That’s actually a valid and interesting concern.This “button” feels like the next 3D Touch. Amazing feature that Apple just decided to remove from my device, despite it being a selling point for it.
That said, this is a bit different; this feature aligns with established prosumer button paradigms leveraged in high-end DSLRs and input accessories now finally built into phones that overlap with such use cases.
Especially for content production use cases, efficiencies in one-hand use thanks to more functional and advanced touch-responsive buttons provide is welcomed.
They have been tremendously well-regarded towards why Apple is rumored to be going this direction in the first place. It’s a well regarded but hard/expensive to pull off from a supply chain standpoint Apple fortunately can pull off (similar to them being able to make prosumer panels/monitors, headset, and various laptop/tablets/phone advancements such as their massive Arm transition at a supply chain scale/rate most manufacturers can’t)
Accessibility and configuration of the sensitivity of such buttons will be very interesting.
3D touch was a broader input paradigm enhancement very much ahead of its time and multiple platforms may very well be pressured to revisit its APIs to account for long overdue advancements to keyboards having hall-effect keyboards