Testing Stage Manager on a 2018 iPad Pro With the New iPadOS 16.1 Beta

Here’s what’s gonna happen. Sooner or later, a jailbreak of 16.1 comes out. Then someone patches Stage Manager to also work on older iPads. Then some people will say “a-ha! It was artificial after all!” and make videos of how it totally works.

Then everyone gets to look at the videos and be a judge whether that’s a decent experience. Some will think it’s fine. Many will think it’s not a very Apple-like smooth experience.

Look, people talk on these very forums all the time about how iPads don’t have enough RAM to switch between big apps. You’ll see that exacerbated in Stage Manager. That you can find an older computer running a different OS with different circumstances that also displays multiple windows doesn’t take away from that.
I run big applications on my iPads daily. I modify CAD, edit 4K video, and batch edit RAW photos. The devices are absolute beasts.

As far as the Jailbreak community, most users who participate in such activities are A) quite tech savvy and B) know they are asking more from their device than Apple originally intended. I know this, as I was a jailbreaker all the way back when the first iPod touch came out. I stopped bothering with Jailbreaking when Apple started to incorporate key features, and when I started to daily drive Android as my 2nd (usually work) device.

To be clear, I am not asking for Stage Manager on unsupported devices, I am asking for multiple displays on what apple deems an unsupported device. A device that has zero issues running dual discrete displays with 3rd party applications. There is a big difference, between the two situations.
 
When you say non-M1 iPads can run Stage Manager now, do you mean the original implementation that allowed 8 apps to run side by side, or the revised implementation that's capped at 4 apps running side by side?

Why do you keep saying it doesn't matter how many apps? It's precisely what matters, and anyone who is looking at this issue in a remotely serious manner should be able to understand that.

They said it couldn't run at a level of performance that was acceptable. They then cut the amount of apps it could do in half so it could perform at an acceptable level. Again, tell me how they lied.

Do you think they lied because you don't understand that when Apple was saying older iPads couldn't run stage manager, they were talking about stage manager the feature that is capable of running 8 apps side by side? I could try further to explain this to you if you have trouble comprehending.

The version of stage manager Apple claimed older iPads couldn't run is a different version than the one they eventually gave the older iPads. Hope that helps you on your journey of understanding.

I’m not replying any further, you are deliberately ignoring the facts, Apple themselves stated multiple times ONLY the M1 iPad Pro would run Stage Manager, no other iPad Pro would run it, if you can’t or won’t understand that point I can’t really help explain it any further.
 
I’m not replying any further, you are deliberately ignoring the facts, Apple themselves stated multiple times ONLY the M1 iPad Pro would run Stage Manager, no other iPad Pro would run it, if you can’t or won’t understand that point I can’t really help explain it any further.

So you refuse to acknowledge that the version of Stage Manager they originally announced, the one with 8 apps side by side, is a different version than the version of Stage Manager that they're allowing on the A12X and A12Z iPads, that allows 4 apps side by side?

If you are really going to commit hard to pretending you don't know the difference, then there is nothing more to say, except that I hope you know that deluding yourself isn't going to trick anyone else who is reading your posts.
 
what are you on about? Where in any of my posts did I claim a 2002 era G4 could run modern iPad apps?

Again… I stated with the limited specs “of their time” they could run dual discrete 1080p displays without issues.

The pre M1 iPads are limited from even doing a single external discrete 1080p display, let alone anything modern such as 4k. To me it seems nonsensical and an artificial limit considering 3rd party app developers have already proven it is possible.

I am not, never would say a G4 from 2002 is more powerful than a 2018 iPad Pro. I have Zero idea where you picked up that I was suggesting such an absurd suggestion.

Then what is your point? And I'm not attacking you here, I'm genuinely trying to drill down to the core of this argument. Anyone who knows a bit about this issue knows that external display support is not the technical issue at the core of this argument. Nor is being able to run an interface of a bunch of floating windows. We all know the iPad is capable of that at a hardware level.

The technical issue at hand is, Stage Manager with external display support allows 8 apps side by side, so can the A12X and A12Z iPad Pros actually run 8 apps side by side in enough scenarios where Apple deems the performance appropriate? Sure, it might be able to do that for the apps you or I want to run, but Apple can't just test for our usage and call it a day. They have to imagine a scenario of someone multitasking across 8 apps, some of them being quite heavy. They also have to test for whether the extra usage of memory swap on a 4GB device with 8 apps running side by side would thrash the storage so much that it would limit its lifespan.

