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Unlike in 2005-2007 where the world was waiting for a change when it comes to interacting with a smartphone, this time I think we have peaked on what a portable device can do.

Tech giants like Samsung are finding ways to spark the shift in how we interact with smartphones by introducing phones with foldable screens. It’s forced, in my opinion. It is innovative but not game changing like how the original iPhone was in 2007.
 
AR will enable a new mode of interaction with technology by taking a massive step towards the seamless unification of the digital and physical realm. The first smartphones (pre iPhone) were seen as gimmicks for nerds. Do you know how many people shunned the idea of mobile email? Almost all of them. Seems impossible to believe but it's entirely true, the excuse was "why do I need this when I can get my email at work or at home and those are the only places I do work." Can you think of a single enterprise today that doesn't utilize mobile email? I can name Gen Z people that have never used email outside of their smartphone.

The shape of the world today has been defined by smartphones because they opened up a door into an entirely new world; a digital world not constricted by many limitations of the real one (for better or worse). One of those limitations, however, is that a major constriction *does* exist in the form of the screen. The screen is a very distinct clean break between the real and the digital. AR removes that constriction to a large degree. At the very least it's an accessory for having any size virtual display you want (this is a major reason I will buy the 2023 Apple goggles and I know several others that want it for this reason even though none of us know what else the goggles might do). Don't underestimate the utility for physical social scenarios too. All sorts of digital activities will be possible if everyone has AR glasses on: group browsing, group shopping, group gaming (human scale virtual jenga? lol), the list goes on.

For consumers AR means a literal new dimension to both of their worlds. For the tech overlords ubiquitous AR means further consummating the marriage of their ads to our psyche (which is partly why they're so eager to pour money into it).

I wouldn't be so quick to say AR glasses will "never see mass adoption" for all those reasons. Apple's first AR/MR goggles will be niche just like smartphones and computers were... until someone creates a few killer apps and then there's no stopping it. By the time Apple's mass consumer glasses come around the paradigm will have matured to a considerable degree. I think for the forseeable future AR glasses will be considered an optional accessory to the iPhone but with a broader appeal vs. the Apple Watch. The iPhone is obviously not going anywhere anytime soon.

It could flop and go nowhere for consumers but for enterprise at the very least I think it's a no brainer.



Maybe. I think AR will be for 'arcade' style games, mainstream enterprise productivity, and general everyday consumer apps whereas VR will be more for gaming and specialized productivity applications. Once VR reaches retina level quality and can easily be driven at high frame rates on a home gaming PC it might become the new standard for AAA games.

Many mainstream VR gaming demos have been focussed on physical interaction via hand tracking remotes and moving around like a dork in your living room -- I have a large feeling this doesn't appeal to the average gamer gamer. Instead the appeal will be about full immersion into the game world via filling your peripheral vision + true 3D, so think today's games but instead of sitting at your desk with a keyboard and mouse staring at a screen you're sitting at your desk with a keyboard and mouse with a VR headset on. In this sense the VR headset will be an optional 'immersion' accessory rather than a requirement to play the game.



They were never meant to do what an iPhone does. They were always meant to be an accessory to your iPhone, primarily marketed as a means of getting real stats about your health and fitness. Most people I know think of the Apple Watch as a health device first, a notification device second, and a mini smartphone last (replacing only the most basic functions they would otherwise perform on their phone).



There are already other foldables that have done a better job than Samsung in terms of the crease issue. I think it's fairly obvious to say almost all issues with foldables will be solved within 7 years and from there foldability will become a fairly common expectation amongst premium smartphones (iPhone included).

