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Amethyst1

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Just thought I'd make a list of ADC monitors, as well as adapters and other peripherals. Just for the heck of it really. :)


Monitors

ManufacturerModelSizePanel (Type) or
Tube (Type)
ResolutionPPIIntro or Release
AppleStudio Display [1]15"LG.Philips (TN)1024×76885.332000.07.19
AppleStudio Display (CRT)17"NEC-Mitsubishi (DiamondTron)1600×1200 (max)?2000.07.19
AppleStudio Display17"Samsung (IPS)1280×102496.422001.05.21
AppleCinema Display20.1"IDTech IAWS64C (IPS)1680×105099.062003.01.28
AppleCinema Display [2]22"LG.Philips LM220W1-A2MN (IPS)1600×102486.352000.07.19
AppleCinema HD Display23"LG.Philips LM230W01-A2 (IPS)1920×120098.442002.03.20
Formacgallery 1740 [3]17.4"MVA1280×102494.212001.10.16
Formacgallery 2010 Platinum [3]20.1"MVA1600×120099.502002.09.17

Notes:
  1. The 15" Studio Display was first introduced on 1998.03.17, with VGA. It was updated to use DVI on 1999.12.02.
  2. The 22" Cinema Display was first introduced on 1999.08.31, with DVI.
  3. The Formac gallery 1740 and 2010 were also available with DVI.


Adapters and Cables

ManufacturerModelInputOutputWorks with 17" CRTIntro or Release
AppleADC to DVI AdapterADCDVI?
AppleDVI to ADC AdapterDVIADCno2002.04.29
BelkinApple Monitor AdapterADCDVI?
Dr. BottADC ExtensionADCADCno2001.11.19
Dr. BottADC Extension ProADCADCno2003.01.07
Dr. BottDVIatorDVIADCno2001.06.12
Dr. BottDVI ExtractorADCDVI2001.11.19
Dr. BottDVI Extractor IIADCDVI2002.11.05
Dr. BottVGAtorVGAADCno2004.05.13
Dr. BottVGA ExtractorADCVGA2002.03.08
GefenDVI to ADC Conversion BoxDVIADCno (one report says yes)2001.02.18
GefenVGA to ADC Conversion BoxVGAADCno2002.03.11
New MotionDVI-ADC AdapterDVIADC?2001.??.??
New MotionDVI to ADC Conversion BoxDVIADC?2001.??.??


Graphics Cards

ManufacturerModelMemory (MB)OutputsOS 9Shipped inIntro or Release
ATIRage 128 Pro [1] [2]16ADC | VGAyesPM G4 Cube/GE2000.07.19
ATIRadeon [3]32ADC | VGAyesPM G4 Cube/GE; Apple Store2000.09.13
ATIRadeon 750032ADC + VGAyesPM G4 QS2002.01.28
ATIRadeon 9000 Pro64ADC + DVIyesPM G4 MDD/FW800/20032002.08.13
ATIRadeon 9600 Pro64ADC + DVInoPM G52003.06.23
ATIRadeon 9600 XT128ADC + DVInoPM G5 June/Late 20042004.06.09
ATIRadeon 9700 Pro128ADC + DVInoPM G4 FW8002003.01.28
ATIRadeon 9800 Pro128ADC + DVInoPM G52003.06.23
ATIRadeon 9800 Pro Special Edition256ADC + DVInoRetail2004.02.08
ATIRadeon 9800 XT256ADC + DVInoPM G5 June/Late 20042004.06.09
ATIRadeon X800 XT256ADC + DL-DVInoRetail2005.01.05
ATIRadeon X850 XT256ADC + DL-DVInoPM G5 Early 20052005.06.27
NVIDIAGeForce2 MX32ADC | VGAyesPM G4 DA2001.01.09
NVIDIAGeForce2 MX with TwinView64ADC + VGAyesPM G4 QS2001.07.18
NVIDIAGeForce364ADC | VGAyesPM G4 DA/QS2001.02.21
NVIDIAGeForce4 MX64ADC + VGAyesPM G4 QS 2002/ED/MDD/FW8002002.01.28
NVIDIAGeForce4 Ti4600128ADC + DVIyesPM G4 QS 2002/MDD/FW800/ 20032002.02.04
NVIDIAGeForce FX 5200 Ultra64ADC + DVInoPM G52003.06.23