Ultimately, they decided that it just wasn't a good enough experience because of the fact the RAM is low and the storage was not designed for the amount of memory swap required. Remember, a device with half the RAM may end up doing twice the memory swap of a device with double the RAM. If enough people in enough scenarios run into crappy performance on an iPad, then Apple loses the reputation that the iPad is a speedy modern device that basically doesn't slow down or have any performance issues.

The amount of RAM a device has is meaningless without knowing what era that device is from, what era software it's running, and what operating system it's running on. 4GB of RAM on iPadOS15 where there is no memory swap, and RAM management is done by simply killing apps that use too much is fine. Some people complain that the apps reload too much, but it's more or less fine.

4GB of RAM when you're running 8 modern apps side by side is a scenario you literally won't see on any premium device sold by Apple or any other major company, because in 2022 4GB of RAM and an SSD that doesn't do memory swap very well just isn't enough. Any serious company who is selling a device with a floating window OS experience on it is including at least 8GB of RAM. And has been for many, many years.
 
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So you refuse to acknowledge that the version of Stage Manager they originally announced, the one with 8 apps side by side, is a different version than the version of Stage Manager that they're allowing on the A12X and A12Z iPads, that allows 4 apps side by side?

If you are really going to commit hard to pretending you don't know the difference, then there is nothing more to say, except that I hope you know that deluding yourself isn't going to trick anyone else who is reading your posts.

Diversion and strawman and moving goal posts in your own argument do not make your point any more valid I’m afraid. A theme consistent with your posts. You have deliberately ignored facts time and again which make your argument invalid, to seemingly defend a giant electronics corporation from accusation. I hope you find more valuable ways to spend your time?
 
Diversion and strawman and moving goal posts in your own argument do not make your point any more valid I’m afraid. A theme consistent with your posts. You have deliberately ignored facts time and again which make your argument invalid, to seemingly defend a giant electronics corporation from accusation. I hope you find more valuable ways to spend your time?

if 2+2=5 is what you're sticking with, then there really is nothing more I can say. I'm pretty confident anyone reading your posts can instantly see through this craziness though.

Just remember that deluding yourself doesn't delude others.

And also remember that you literally did not address this:

"So you refuse to acknowledge that the version of Stage Manager they originally announced, the one with 8 apps side by side, is a different version than the version of Stage Manager that they're allowing on the A12X and A12Z iPads, that allows 4 apps side by side"
 
if 2+2=5 is what you're sticking with, then there really is nothing more I can say. I'm pretty confident anyone reading your posts can instantly see through this craziness though.

Just remember that deluding yourself doesn't delude others.

And also remember that you literally did not address this:

"So you refuse to acknowledge that the version of Stage Manager they originally announced, the one with 8 apps side by side, is a different version than the version of Stage Manager that they're allowing on the A12X and A12Z iPads, that allows 4 apps side by side"

More diversion and moving goalposts and ignoring glaring facts in front of you. Their is no 'different version' of Stage Manager 😂🤣 are you sitting their claiming boldly that Apple has written two entirely different Stage Manager versions? Just to ignore facts and try to prove yourself right.

They lied, they stated due to the memory swap feature of the M1 chip Stage Manager was ONLY possible on that chip, that is a black and white fact.

And to prove your other posts wrong about external display support etc, the Apple Mac Mini transition developers kit running FULL OSX Big Sir had an A12Z chip in it:


I'm fairly sure the chip can handle Stage Manager and external displays.

Have a nice day. 😃
 
More diversion and moving goalposts and ignoring glaring facts in front of you. Their is no 'different version' of Stage Manager 😂🤣 are you sitting their claiming boldly that Apple has written two entirely different Stage Manager versions? Just to ignore facts and try to prove yourself right.

They lied, they stated due to the memory swap feature of the M1 chip Stage Manager was ONLY possible on that chip, that is a black and white fact.

And to prove your other posts wrong about external display support etc, the Apple Mac Mini transition developers kit running FULL OSX Big Sir had an A12Z chip in it:


I'm fairly sure the chip can handle Stage Manager and external displays.

Have a nice day. 😃

1. That test Mac has the A12Z chip paired with 16GB of RAM and Mac-class storage that can handle good enough memory swap. The CPU/GPU in the A12Z is perfectly good enough for full 8 app 2 display Stage Manager - it's the RAM and storage that shipped in the A12Z iPads that isn't good enough. That's the point you seem to be unwilling to contend with.