Look at the OPPO Find N, it's a lot smaller than Samsung's Fold 4 (in folded state the Find N is about the size of an iPhone 13 Mini), the crease is less noticeable in normal use and it's arguably a lot more convenient to have a foldable phone that shrinks down to 'one hand' operation size vs. Samsung's Fold which is still massive even when folded. Maybe AR glasses will render foldables pointless anyway and phones will start to shrink in size again for that reason, who knows to be honest.
“AR will enable a new mode of interaction with technology by taking a massive step towards the seamless unification of the digital and physical realm.” Ummmm, okay . . . . so our homo sapien species evolves over MILLIONS of years with a profoundly magnificent sensory-motor system based on 3 dimensional space and time (you know, gravity . . . time . . . concrete object space, visual, auditory, spatial and kinestetic orienting memory systems of perception etc etc; otherwise known as “the real world”); and we are to believe that the “seamless unification of digital and physical” will be a “massive step”? Towards what??? Forwards or backwards?? To purchase or sell what??? To better play army soldier or remodel my kitchen? To be sure, I am not a Luddite . . . but neither am I a digital sucker (born every minute . . .).
 
I don't think people will want this. It's invasive in a rather unpleasant way – in essence, it's cool. But when you realise that your eye is locked into Google or Apple's ecosystem? Those companies would have to be way more squeaky clean than they are now to earn that kind of trust.

Many people won't want it but it will likely happen anyway. I am in the group of people that don't want it.
 
I wouldn't assume that Google or even Apple would be around. Possibly they might, but I suspect things would be vastly different at that point.

There was a time where people thought Sears would be around forever. Google and Apple are both large now - but in 50 or 100 years?

How about the person(s) that are smarter than Elon Musk? There is and always will be the next genius, the next innovator, the next thing that no one saw coming.

And by that same token, just because we see it as invasive now, does it mean that in 100 years or so it will still be? Who knows what kind of advances will happen (and where they will occur) before then?

I agree with the sentiment here especially when considering what blockchain technology has introduced to the digital world: real ownership for individuals. Thankfully the initial 'fart apps' era of the blockchain technology (art NFTs like the monkey things, useless coins, etc.) is coming to a close and the real utilities will start to be developed and adopted. Apple and Google might get replaced simply because their business model cannot be adapted correctly for the web 3 shift.

If real ownership of your identity, assets, and data can be established via web 3 tech then 'invasive' technologies might be considered less so. Still, that doesn't address the elephant in the room regarding digital devices: ALL of them can be hacked or break in some way. Having a connected electronic device in my brain is something I will resist for as long as possible.
 
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The slab form factor will be here for the long run. It will be quite a long time until we see major breakthroughs in other forms of UX/UI. Foldables are simply cosmetics, as it's not doing anything to the UX/UI.

The next step, imo, will be wearables. Just like how more and more tasks that used to require a desktop PC can be done on a smartphone today due to the progression of the hardware, there will be a transition where many smartphone tasks that can be done on a wearable/smartwatch via AI/automation/voice assistants. Disregarding Siri's own accuracy (or lack of), if you think about it, many things can already done without having to interact with the phone. Making calls, playing music, navigation, even dictation on texts, all are doable on these assistants already. Add on more automations via AI/routines, all you need in the end is just a display to show things that cannot be verbalized, and this can be anything (eg. your car's dashboard). In the future, the "phone" might be simply a slim flexible display, with many of the brain is done on a smaller wearable device.
 
You might be. As a teenager living in a rural community that had no sidewalks to roll up at 5pm, I was desperate to get out. Being plugged in and able to interact with people was an escape.

As soon as I got my license at 16 I was never home except to sleep.
Turning 40 in October. So you know back then we didn't have what kids have today. I played many sports. Was home only to eat, bathe, and sleep. Grew up with my mother and sister. Once I got my drivers license good luck finding me at home or even near it lol.
 
Turning 40 in October. So you know back then we didn't have what kids have today. I played many sports. Was home only to eat, bathe, and sleep. Grew up with my mother and sister. Once I got my drivers license good luck finding me at home or even near it lol.
School, where my friends actually were, was 30 minutes away - down the freeway at 70mph. The closest mall, where none of my friends were, because THAT was too far for them, was 20 minutes away.

The grocery store was 10 minutes away and too far for me to justify riding my bike. The kids around where I lived didn't go to my school, so I barely knew them. And it wasn't like there were many of them. That town was heavily senior and middle-aged families bitter towards urbanites.

