Has anyone checked out the CES's zcam? If this is real, and working. It's cool as hell (Alienware monitor cool). Think a webcam which has depth perception (like a topographical map) of whats in front of it at 50 fps. then adds on physical body gesture recognition.
The video tells it all:
The Wii without the remote, Minority Report without the gloves:
http://gizmodo.com/gadgets/zcam-dep...and-minority-report-without-gloves-334426.php
So we're used to integrated iSights, right? If the guys' demo is fully capable for market at that level, if I was a VC i'd snap these guys right up, and patent to the hilt. Voice is a while away, this is <a year away from beta/gaming beta.
"The camera has sensors that are able to measure the depth for each of the captured pixels using a principle called Time-Of-Flight. It gets 3D information "by emitting pulses of infra-red light to all objects in the scene and sensing the reflected light from the surface of each object." The objects in the scene are then ordered in layers in the Z axis, which gives you a grayscale depth map that a game or any software application can use.
According to manufacturer 3DV Systems, the depth resolution is quite good: it can detect 3D motion and volume down to 0.4 inches, capturing at the same time full color, 1.3 megapixel video at 60 frames per second. While there have been professional cameras with depth capture in the past, this is the first time that a device of such characteristics is cheap enough to be built into any game system or computer."
Green screen without the green. Kinematics. Think Wii boxing a metre apart head to head with a friend. Instead of an expensive remote, you could use some cheap as chips plastic dummy handset/racing wheel/boxing gloves..