2. Yes, there are two implementations of Stage Manager. There is Stage Manager as was announced originally, which allowed 8 apps to run side by side. This was too much for the RAM and storage in the A12X/Z iPads, so they allowed a paired back version of Stage Manager that can only run 4 apps side by side.

3. Again, nobody who knows what they're talking about is claiming that the hardware in the iPad can't run two external displays.

4. Please show me a major company that sells a device in the last 4 years that has a floating window UI like macOS, Windows, Stage Manager, etc, that only has 4GB of RAM and the same storage chip that's in phones. I'll wait :D
 
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2. Yes, there are two implementations of Stage Manager. There is Stage Manager as was announced originally, which allowed 8 apps to run side by side. This was too much for the RAM and storage in the A12X/Z iPads, so they allowed a paired back version of Stage Manager that can only run 4 apps side by side.

I suspect there isn’t much of a “different implementation”. It’s probably just

C#:
var isStageManagerAvailable = device.SoC >= A12X;
var isStageManagerExternalDisplaySupportAvailable = device.SoC >= M1;

Maybe they added some additional conditions, such as to reduce rendering quality on the A12X/Z as well (I wonder if ProMotion gets turned off while you’re switching windows, for example). But “different implementations” I think is a bit exaggerated.
 
And to prove your other posts wrong about external display support etc, the Apple Mac Mini transition developers kit running FULL OSX Big Sir had an A12Z chip in it:

As has been pointed out in this thread before, the DTK had 16 GiB RAM, whereas the equivalent iPad Pro had 6. That makes a huge difference for Stage Manager.
 
I suspect there isn’t much of a “different implementation”. It’s probably just

C#:
var isStageManagerAvailable = device.SoC >= A12X;
var isStageManagerExternalDisplaySupportAvailable = device.SoC >= M1;

Maybe they added some additional conditions, such as to reduce rendering quality on the A12X/Z as well (I wonder if ProMotion gets turned off while you’re switching windows, for example). But “different implementations” I think is a bit exaggerated.

It depends what you're trying to say. I'm not trying to say it was a development effort. I'm saying it's functionally different in what it allows.

You can have a 128GB version and a 256GB version of a phone, right?

If Apple says "Stage Manager" can't run on iPads with 4GB of RAM, and "Stage Manager" at the time was a feature that allowed 8 apps and external display support - are they lying when they put a version of Stage Manager on those iPads that only allows 4 apps and gets rid of external display support?

Of course not. Anyone who says "but it's still called Stage Manager so they were lying!" is just not engaging with the facts.
 
They “figured out a way” for it to work, and all it took was for them to set the feature lock from “TRUE” to “FALSE” and BAM - it worked! Amazing!

Sadly I’m more concerned about them dropping home hub support in iPadOS.

So if I update I lose my hub and have to replace it with a worthless Apple TV I’ll never use? I have a smart TV!

Greaaaaaat. First time I’ve ever turned off auto-update.
From what Apple said, iPads will retain HomeKit hub support but will not be able to handle Matter support. The reason for that is because Matter relies on Thread, which is supported on Apple TV and HomePod mini, but does not exist on iPads. So you'll sort of lose support.
 
Fascinating how you've turned a marketing and selling tactic into something about bitterness 🤣 rather then admit your shortcomings of your argument.
Still can't explain the timing, but rather try to misdirect. If this was intended to upsell, Apple's marketing should be fired for letting them release this at this time. They were better off releasing it right after all those 2018/2020 iPad Pro owners had already bought their shiny new 2022 M2 iPad Pros. But since you're so blinded by hatred and bitterness, you can't see the obvious. Anyone else with a brain can see this is not an upsell. Just look at all the people in this thread who are saying they're not going to upgrade anymore.

But no, you can't explain it, so you have to obfuscate.
 
It depends what you're trying to say. I'm not trying to say it was a development effort. I'm saying it's functionally different in what it allows.

I'm saying it's a stretch to call a feature flag a separate "implementation".

You can have a 128GB version and a 256GB version of a phone, right?

If Apple says "Stage Manager" can't run on iPads with 4GB of RAM, and "Stage Manager" at the time was a feature that allowed 8 apps and external display support - are they lying when they put a version of Stage Manager on those iPads that only allows 4 apps and gets rid of external display support?

They aren't lying. They made a policy change (from "we won't allow it at all" to "we'll allow it in a limited fashion"), and possibly some optimizations.

