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The volume display on Mac OS X is more transparent and much nicer, why they don't make it consistent and like that I don't know.
 

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Uh, thats iOS7 and its supposed to be a blur of the average colour behind it as they said in the keynote

No, no, no, iOS 7 betas have had an obtrusive blur on volume (& such) controls.

i.e. this is what iOS 5 looks like on my iPad (1):

IMG_0884e2_zps50921e46.png


I can still read what is underneath, but not so on iOS 7 beta 6...just hoping that Apple will change this by the time they are done with the GM!
 
I can't understand why the volume indication bar is the way it is in iOS7. Just my opinion, but it would look a lot nicer like this:
2d83e9.jpg
 
That isn't skeumorphism. The sound from your phone still comes from a speaker. You are literally changing the volume on a speaker. The icon is directly relevant to the action you are performing. What other icon would you use for sound level?

Got that from the others who corrected me, thanks.
As I said to them, it was my own misuse of the word.

But, since you asked: one could easily use lines or dots, without the speaker icon. If I hit the volume button, I know that the [dots/lines/whatever] corresponds to volume. I don't need a now completely dated image of a loudspeaker telling me that.
 
Got that from the others who corrected me, thanks.
As I said to them, it was my own misuse of the word.

But, since you asked: one could easily use lines or dots, without the speaker icon. If I hit the volume button, I know that the [dots/lines/whatever] corresponds to volume. I don't need a now completely dated image of a loudspeaker telling me that.
A control appearing to show something increasing/decreasing without some sort of identifier as to what it is doesn't make for good design/usability.
 
Got that from the others who corrected me, thanks.
As I said to them, it was my own misuse of the word.

But, since you asked: one could easily use lines or dots, without the speaker icon. If I hit the volume button, I know that the [dots/lines/whatever] corresponds to volume. I don't need a now completely dated image of a loudspeaker telling me that.

Uh... that's my point. It isn't a dated image. Speakers still look like that.

Dots on the screen without any context would be terrible. At the very least the Volume text needs to be there.
 
Going off the first posts: That box should not exist. The word 'volume' is entirely redundant, and--if antiskeuomorphism really is the future--then the fake speaker is as well

well, that speaker is not that much of a skeu design, it's flat. An antiskeu would be the volume icon like windows that looks like a 3D speaker. A completely flat nonskeu design I guess would be dots or something, but the icon falls in line w/ the flat design style of other iOS7 icons.
 
Uh... that's my point. It isn't a dated image. Speakers still look like that.

Dots on the screen without any context would be terrible. At the very least the Volume text needs to be there.

You have to take a speaker apart to see anything remotely like that. And nothing that would appear on the screen would be without context. You've pushed a button. That's your context.
 
You have to take a speaker apart to see anything remotely like that. And nothing that would appear on the screen would be without context. You've pushed a button. That's your context.
From basic design/usability that's not context. You accidentally pushed a button or leaned the phone against something and some sort of meter came up on the screen without any label...a typical user probably wouldn't even realize what was happening and wouldn't even know what was pressed or how. It's basic stuff, there's really not much of an argument there.
 
You have to take a speaker apart to see anything remotely like that. And nothing that would appear on the screen would be without context. You've pushed a button. That's your context.

Not sure why you think it matters that you have to take it apart to get to the speaker. It still does not qualify as skeumorphic design. Really really wanting it to be skeumorphic does not make it so. You are just trying to justify your own personal preference.

And as has already been said, that is only the context if the user realizes they've pushed the button... and it is is extremely common for those buttons to be pressed on accident.
 
Not sure why you think it matters that you have to take it apart to get to the speaker. It still does not qualify as skeumorphic design. Really really wanting it to be skeumorphic does not make it so. You are just trying to justify your own personal preference.

And as has already been said, that is only the context if the user realizes they've pushed the button... and it is is extremely common for those buttons to be pressed on accident.

I conceded my misunderstanding of skeumorphism in this instance well back. Want another contrite apology? I apologize to you. It's not me really really wanting anything other than what I think would be a cleaner design. I'm sorry I misused the word a few posts back. My bad. I even edited my original. What else?

I do consider the popup to be a disruptive visual indicator that only confirms a physical action.
 
I agree. The box is much too opaque and is on the screen for far too long.

I always liked the restraint from gratuitous long fades from Apple interfaces like how the controls from Quicktime X almost instantly disappear with a slight comforting fade when you move your mouse away from the window. The volume box is the opposite of that and seems to want to get your attention so you can appreciate how nice it looks.
 
Fingers crossed they've even working on visual stuff like this outside of the betas. As obviously it's not really an API developers need to write against.
 
Replacing all the squares in volume indicators with dots like iPhone reception has would look more consistent imho.
 
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