I wasn't able to get out of there until 2000 and then of course, the place exploded with population and conveniences my young self would not have dreamed could be available.

Today I live within minutes of the things I want/need.
 
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oh god yes, My iphone hardware wise is better than my crappy atom based windows cheapy laptop from over 10 years ago but yet I still can not get a full desktop web browsing experience.
 
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Is it possible that the current form of iPhone really is the best possible portable device we will ever invent?

• Glasses will always be a gimmick, and will never see mass adoption
• VR is even more of a gimmick
• Smart watch can't do what an iPhone does
• Samsung's flip / fold tech might never solve the purely technical problems of the folding screen.

All I can see going forward is the death of the notch. We could also hope as the silicon gets better, a smartphone that doubles like a Mac Mini, with full Thunderbolt-USB C; but Apple won't do that, so another company will.
Not at all, phone-wise.

There are lots of improvements that could be made with more advances in tech over the next few years:

- Real 'full screen' device without any visible pinhole, notch or even any bezels, just all screen
- FaceID (and even maybe front facing camera) undetectable under the glass (possibly?)
- TouchID under glass
- 2/5/10/30+ day (or even longer) battery life (a long way off but will happen one day)
- Maybe even infinite battery life one day through solar or kinetic charging or batteries that do not degrade
- Completely port free
- Fast or instant 100% charge
- Better speakers and Spatial audio built in without needing airpods
- Better quality screens that don't have any risk of screen burn that still have the brightness/contrast of OLED
- Stronger but lighter materials
- Faster and more power efficient processors and memory
- Better cameras
- Stronger/"unbreakable" glass and frames
- Glasses free integration with VR (likely a long way away) and better AR
- Advanced biometrics for health monitoring

Then there's different form factors which may work even better, foldable phones without any visible seam at all, expandable screens etc.

Still lots of things to come in the future, it'll just be a drip feed.
 
Have to agree with the comments on this one. The OP obviously does not work in any industry even remotely related to technology. Likely the same guy who declared the horseless carriage as just a fad.
Oracle CEO Larry 'Luddite' Ellison, Feb 2001; "We've had three major generations of computing: mainframes, client-server and Internet computing. There will be no new architecture for computing for the next 1,000 years."
 
The next frontier is not ugly VR glasses. The holy grail is accessing the interface to the brain directly. Like finding a way to hack your retina and stream information straight to your brain.
 
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WARNING: this is a bit of an incoherent ramble of a post:

I've been thinking about this for the past couple days and want to revise my position to be more in line with OP's, I think they are fundamentally correct on most of their points except the one about smartphone technology plateauing. I'm still uncertain about the future but there's more nuance to it than I initially thought and some of what I said in my first post is wrong.

I still believe AR glasses will be very useful for productivity in some contexts but I agree they won't necessarily see mass adoption by the general public UNLESS there is a significant reason to wear AR glasses all day every day; as of right now there's no evidence for that, in fact there's evidence for the opposite: the Apple Watch (and Google Glass). At the very least my notion that AR glasses reduces the friction of interacting with the digital world is wrong, the opposite is true. Additionally, I'm 100% convinced AR glasses will neither replace smartphones nor be used more than smartphones (I know very few argue this but thought it was worth mentioning anyway as Apple's glasses are talked about in the media as "the thing to replace the iPhone" or "the next iPhone").

Let's start with the problem of the Apple Watch and how intrusive it is in social contexts, be it work meetings or conversing at the pub. The reason I gave for the mass adoption of AR glasses is that it reduces the friction of dipping in and out of the real world and the digital world. Given how many people stare at their phone all day I thought it was only logical that people will want to immerse themselves in the digital world further whilst retaining connection to the real world by blurring the line between the two (AR glasses, right?). Wrong, that point is foolish.

In reality the hard line between looking down at your phone and looking up to engage with the world is a positive of the smartphone experience. The Apple Watch is proof of this because constantly looking down at it when talking with someone is very rude and often distracting to the person wearing it. Not everyone has this experience of course but I certainly can't help but flick my wrist when it buzzes and it seems a lot of Apple Watch users I interact with do the same. Meanwhile when my phone is in my pocket I don't bother checking it until there's a break in whatever conversation or work I'm doing at the moment. The Apple Watch is hostile to sociability and productivity, arguably a lot more so than the iPhone because it interrupts work and social flow. It blurs that hard line between the two worlds just enough to cause a nuisance, so much so that I now only wear mine when working out.

