking place during its earnings call today, Nintendo confirmed that Animal Crossing for iOS would in fact not be launching before March 2017 as originally planned, and would be delayed until the following fiscal year. This means that players could see the game launch as early as April 2017, or as late as March 2018. On the bright side, Fire Emblem Heroes launches this Thursday, February 2.

Super Mario Run can be downloaded from the iOS App Store for free before requiring the $9.99 price if players are interested in unlocking every level in the game. [Direct Link]

Article Link: Super Mario Run Updated With 'Easy Mode', Has Made $53M Over 78M Downloads So Far
 

downtherabbithole

macrumors member
Jan 31, 2017
31
20
$10 is nothing for a game with such a storied history. I'm yet to play it but not once have I regretted handing money over for a super mario title.
 
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macduke

macrumors G4
Jun 27, 2007
11,753
16,439
Central U.S.
$10 is nothing for a game with such a storied history. I'm yet to play it but not once have I regretted handing money over for a super mario title.
Yeah, it's a bit different than most Mario titles, but once you let go of that it's pretty fun in a different way. Once you get the ins and outs, it's quite fun racing others and trying to collect the trickier coins. I've been waiting for it to get a harder mode, or some more difficult levels, or another advanced level of coins to collect. I'd like to see them expand the level design with more vertical exploration of different pathways. Definitely worth the $10—I've probably gotten at least 25-30 hours worth of gameplay out of it, with the large majority of that being at Christmas. I haven't played it as much in recent weeks because I unlocked everything in the game and I've been super busy with other things.
 

b11051973

macrumors 6502
Apr 8, 2006
391
463
I really enjoyed this game. Easily worth $10. I got all the first 2 color of coins. Was half way through the last one. I just could not get all the coins on this one level and quit. Never been motivated to go back to it.

I tried the Toad thing a couple times, but wasn't interested in that.
 
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nburwell

macrumors 603
May 6, 2008
5,106
1,992
DE
$10 is nothing for a game with such a storied history. I'm yet to play it but not once have I regretted handing money over for a super mario title.

Agreed. I don't ever download games to my iPhone, but Super Mario Run was an exception. I did not hesitate to spend $10 on the game (even if it was just iTunes credit). Although I already beat the game, Toad Rally is definitely a joy to play each day, especially with your friends.
 
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ghostface147

macrumors 68040
May 28, 2008
3,633
3,830
The rally mode is interesting to me. I just want to unlock all the characters and so far I am only missing Toadette. I just find two levels that I'm good at and keep playing them over and over, winning about 80% of the time. Maybe expand my kingdom, but I'm not good at design so they look like a 5 year old made them.

Then I go back to my NES classic and play some Rad Racer or something....
 

Scottsoapbox

macrumors 65816
Oct 10, 2014
1,032
3,976
I'm amused the author is incapable of simple math. 6.8% of people paid for the full version.
 

Romy90210

macrumors 6502
Sep 18, 2013
296
276
How did you find it ?
Just play one level normally and die, the easy mode option will pop up in the Quit/Retry Screen... Nintendo couldn't make it alot harder to figure it out i suposed.... Btw collecting the pink/purple/black coins when on easy mode is useless because the game doesn't count them toward your record... Pretty much useless...
 
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Three141

macrumors 6502
Jan 1, 2016
391
333
London
Good on em, 53m is nothing to slouch at; if Apple commits a bit more to Apple TV, Nintendo could sell some old games via the App store and I think they will do well, mario kart on the snes was always a fun game.
 

Romy90210

macrumors 6502
Sep 18, 2013
296
276
Good on em, 53m is nothing to slouch at; if Apple commits a bit more to Apple TV, Nintendo could sell some old games via the App store and I think they will do well, mario kart on the snes was always a fun game.
Exactly... Imagine how fun it would be to play Super Mario Bros 1/2/3 on the Apple TV.. :D
 
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Corrode

macrumors 6502a
Dec 26, 2008
992
2,121
Calgary, AB
I really enjoyed this game. Easily worth $10. I got all the first 2 color of coins. Was half way through the last one. I just could not get all the coins on this one level and quit. Never been motivated to go back to it.

I tried the Toad thing a couple times, but wasn't interested in that.
Is it level 4-1? It took me maybe 100 tries to get the black coins on that one. Secret was using Luigi. After switching to him, it only took me three tries.
 
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TallManNY

macrumors 601
Nov 5, 2007
4,438
1,289
Next year around Christmas, Nintendo can have a sale and lower the price to $5 for a limited time. So this piece of software still has some legs.
 

haruhiko

macrumors 603
Sep 29, 2009
5,817
4,465
$10 is good value for a game that has given me 2 months of entertainment (beat the normal game mode, got most of the color coins, and got 4000 toads in Toad Rally)
 
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