Notes:
  • Outputs separated by | means: only one of them can be active at once (single-head).
  • Outputs separated by + means: both can be active at once and display two independent images (dual-head).
  • The "OS 9" column indicates whether a GPU has full driver support, i.e. 2D acceleration, 3D acceleration, resolution and refresh rate switching etc. in Mac OS 9.x.
  1. The ATI Rage 128 Pro will not output resolutions higher than 1600×1024 via ADC or DVI once Mac OS (tested with 8.6, 10.0, Server 1.2v3) boots. See here and here for details.
  2. The ATI Rage 128 Pro was first offered in December 1999, with DVI and VGA outputs.
  3. The original ATI Radeon (later renamed to Radeon 7200) was also available as a retail product, with DVI, VGA and S-Video outputs.


KVM Switches

ManufacturerModelInputsOutput(s)Works with 17" CRTIntro or Release
Dr. BottMoniSwitch ADC2× ADCADCno2002.10.14
Dr. BottMoniSwitch Pro ADC4× ADCADCno2004.06.02
Gefen2-Port DVI ADC KVM Switch2× DVIADCno?
Gefen4-Port DVI ADC KVM Switch4× DVIADC, DVIno2004.??.??



History of Major Updates
  • 2021.08.09: Initial version created.
  • 2021.08.10: Apple monitors and graphics cards added.
  • 2021.08.12: Belkin adapter added; tables tidied up; KVMs moved to separate section.
  • 2021.08.14: Intro date for GeForce2 MX and Radeon corrected.
  • 2021.08.16: Some notes added.
  • 2023.06.07: New Motion DVI-ADC Adapter and DVI to ADC Conversion Box added.
  • 2023.06.08: Panels used in ADC LCDs added (where known).
  • 2023.06.09: Tidied up some tables; added notes on ATI Rage 128 Pro and original Radeon.
  • 2024.02.02: Added "OS 9" column for GPUs indicating full driver support including 3D acceleration etc.; added more info on ATI Rage 128 Pro; added info on whether a GPU's outputs can both be active at once and show different images.
 
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Amethyst1

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Isn't the list of Apple ADC monitors tiny enough to be added?
I guess :) It just occurred to me that it would be a shame to forego the opportunity to make this thread a comprehensive list of ADC peripherals, so I'll add Apple's monitors as well as graphics cards.
 
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joevt

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Jun 21, 2012
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Also, if I'm reading this all correctly, there seems to be basically no way to use the 17" Studio Display CRT without one of these video cards, which is a bit of a shame.
The table includes a link pointing to a post at https://www.applefritter.com/comment/7967#comment-7967. The thread there has people experimenting with making their own adapters for the 17" Studio Display CRT. But it might require some USB or DDC commands from macOS to enable the display even after you have an adapter?
 
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Amethyst1

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Any chance you could list if they come in AGP, PCI, and/or PCIe?
They're all AGP.

Also, if I'm reading this all correctly, there seems to be basically no way to use the 17" Studio Display CRT without one of these video cards, which is a bit of a shame.
The problems are two-fold:

1. DVI-to-ADC adapters only use the digital video signal as input whereas the CRT needs the analog video signal. Even the VGA-to-ADC adapters listed don't work because they convert the analog video signal to a digital one in order to run the ADC LCDs. There's this one report of the Gefen DVI-to-ADC box unexpectedly working with the CRT (due to also passing through the analog signal) - but another post in that same thread said the same box didn't work for them.

2. You need a sufficiently powerful PSU to run the CRT (but one should be reasonably easy to source).

Update to first post: The Compatibility with CRT column obviously only makes sense for peripherals with an ADC output - corrected.
 