 
Why is Apple so averse to the idea of display extension for the iPad?
Because it doesn't make sense on an iPad. It's a touch device and the device has no desktop and never has had one. Conceptually, monitor extension is meaningless without a desktop. Exactly what would you expect to happen without a desktop if you hooked up to another monitor? As a touch device, you can't touch the contents of the second monitor, which is why Stage Manager's external support requires a mouse. The only thing that makes sense on a touch device is to mirror. And since the iPad is 4:3, so is the mirror.

You'll notice that even with Stage Manager, there is zero interaction between the two monitors. There's still no desktop. There's a collection of four apps in each where none can interact with anything on the other monitor. You have to manually switch back and forth because you can't drag to a desktop that doesn't exist. It's a simulated desktop, not a real one. Now, look at Stage Manager on the Mac. You can easily drag apps from one monitor to another because there is a desktop and the mouse is a key requirement for the OS.

It's not a technological issue, but a conceptual issue. A system without a desktop and is touch-centric has no use for a second monitor. Stage Manager just kluges a second set of docks and apps.

Most people are not like MacRumors people who buy a Magic Keyboard. Most people don't use a keyboard or mouse with their iPads. What app developer would write for people who can't touch a second monitor? Instead, apps that do use a second monitor use it as a display while controls on the main iPad would manipulate it.

Bottom line: touch can't be used on a second monitor, hence why support doesn't exist.
 
At what point does it make sense to just put MacOS on the iPad Pro, and just add some tablet-specific tweaks for usability with the form factor? These things cost as much or more than many convertible computers or ultrabooks, use the same processors as MacBooks now, and have more capability than full notebook computers of just a couple years ago. There’s still a lot of frustrating limitations when using an iPad Pro, limitations which are increasingly unnecessary due to any hardware limitations. As iPad Pros get more and more powerful, using essentially a phone OS is only going to get more ridiculous. Also, MacOS (with said tablet usability tweaks) on the iPad Pro line could be a selling point to help differentiate them from the increasingly powerful standard iPad range.

On the other hand, someday Microsoft will eventually get their act together for Windows functionality on tablet, developers will get fed up with App Store policies and revenue splits, and Apple could find themselves losing their lead in this form factor segment. Again, like USB-C on iPhone, it will probably take external factors to force Apple to “innovate” in a post-Jobs world.
Never. macOS is touch hostile, so Apple will never put macOS on the iPad. Microsoft has been flailing away with trying to create a hybrid since Windows Vista. They've been failing at it ever since. You'll notice that Microsoft broke their promise that Windows 10 would be the last OS they ever made. Because they could not make a successful hybrid, they were forced to abandon Windows 10 for 11 to try yet again.

The problem is that the interfaces are so different that something that works well on one won't work well for the other. I guarantee that's why Apple hasn't ported their Pro apps to the iPad. It requires rewriting them from scratch because nobody would want to use Final Cut Pro with their finger. If they do finally port it, it won't look or act anything like the desktop version. Just look at Adobe. They've been trying to port Photoshop to the iPad for years and still can't get a full feature set. It's hard to port interfaces.

Apple doesn't believe in hybrids and has been watching Microsoft make mistake after mistake. Just as Apple won't put a touch screen on a laptop, they won't put macOS on a tablet. In their eyes, the two are completely incompatible.

Another reason is battery life. Battery life already sucks for iPads and that's with only one app running at a time. iPadOS has all sorts of battery saving things in it that macOS lacks. Apple states 10 hours on an iPad. That's laughable. You're lucky to get 5. Run macOS on it and you'll get two.
 
Multi-tasking works well on Intel since 80386 implemented efficient memory virtualization in 1985.

A-series chips have been designed specifically for a non-swapping iOS "multitasking" that optimizes for battery instead of running maximum number of parallel processes. I have not seen specs on how well A-series implements virtualization, but apparently A12Z does have a working implementation (Apple used that on ARM-based developer-only Mac mini to run macOS that requires full memory virtualization). That said, whether SSD swapping speed is acceptable or SSD durability for swapping is there, is still unknown.

Due to Apple choosing to implement multitasking with an overly complex window manager (that requires full framebuffers for all concurrent apps), it is IMO plausible that A-series chip capabilities just are not there for running Stage Manager with acceptable UX.

With that, I am quite confident that Apple is not just making stuff up to sell more hardware, but that the limitations are technical.