Now can you imagine how much more irritating it would be to have a conversation with someone and watch their eyes lose contact with yours before bouncing around staring into the void mid conversation? That's what seamless connectivity looks like in the AR glasses world. Sure, Apple can solve this by only engaging the display and showing notifications after you actively press a button on the remote (the rumored control device for the glasses) but at that point you've somewhat destroyed the idea of seamless connectivity by reintroducing the hard line of the two worlds. Maybe AI will decide when to interrupt you based on context but even that will be hit and miss.

It seems even if you like wearing your AR glasses all the time other people interacting with you won't, to the point that it becomes a faux pas to wear them outside solo use or rare in person multi-user experiences that I think will be few and far between. If that's the case AR glasses will just be another thing to carry around with you rather than something you put on at the beginning of the day and take off when you get home.

It's also worth thinking about what the AR UX experience will be in general and in particular how existing devices might be superior for most daily use cases. Will apps project into thin air on a virtual canvas or onto the environment and objects around you? A hybrid of both? If apps project onto real 3D space around you how do you guarantee a consistent user experience in different environments? If apps occupy a virtual canvas how much different is the experience between that and a regular display? As for using AR glasses as a replacement for multi monitor workstations you sacrifice the ability for other people to watch what you're doing. Also do people want to use a virtual 80 inch display 20 inches in front of them? Most of that content will be in your peripheral anyway and will AR micro displays ever provide the same fidelity and picture quality that a HDR display provides? Will the glasses be operated via touch remote or hand control? Touch remote and flicking a virtual cursor around is a lot more difficult than tapping things on a physical display (use an Oculus or Magic Leap and you'll see what I mean). So maybe hand and finger controls in 3D space instead? Well that's a lot more complex than a touchscreen and requires both more energy and physical space than a phone (people are lazy and want to flick their thumbs, not wave their arms around in thin air). I guess contextual info bubbles when shopping would be a use case but would that cause more irritation than usefulness? It would for me, I would feel like the glasses are constantly nagging me to buy something.

My experience with testing a Magic Leap headset and various VR headsets has shown me that 3D experiences often introduce more hassles and variables to process than anything else (even in the obvious use case of gaming immersion, hence my previous prediction around VR being an optional accessory for peripheral immersion in gaming rather than trying to emulate physical reality via hand remotes, etc.). In some ways the restriction of apps to a fixed size 2D plane is actually liberating vs. the added navigational complexity of 3D. We've had ARKit for a while now and the ability to render 3D scenes long before the iPhone came about... have there been many core apps, productivity or otherwise, that use 3D as the primary mode of interaction? No. In that case AR will find itself limited to stuff that necessitates 3D rather than porting all existing experiences to AR... and therefore we're back to AR glasses being a niche accessory rather than an evolution of the smartphone.

The truth is AR glasses will ultimately end up being an optional accessory for smartphones and desktops both in the consumer and professional world but they will never replace either one of them because:

1) Glasses don't provide anything fundamentally new to the connected consumer experience except convenience in some very limited scenarios.

2) Most people not only get by with smartphones but I think will ultimately prefer them because of the familiarity, reduced complexity, and inherent benefits of the design (chiefly the screen and cameras).

3) The new experiences possible with AR won't be compelling and broad enough for everyone to want to buy them let alone utilize them all day in the same way we use smartphones all day.

4) Wearing AR glasses all the time is distracting for the wearer and hostile to those interacting with you.