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LightBulbFun

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theres a 3rd Problem with the ADC CRT Studio display

in that like the CRTs found in iMac G3's and eMac's

its a fixed frequency CRT with a fixed horizontal frequency its NOT multi-sync etc

and as such if you give it something its not compatible with it will just display nothing and go blank

and the problem is, is its not compatible with any of the default safe 640x480 or 1024x768 modes that most PCs output

so you might get a lot of false "oh this adapter does not work" when actually its their computer outputting a mode the display does not like and the adapter may work just fine


just something to keep in mind for anyone experimenting with one of these CRT ADC Studio displays :)

(it is a shame they are so limited in that regard, as I do love how they look, I am sucker for transparent electronics etc :) )
 

Amethyst1

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I am sucker for transparent electronics etc :) )
Same here, there's just something very 1990-y and cool about them. I loved my transparent Gameboy and Palm PDA.

and the problem is, is its not compatible with any of the default safe 640x480 or 1024x768 modes that most PCs output

so you might get a lot of false "oh this adapter does not work" when actually its their computer outputting a mode the display does not like
Using a Mac should be fine though, right, allowing to establish if it's really the adapter that is at fault?
 
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joevt

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Using a Mac should be fine though, right, allowing to establish if it's really the adapter that is at fault?
That depends on the Mac/GPU. The Open Firmware driver for the graphics controller in a Power Mac, or the EFI UGA or GOP driver for a GPU in an Intel Mac needs to be able to know what timing the display supports (from reading the EDID?) and honour that timing for display during boot to work. If it doesn't work during boot, it may work when the OS has started (uses its own driver). If it doesn't work when the OS starts then maybe an EDID override will make it work.

About Pixel Density (PPI), I don't think "does not apply" is accurate. Isn't there a finite number of red/green/blue phosphors per inch? You can't have a white pixel unless your scan line is wide enough to cover all three phosphor colors. If you have a repeating pattern of three phosphors, then I suppose your white pixel can be positioned on a third of a pixel (it can start on a red or green or blue phosphor and needs to be wide enough to cover three different phosphor colors). It reminds me of subpixel rendering used by some font renderers or Apple II graphics (except in Apple II graphics, you are painting a white pixel in relation to the color burst width instead of phosphors pattern width)
https://en.wikipedia.org/wiki/Subpixel_rendering

Anyway, the EveryMac article says the display has 85 DPI/PPI and Dot/Pixel Pitch of 0.25 mm. Those numbers don't match though:
85 DPI/PPI = 0.2988 mm per dot/pixel
0.25 mm dotpitch = 101.6 DPI.
https://en.wikipedia.org/wiki/Dot_pitch

The article says the display has an aperture grille, which means the phosphors are continuous vertically so a white line can have any position vertically, but even in this case the electron beam has a minimum height.
https://en.wikipedia.org/wiki/Aperture_grille
 
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Amethyst1

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If it doesn't work during boot, it may work when the OS has started (uses its own driver). If it doesn't work when the OS starts then maybe an EDID override will make it work.
When I'm trying to get a "non-standard" display to work, generating an EDID override (on OS X) or playing with custom modelines (on X11) is one of the first things I try before deciding that "it doesn't work". :)

About Pixel Density (PPI), I don't think "does not apply" is accurate.
You're welcome to make corrections. :) What I meant to express is that since CRTs do not have a "native" resolution, they don't have a "native" pixel density either. Would "depends on resolution" be more accurate?
 

LightBulbFun

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Using a Mac should be fine though, right, allowing to establish if it's really the adapter that is at fault?
indeed it should :)

although I do recall reading someone who made their own adapter to use the ADC CRT as a secondary monitor on his G5 did have a quirk where to get it to work he either had to have it connected on boot (ie could not be hot plugged)

or he had to hot plug it after the machine booted up, I cant quite recall which it was exactly, so if your testing things out might be worth trying both ways and see what happens


