These devs sure are taking their time...

iBreatheApple

macrumors 68030
Original poster
Sep 3, 2011
2,628
453
Florida
Anyone else think resolution updates would roll out a but quicker than this? I know it doesn't just happen at the click of a button, but I'm still a bit surprised.
 

mrapplegate

macrumors 68030
Feb 26, 2011
2,818
8
Cincinnati, OH
Anyone else think resolution updates would roll out a but quicker than this? I know it doesn't just happen at the click of a button, but I'm still a bit surprised.
There have been plenty of apps updated to use the new space in the iPhone 5. What apps are you needing updated? Have you looked at their web sites, twitter feeds, etc for a possible timeline for updates?
Depending on the app they may need to design more. Apps like mail or apps that simply display data in a list have it easy since they just allow more data to be shown. Others need to spend more time with the extra space.
 

KnightWRX

macrumors Pentium
Jan 28, 2009
15,046
4
Quebec, Canada
Some apps will also never see an update because some developers just aren't going to go back to update an app they didn't update for the last 2 years. Get used to it. The apps still works fine.

Also, changing the resolution can be very simple in the case of apps that just use UIScrollViews and can be a terrible nightmare for OpenGL ES or apps with custom art requiring tons of work for your graphics artist.
 

ihonda

macrumors 68000
Sep 17, 2009
1,848
194
chase bank, att, youtube, twc max, youmail, engadget, groupon, ebay, barclays really need to get on the ball. i mean these apps arent graphic intense it shouldnt take this long, i love how chase just issued an ios6 update the other day but failed to acknolwedge iphone 5
 

Daveoc64

macrumors 601
Jan 16, 2008
4,062
67
Bristol, UK
i mean these apps arent graphic intense it shouldnt take this long
It's not always to do with the "graphic intensity", but more about how difficult it is to take what you have and make it fit the new screen size properly. For many Apps that's going to require a major rethink, others only a few minutes of work.
 

Saladinos

macrumors 68000
Feb 26, 2008
1,845
0
It's not always to do with the "graphic intensity", but more about how difficult it is to take what you have and make it fit the new screen size properly. For many Apps that's going to require a major rethink, others only a few minutes of work.
For most it should only take a few minutes (if that).
 

AlphaVictor87

macrumors 6502a
Sep 7, 2011
797
27
Saint Louis, MO
wow... this is why i didn't want the iPhone 5 this year, and probably will be switching to Android. People are freaking about an extra what 3/4" of screen that is black that doesn't affect their new phone.

Now i understand that you most likely bought the iPhone 5 for the bigger screen and expect to be able to use the entire screen, but this is kind of ridiculous.

They will get to it when they get to it. if its really affecting you day to day then thats a little sad.
 

urkel

macrumors 68030
Nov 3, 2008
2,783
864
Anyone else considering a non-compliant iPhone 5 App purge?

My experience with Retina on iPhone (and to a lesser extent, the iPad), if a dev didnt update their app in the first 3 weeks then they didnt care so I dumped them. And looking back at my library then there are a ton of apps that have never been updated so I'm close to doing the same with the iPhone 5. I dont mean to trivialize a devs job (or the app approval process), but if youre not in a rush to make your app look good on 20 million devices then there's another app thats just as good and does care.
 

WordMasterRice

macrumors 6502a
Aug 3, 2010
734
100
Upstate NY
Honestly the blame falls 100% on Apple. In their quest to secretive, which impresses no one, the leave the developers out in the cold and as a result deliver a sub-par launch experience. If Apple had announced resolution changes or anything at WWDC (you know, the place where they are suppose to care about developers) then there would have been truck loads more updates ready.

Most developers aren't going to drop everything to incorporate this small feature into an old branch of code. Not to mention that a large amount of developers aren't doing this as their day job and I can understand not wanting to get to work after you just got home from work.

My experience with Retina on iPhone (and to a lesser extent, the iPad), if a dev didnt update their app in the first 3 weeks then they didnt care so I dumped them. And looking back at my library then there are a ton of apps that have never been updated so I'm close to doing the same with the iPhone 5. I dont mean to trivialize a devs job (or the app approval process), but if youre not in a rush to make your app look good on 20 million devices then there's another app thats just as good and does care.
I can't believe developers need to pay $100 a year for the pleasure of dealing with people like this.
 

urkel

macrumors 68030
Nov 3, 2008
2,783
864
I can't believe developers need to pay $100 a year for the pleasure of dealing with people like this.
Devs arent a charity. We give them money, they give us products. This is how its supposed to work and if this were any product other than an Apple one you would likely agree.
 

bripab007

macrumors 6502a
Oct 12, 2009
528
26
Anyone else think resolution updates would roll out a but quicker than this? I know it doesn't just happen at the click of a button, but I'm still a bit surprised.
Since you're obviously well-versed in several programming languages: exactly how much time should a developer take to update your free or $0.99 app, pray tell?
 

iBreatheApple

macrumors 68030
Original poster
Sep 3, 2011
2,628
453
Florida
wow... this is why i didn't want the iPhone 5 this year, and probably will be switching to Android. People are freaking about an extra what 3/4" of screen that is black that doesn't affect their new phone.