It would seem Apple already know this which is why they're rumored to be focusing on productivity with their bulky AR goggles first vs. immediately going after the average consumer with pointless games and "here's how cool your day will be with AR Glasses on!" video reels a la Google Glass' first iteration (Google also learnt the hard way and quickly abandoned the regular consumer use case instead choosing to focus on factory and warehouse use cases where you need information whilst assembling a car or something).

tl;dr Ultimately the smartphone introduced a way for the average person to be connected with the digital world anytime and anywhere. AR glasses will not have anywhere near that same societal impact because they fundamentally don't innovate upon that paradigm outside of providing a 3D experience of limited usefulness on top. Both 3D and accompanying AR glasses introduce more hassle and friction than they do compelling use cases for daily use vs. a smartphone. The 3D metaverse shows no signs of supplanting traditional 2D experiences that can be accessed on a smartphone. Even if most of the UX issues are solved that doesn't address the issue of the glasses being 100x more socially hostile and invasive than existing tech like smart watches and smartphones.

You can make the argument that 'nobody' saw the impact of smartphones coming as I did in my first post but actually that's wrong, technologists DID see it coming because the true innovation being delivered was the portable internet and smartphones just enabled that. Much of the tech world saw the use cases in mass adoption of smartphones before smartphones were even a thing. Maybe it took everyone else a little longer to see it back then because the intial tech was rough around the edges (hence the mobile email story) but has the tech world shown us what the impact of AR will be despite AR experiences being around long enough for core use cases to arise? It doesn't seem like it.

Hell the Apple Watch is more useful than AR glasses because people will always be a lot more interested in their health than they will 3D experiences, metaverse nonsense, and intrusive notifications/info bubbles popping up in their vision.

Is it possible that the current form of iPhone really is the best possible portable device we will ever invent?

I initially said no but now I think YES... sorta. Yes, I'm convinced as of right now the smartphone is the best portable connectivity device we've invented and will ever invent for the foreseeable future BUT there is much room for improvement. I think foldables will be mass adopted because they solve the problem of how to maintain portability (or 'one handed walk-ability' I suppose) whilst satisfying the demand for bigger smartphones fit for media consumption. A phone the size of the original iPhone that unfolds into the size of an iPad Mini is realistically possible.

Wetware brain implants are a whole different kettle of fish. I think brain-to-computer interfaces are so far off we might as well call them impossible given the current lack of understanding regarding how the brain functions let alone attaching a seamless computer experience on top of it. Neuralink's end goal is a pipe dream at the moment.

“AR will enable a new mode of interaction with technology by taking a massive step towards the seamless unification of the digital and physical realm.” Ummmm, okay . . . . so our homo sapien species evolves over MILLIONS of years with a profoundly magnificent sensory-motor system based on 3 dimensional space and time (you know, gravity . . . time . . . concrete object space, visual, auditory, spatial and kinestetic orienting memory systems of perception etc etc; otherwise known as “the real world”); and we are to believe that the “seamless unification of digital and physical” will be a “massive step”? Towards what??? Forwards or backwards?? To purchase or sell what??? To better play army soldier or remodel my kitchen? To be sure, I am not a Luddite . . . but neither am I a digital sucker (born every minute . . .).

Yeah you're actually on the money here basically. Initially my long term obsession with AR productivity led me to think this was a reactionary take but you are very correct: until a compelling use case comes along for AR glasses they won't be mass adopted to the degree smartphones are, and so far all of my experiences lead me to believe there won't EVER be a compelling use case similar to that of the smartphone. Many players in the tech world are working on AR glasses but so far none of them have even hinted at why the average person should buy AR glasses and use them every day.

"Towards what???" is the crux of it. There is no obvious benefit to AR like there was for internet connected smartphones so what exactly are we working towards in the development of AR glasses outside of niche use cases?

The impression I get is AR glasses being hyped up because of a Sci Fi fantasy and obsession with the technology rather than anyone presenting a vision of how much better daily life will be with them.

Digital suckers indeed...
 
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You might be. As a teenager living in a rural community that had no sidewalks to roll up at 5pm, I was desperate to get out. Being plugged in and able to interact with people was an escape.

As soon as I got my license at 16 I was never home except to sleep.