I do know curiously enough, that for giggles while me and @bunnspecial was chatting while he was setting up one of his Mac Pro's to be a Snow Leopard power house for his special uses cases

he plugged in an ADC CRT via the official Apple adapter into the machine and very curiously although obviously there was no picture as the apple adapter does not pass analog signals

the Mac Pro in Snow leopard, not only recognised the ADC and read its EDID correctly (So only offered up the compatible modes) but it even recognised that it was an Apple CRT and brought all the extra CRT control options etc in the display preference pane. ie the ones for adjusting the geometry and contrast etc etc

which I thought was very interesting, because Snow Leopard officially does not run on anything with an Apple CRT, so thought it was very neat to see how it was left in there still

(unless the Previous generation VGA Apple Studio displays can be software controlled? I dont know there sadly)
 

joevt

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Jun 21, 2012
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You're welcome to make corrections. :) What I meant to express is that since CRTs do not have a "native" resolution, they don't have a "native" pixel density either. Would "depends on resolution" be more accurate?
I think we want the aperture grille dot pitch -- the distance between one red phosphor column and the next. That is the minimum horizontal size of a pixel. Twice this width is the minimum distance between vertical white lines alternating with vertical black lines in a test pattern.
I think the only way to get this info is to have the monitor, a ruler, and a camera, and start counting...

(unless the Previous generation VGA Apple Studio displays can be software controlled? I dont know there sadly)
If they had a USB connection, then yes. Before Apple displays with USB, there was Apple displays with ADB. These connection types allow for software control of display features. The ADB extensions were removed after Leopard. One of them was called AppleADBButtons.kext. For USB, Snow Leopard has AppleUSBDisplays.kext.
I suppose one could make an ADB to USB adapter (remember the iMate?), then the ADB extensions could work with that...
 
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Amethyst1

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FWIW - the VGAtor's page is hilarious - it can obviously only do 1280×800 on the 30" (in combination with their ADC to DVI adapter) ... and they call that "ideal for presentations". Gimme a break! That's called "incompatible" in my book.
 
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retta283

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Wow, I had forgotten completely that the Formac 2010 was an ADC monitor. I could've sworn it was DVI, saw a guy using one with a PC in early 03 and thought it was without an adapter. Back then that was a pretty good 20.1" monitor, Apple didn't have anything in that size range yet till the widescreen Cinema. Was either that or the Dell 2000FP at the time, I think.

Great thread, by the way. That Dr. Bott page is quite a throwback, I grinned hard seeing the old iPod nano cases on the sidebar, used to use some of those and later on a shuffle.
 
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Amethyst1

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Wow, I had forgotten completely that the Formac 2010 was an ADC monitor. I could've sworn it was DVI,
You could get these with ADC or DVI. Formac were smart. :)

Back then that was a pretty good 20.1" monitor, Apple didn't have anything in that size range yet till the widescreen Cinema. Was either that or the Dell 2000FP at the time, I think.
There was also the Eizo L771 released in 2000 but it has a TN panel and lacks DVI.
 
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retta283

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None of them from what I recall, but it is a confusing spec page for sure.
This is correct, even the Cubes had VGA along the ADC port. Would sure suck to buy a computer and be forced into that company's monitors, especially when there were so many better offerings at that specific time.
 
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Amethyst1

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What Apple computers ONLY had an ADC out port for video with no VGA/DVI option?
I think what they meant is that when ADC was introduced, it replaced DVI and the only other option at that time was VGA - no use if you had e.g. an earlier DVI-only 15" Studio or 22" Cinema Display.
 
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bobesch

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Great overview!
Last weekend I spent a whole afternoon to find out, how to get that 23" acrylic Cinema Display, get any of those damn acrylic 15"/17"Studio/20"Cinema-Displays connected to VGA-out through the Apple ADC-DVI-Connector:
It did not work with any combination of adapters that I got at hands...
Funny thing is, that the display shows up in the control-stripe of os9 on an early TiBook (first 'Mercury'-TiBook with only VGA-out), but the display stays dark.
Is it, that VGA-out plainly doesn't work with the ADC-DVI-Connector at all or that I just didn't have the right adapter.
I'd like to try to hook up two 15" Studio Displays to a CubeG4, but obviosly Apple did not have that in mind with their displays?!
All other connections using DVI/HDMI/DisplayPort-connectors were no problem at all.
 

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