Now i understand that you most likely bought the iPhone 5 for the bigger screen and expect to be able to use the entire screen, but this is kind of ridiculous.

They will get to it when they get to it. if its really affecting you day to day then thats a little sad.
Wow at this over dramatic post. You took way more out of this post than what I gave. It's not "affecting me day to day" and its not "sad", I just thought updates would be quicker.
 

urkel

macrumors 68030
Nov 3, 2008
2,783
864
Wow at this over dramatic post. You took way more out of this post than what I gave. It's not "affecting me day to day" and its not "sad", I just thought updates would be quicker.
There is officially no way to make a comment that favors the consumer over the corporation without someone getting offended by it. I guess the only way to be a good consumer nowadays is to blindly give people money and if you get something in return then it's a bonus.
 

wookiee2cu

macrumors member
Apr 7, 2009
77
2
The phone hasn't even been out a month yet. They had to get their hands on one too, then start recoding & testing AND then they have to submit it to Apple and wait. Some updates have rolled out but honestly I think it's going to be between 2-3 months and then we might see a greater number of updates hit the app store.
 

atteligibility

macrumors regular
Sep 14, 2012
223
2
I am one of those developers, let me give you a few explanations as to why things take so long:

- Most of the devs heard about the iPhone 5 resolution the same day that you guys did, i.e. 1 week before the release of the iPhone 5
- Yes we could have 'guessed' the resolution from the rumors we have heard over the months, but without more information on how we should handle those multiple resolutions, developing the updates before receiving the final specifications was a bet most of us didn't want to take
- Assuming 1 app= multiple devs dedicated to that app only. The proces can go from very simple to quite complex, it really varies a lot depending on the amount of graphic assets, but also depending on the way things were written in the first place. Some devs have bad habbits in hardcoding some coordinates, so that would take longer to figure out.
- The previous assumptions is very rare. Usually one dev works on multiple apps. Most of us contract for various companies, and I am the main dev for a dozen apps. Needless to say, all my customers called me the day they announced the iPhone 5, and it's going to take time to get to the bottom of the list.
- A lot of the companies waited for the iPhone 5 announcement to bundle that update with iOS6 compatibility. Sure the iOS6 compatibility could have been started back in July, but a lot of companies preferred to wait for iPhone 5 announcement in order to minimize cost. So most of the updates you see out there isn't just an iPhone 5 support update, but an iPhone 5+ iOS6 support update. Actually, most companies also use that opportunities to provide a little more value with bug fixes or even new features. All that takes time.
- A lot of devs have a thorough testing process, and any update, even minimal. Sometimes, every single test case for the app needs to get rerun. Depending on the company, it can go from a few days to a few weeks.

- Finally, and that's something that surprisingly I haven't read anywhere yet; some companies are in standby mode: that extra space we get on the screen, it's the perfect size for an ad banner. It's very tempting for some companies to just use that space for that purpose, but everybody is afraid of the users reaction to such move, and nobody wants to be the first ones to test this.

Hope this helps..
 

armandxp

macrumors 6502
Jun 29, 2010
368
24
Orlando, FL
Spirit for ipad was FINALLY updated to retina graphics, TODAY! Well, only took them around eight months to update.........can't wait to see black bars on my iPhone 5 for the next eight months. Just sayin'
 

mrgraff

macrumors 6502a
Apr 18, 2010
990
612
Albuquerque
Bottom line: it takes time for developers to update (if they even want to) for a new form factor. It's not as simple as select all and drag to resize.
 

kappaknight

macrumors 68000
Mar 5, 2009
1,577
79
Atlanta, GA
Anyone else considering a non-compliant iPhone 5 App purge?
This is seriously the dumbest comment I've heard all year. What would be the point of this? You have a perfectly good app that has been useful in the past and you're just going to toss it cause... well, there isn't a good reason here.

What is up with the unrealistic sense of entitlement these days? I swear, in about 2 years, the phrase "common sense" will not be a saying any more.
 
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