I heard about this trend in America. Here its the opposite: the town has bike paths separate from roads, its like a whole another network. I go everywhere by bike, supermarket 10 mins away, center of town 10 mins the other way, pharmacy and general practitioner 12 mins away, mall 20 mins at the lakeshore. I rarely travel by car.

Most of my family live within an hour and a half’s travel by train, but its convenient to stay in touch with them via whatsapp. We have a family group chat, where people wish eachother good morning and talk about whatever is on their minds, and there are about 4-5 friends I talk to regularly.

I think the tech has plateau’ed. The first iphone was revolutionary, a massive improvement over previous phones. Everything since then—increases in size, better cameras, better software—has all been incremental, and if you look at the last few generations they’ve been struggling to provide people with reasons to upgrade.

Processors seem to only be getting faster by 15% per year, cameras are gaining 1x extra optical zoom or marginally better light gathering, and marginal features such as cinematic mode video take center stage in the yearly shows. I’m far from convinced by folding phones, will they stand up to the 5-6 years of use I want to get out of a premium phone?
 
I heard about this trend in America. Here its the opposite: the town has bike paths separate from roads, its like a whole another network. I go everywhere by bike, supermarket 10 mins away, center of town 10 mins the other way, pharmacy and general practitioner 12 mins away, mall 20 mins at the lakeshore. I rarely travel by car.

Most of my family live within an hour and a half’s travel by train, but its convenient to stay in touch with them via whatsapp. We have a family group chat, where people wish eachother good morning and talk about whatever is on their minds, and there are about 4-5 friends I talk to regularly.
Well, this was rural Southern California in the 1980s. Cell phones would have been very expensive and not anything my dad would have paid for. He had one by 1994 I think, but it was solely an 'emergency' thing.

If you used the landline at home you tied the phone up for everyone. I could (and did) call friends, but you couldn't talk for a long time - especially if someone else was expecting a call.

Also, and this has not changed much, you have to understand the size of America. Texas alone can take two days to cross by car and that's just if you are going straight through with stops only to eat or get gas. A coast to coast flight from Los Angeles to New York is around five and a half hours. By car it takes about a week and a half. So public transportation, as it exists, is mainly for and only in large cities.

Which is why Americans drive. And my rural town was unincorporated. Unincorporated means there is no city government or entity that controls the town. Services such as water and trash, fire and police are all controlled by the county. No hookup to a sewer system so everyone had septic tanks. Undeveloped land with houses dropped in. Hence no sidewalks, and only paved roads if they happened to be used a lot.

Everything is spread out. Your closest neighbor can live a mile and a half to three miles away from you. Where I lived was better in the sense that houses were much closer and roads were paved (but still no sidewalks). But the closest grocery store was still a 15 minute bike ride. Coming back was all uphill.

It was just a very boring place to live if you didn't care to play around in dirt all day.

EDIT: Farther up this street would be where my parent's house is. This is not the 1980s of course, so things are more 'up to date' now. But as you can see - no sidewalks.

Screen Shot 2022-08-17 at 04.55.34.jpg

So for me…technology was a very important way to get out of this.
 
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Have to agree with the comments on this one. The OP obviously does not work in any industry even remotely related to technology. Likely the same guy who declared the horseless carriage as just a fad.

Whoa hang on there. There’s a horseless carriage now? How does that even work, does it still use hay?
 
Digital suckers indeed...
You know what’s better than this AR / VR nonsense? Macrumors Forums.

Ultimately, communication by text rather than speech will always preserve that beautiful anonymity of the internet, and keep identity second to ideas.
Putting it over your eyes, or on your wrist never appealed to me. Because the computer keyboard, invented in the nineteenth(!) century, has yet to be surpassed.
Apple thought Siri would do better eventually, but it’s a gimmick, everyone interacts with their smartphone using gestures and touch, never voice. Curious, isn’t it?

That’s why I think slab iphone (or in future, folding), and computer (keyboard-based), is the most sophisticated system.