Just to repeat: Limitation is not about CPU "speed". It is about efficient memory management (including swapping virtualized pages fast to SSD and/or SSD durability when swapping) and the total memory capacity.
A-series has no virtualization built in because it was never needed in iOS/iPadOS until Stage Manager. They cobbled together a development kit using the A12Z because the M1 didn't exist yet. They had to use all sorts of kluges and co-processors to manage virtual memory, and even with 16GB, ran atrociously bad. It's a system that would never have been shipped, so you can't use a crap developer system as a model for A12Z virtualization. Anything the M1 could do that the A12Z couldn't had to be offloaded to other processors in that dev kit.

People make the bad assumption that a computer is nothing more than a CPU, RAM, and a graphics card. Apple essentially had to emulate the presence of a chipset (e.g. Northbridge and Southbridge) that would normally accompany an Intel/AMD processor on that dev kit. All that chipset logic was built directly into the M1 and later SoC's and is absent from the A-series chips.

How Apple kluged virtual memory, we don't know, but it certainly runs worse than dedicated hardware, which is why SM is limited to only half of what the M1's can do.
 
Does anyone with the latest beta on iPadOS 16.1 and an iPad Pro 2018/2020 get display scaling (screen zoom) options? I’ve seen that some have the option but others not, and it was not announced as a feature coming with Stage Manager.
It's there. The scaling is available to the 2018/2020 iPad Pros.
 
I'm saying it's a stretch to call a feature flag a separate "implementation".



They aren't lying. They made a policy change (from "we won't allow it at all" to "we'll allow it in a limited fashion"), and possibly some optimizations.

I don't see a problem with the language, because in the context I used it in, the amount of development effort involved is not being discussed and isn't the point at all.

"version" and "implementation" are highlighting the difference in capability of the feature and the truthfulness of the statement, rather than denoting a difference in development intent, or a big difference in the code.

And more emphatic language needs to be used when someone (not you) appears completely incapable of understanding that the difference between the two versions matters.
 
A-series has no virtualization built in because it was never needed in iOS/iPadOS until Stage Manager. They cobbled together a development kit using the A12Z because the M1 didn't exist yet. They had to use all sorts of kluges and co-processors to manage virtual memory, and even with 16GB, ran atrociously bad. It's a system that would never have been shipped, so you can't use a crap developer system as a model for A12Z virtualization. Anything the M1 could do that the A12Z couldn't had to be offloaded to other processors in that dev kit.

People make the bad assumption that a computer is nothing more than a CPU, RAM, and a graphics card. Apple essentially had to emulate the presence of a chipset (e.g. Northbridge and Southbridge) that would normally accompany an Intel/AMD processor on that dev kit. All that chipset logic was built directly into the M1 and later SoC's and is absent from the A-series chips.

How Apple kluged virtual memory, we don't know, but it certainly runs worse than dedicated hardware, which is why SM is limited to only half of what the M1's can do.

Very interesting. I didn't have any idea the extent of what desktop-class features were missing from the A series.

Even the techier YouTubers were saying the M1 was just an A-X or A-Z series chip with some extra hardware for Rosetta 2 and Thunderbolt.
 
Still can't explain the timing, but rather try to misdirect. If this was intended to upsell, Apple's marketing should be fired for letting them release this at this time. They were better off releasing it right after all those 2018/2020 iPad Pro owners had already bought their shiny new 2022 M2 iPad Pros. But since you're so blinded by hatred and bitterness, you can't see the obvious. Anyone else with a brain can see this is not an upsell. Just look at all the people in this thread who are saying they're not going to upgrade anymore.

But no, you can't explain it, so you have to obfuscate.

You one of those people who thinks anyone who criticises Apple is 'blinded by hatred and bitterness', to me that immediately shows a red flag.
I'll go back to the iPad forum and continue to promote my love for the product and help people as opposed to 'my blind hatred and bitterness' of Apple 😂🤣.
 
Another reason is battery life. Battery life already sucks for iPads and that's with only one app running at a time. iPadOS has all sorts of battery saving things in it that macOS lacks. Apple states 10 hours on an iPad. That's laughable. You're lucky to get 5. Run macOS on it and you'll get two.

To be fair, I do get 9-10 hours on my M1 11" iPad Pro (at 50% brightness), but you are right that what battery life you do get on such a thin and light device does rely on iPadOS's battery saving behaviour.