Btw, Steve Jobs was said to have invented the iPhone when he noticed how annoyed people looked when using their phones. (Source: Scott Forstall)
 
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It's been 15 years since the iPhone now. 15 years before the iPhone? That was 1992 – hardly any laptops in existence, scarcely even internet.
I think that’s a pretty insightful point that punctures a lot of the hype about AR and dramatic leaps forward etc… the truth is that while there was a huge amount of innovation and change leading up to the introduction of the modern smartphone (and yes I was one of those who used less modern smartphones some time before 2007 and they were a world away from what we have now) there really hasn’t been much change since.

The iPhones we have now are amazing but they‘re simply better versions of what we had 15 years ago and, tellingly, that’s fine. People are happy with that. In fact increasingly people are happy to stick with what they’ve got rather than ride the upgrade train forever - because the device in their hand already is good enough.

Of course there’s an entire industry which depends on us buying more and they will do everything they can to develop and push new technologies but to me their efforts are looking ever more detached from what people actually want. In 1992 few would have disputed that their laptops wouldn’t be significantly better if they were smaller, lighter, more powerful, more portable, more integrated with the internet and other technologies… in 2022 it’s a lot harder to say just how much more improvement we really need or want from our devices.
 
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Is it possible that the current form of iPhone really is the best possible portable device we will ever invent?
No... That's nonsensical. 40 years ago I was watching movies on a portable 5" black and white TV that ran two hours on if I remember correctly nine D cell batteries and must've weighted ten pounds. Now I'm watching movies on a 10.9" iPad air with a color and much sharper screen that is thinner than a spiral notebook and weights about a pound. Oh and the battery lasts multiple hours and instead of buying expensive D cell batteries I just plug it in to recharge.

It's not going to change overnight. People sit in these forums asking oh what is Apple releasing next month. It's like a watched pot never boils. I'd say ten years and we'll be using something different than the rectangle glass smartphone. We don't know what that is now.
 
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On paper at least, I can see a use case for AR glasses when handling content designed to be consumed passively with minimal interaction from the user. For example, instead of constantly looking at your phone for map directions, you could have the directions displayed on your glasses right in front of you. Instead of launching google lens on your phone and holding it over a sign, your glasses could translate foreign text in real time and overlay the English translation directly over them. Instead of holding your phone up to play Pokemon go, you could instead have the entire display resting on your face (and maybe control them with the Kinect sensor (part of Face ID) and Siri on your glasses.

It's likely not a gimmick, but as always, its success will hinge on developers and content providers getting on board.
 
Is it possible that the current form of iPhone really is the best possible portable device we will ever invent?

• Glasses will always be a gimmick, and will never see mass adoption
• VR is even more of a gimmick
• Smart watch can't do what an iPhone does
• Samsung's flip / fold tech might never solve the purely technical problems of the folding screen.

All I can see going forward is the death of the notch. We could also hope as the silicon gets better, a smartphone that doubles like a Mac Mini, with full Thunderbolt-USB C; but Apple won't do that, so another company will.
But the IPhone14 will be latest and Greatest iPhone yet . Just watch this website when Pre-orders open up everybody is gonna be so gitty oh yes
 
But the IPhone14 will be latest and Greatest iPhone yet . Just watch this website when Pre-orders open up everybody is gonna be so gitty oh yes

Every new iPhone release is touted as the "..... latest and Greatest iPhone yet" though - that's just Apple's marketing ploy to get everyone to buy it, and every year, it works!!!

Personally, I 100% agree with the OP's first post.

;)
 
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Every new iPhone release is touted as the "..... latest and Greatest iPhone yet" though - that's just Apple's marketing ploy to get everyone to buy it, and every year, it works!!!

Personally, I 100% agree with the OP's first post.

;)
I’ve always cringed every time Tim Cook stands there and proudly announces “this is the best [insert product] we‘ve ever made” as if that’s something surprising and a real wow statement. Somehow we haven’t yet reached the year where he says “well we tried, and it’s pretty good, but not quite as good as last years..”
 
Just an idea.

Think about a watch that does everything a computer does, with a small projector that projects a giant screen with all the features of a laptop when you need it, and a keyboard but not like the current keyboard, something newer, that does not require a wall for the projection, equipped with a powerful battery that charges itself when you move the wrist.
 
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