I counted the apps I was running on my MacBook earlier today, and I had 10 going side by side with about 14 browser tabs in total. If you chucked macOS on the iPad and created the same scenario, the battery life would be cut in half, at least.

But I do think there is something to be said for the idea of the iPad running a macOS style interface on an external display when docked. If the app is on the external display, you by definition cannot control it by touch, so a more traditional experience would be possible. And you'd be docked to a display, so presumably you'd be plugged into power (possibly a requirement). But there is still a huge overhead to creating an app that can switch between touch and traditional interfaces depending on the scenario it launches in.

Interesting.
 
Even the techier YouTubers were saying the M1 was just an A-X or A-Z series chip with some extra hardware for Rosetta 2 and Thunderbolt.

I don't know if the Rosetta thing was a rumor. As for Thunderbolt, the Developer Transition Kit's A12Z did not support Thunderbolt. The M1 is the first Apple ARM CPU with Thunderbolt.

I don't think the two were that different. The RAM is certainly a major difference. I'm not sure about the storage.
 
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It’s a fair comparison to look at what much more limited hardware could do decades ago, that far more advanced hardware can’t now. Especially when it appears to be an artificial software limitation.

We continue to disagree but I am fine with that.
There's a saying in software engineering that eventually all software will eat up all the resources provided by new hardware, which is why things don't run appreciably faster than they did 30 years ago. CPU's, memory, graphics all get faster, but software engineers load them down with so much new stuff, whether it be moving from 8-bit to 16-bit to 64-bit graphics and data or providing more and more sophisticated algorithms to handle bigger tasks.

I'll agree partially in that you can compare feature sets between hardware from 20 years ago to today's, but know that the amount of data being moved by today's computers is orders of magnitude larger than back then. And you have to compare apples to apples, not apples to oranges.

My disagreement is that we're talking about a feature on a desktop to a non-feature on a tablet, which is an apples to oranges comparison. It doesn't matter if the hardware was made the same day or 20 years ago. If the hardware isn't present to do something, it won't be able to do it well. Any desktop OS is built from the ground up to do virtual memory. All desktop CPU's and their chipsets are designed to handle that. The A-series was never built to do that. Optimized memory controllers are needed to handle moving large amounts of memory from RAM to disk and back while compressing/decompressing and cleaning up at lightning speeds. I used the ASICs comparison before where an ASIC built for the scrypt algorithm can easily mine Dogecoin because Dogecoin is built on that algorithm. But use a GPU, which is a general purpose unit, would take decades to mine a single coin where the ASIC would take weeks to do the same job. The ASIC is highly optimized for that one job and can do it far faster, just as an optimized memory controller is going to be able to manage virtual memory a lot faster than using non-optimized hardware. But that ASIC can't do much of anything else, which is why CPU's are composed of a mix of optimized hardware for specific tasks and general purpose hardware to run app code. When you're missing a part, it doesn't matter if some other hardware was able to do something 20 years ago.

None of that specialized hardware exists on the A12X or A12Z, so comparing something on a desktop of today to a desktop of 20 years ago is not meaningful. iPadOS is not a desktop OS, so its processors were never designed to handle desktop OS requirements until the M1 came around. Apple's workaround is simulating that dedicated hardware, likely with algorithms running on the high performance cores or GPU cores, none of which are optimized for handling virtual memory. They can do it, but not anywhere near as fast as dedicated hardware could. This is the same reason why a video editor can do H.264 rendering on any Mac, but a Mac with a media engine with dedicated hardware can do it immensely faster. That is the crux of the issue. As Craig F said months ago, they ran SM on many iPads but found the performance inadequate on non-M1 iPads. That remains true. But they were able to find a workaround that brought a limited feature set to the older iPads. That workaround is not going to be able to do the job of a dedicated "engine" nearly as fast or efficiently.

On top of that, the older iPads have less memory and flash that's five times slower than the flash on the 2021 M1 iPads compounding the difficulty. Consider people were complaining about slow flash on the base M2 MBA that was half the speed of the M1 MBA and complaining that the performance was unacceptable. The flash on the 2018/2020 iPads are 1/5 the speed of the 2021 M1 iPads. That comparison should put some things in perspective.
 
You one of those people who thinks anyone who criticises Apple is 'blinded by hatred and bitterness', to me that immediately shows a red flag.
I'll go back to the iPad forum and continue to promote my love for the product and help people as opposed to 'my blind hatred and bitterness' of Apple 😂🤣.

Just make sure you Google the Dunning Kruger Effect before you leave.
 
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