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Meanwhile, I just installed the Ventura RC and finished filing yet another bug report Apple will ignore regarding their decision to break DisplayPort stream compression support on Intel Macs back in Catalina and then never acknowledge or fix it. In order to use my external display at its full potential, I can either go back a few macOS versions or install Windows ... or, you know, toss out my perfectly capable machine and buy an Apple Silicon replacement that will Just Work. Until they decide to break it, too.
 
What I want to know. If USB 4 2.0 and Thunderbolt 4 a pretty much the same thing, why can’t they just merge the two and call it USB 5.
 
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As long as they don't change the cable connector. Tired of that type of change.
It's also not exactly optimal to have a single connector and a bunch of outwardly identical cables that can each have wildly varying capabilities. I don't really know what the best solution is, but the USB ecosystem is a mess in general and seems to be getting worse.
 
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Thunderbolt is one of the standards supported by USB-C, but thanks to Tim Cook’s mediocrity, even the latest iPhone 14 Pro models are still stuck on Lightning, which delivers USB 2.0 speeds. See the thread in the link below for more details:

Because we could otherwise connect nonexistent 8K monitors to our current iPhones some day, yes.

Also, nice way to shill for your own thread ;)
 
If this were a USB spec, it'd be called Thunderbolt 3 SuperSpeed Monitor Only 8k dual-channel.

I run 3 5K monitors on an M1 max - you have to put one on each of the three ports, so I've had to use three element hubs to preserve connectivity. It'd be really nice to be able to daisy chain them instead.
 
Thunderbolt 5 / USB4 80 Gbps will enable much faster external SSDs, and should also improve EGPU performance although Apple Silicon macs don’t currently support AMD Radeon cards (the driver is x86 only).
 
What I want to know. If USB 4 2.0 and Thunderbolt 4 a pretty much the same thing, why can’t they just merge the two and call it USB 5.
Thunderbolt requires 100% of features, while USB doesn't. Sort of like HDMI 2. Lets keep USB out of Thunderbolt :)
 
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Thunderbolt 5 / USB4 80 Gbps will enable much faster external SSDs, and should also improve EGPU performance although Apple Silicon macs don’t currently support AMD Radeon cards (the driver is x86 only).
M1 macs don't support eGPU at all. Not a driver problem from what I understand - it's the hardware. Apple's really proud of the GPU in the Mx series, so I'll be surprised if we ever see support.
 
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I have never had a USB-c connector go bad on me.

Consider yourself lucky.

I've had both USB-C connectors and ports go bad. There are 3rd party cable doohickeys to hold the cables into the ports, that shouldn't be needed.

Oh well.
 
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If im in the Apple Store and I move the pointer on a Mac Studio with Pro Display XDR and compare it to moving the pointer on a M1 MacBook Pro, the XDR feels like the pointer is underwater- slow and sluggish. Same for all 4k screens I try and exacerbated if MacOS is performing scaling. Now we're cueing up 8k.

Wonder if that will ever be worked out? "Supporting" a screen is one thing, but I still have to pass if it feels sluggish. Is it just me?
must be 60hz; that's how I feel when seeing 60hz when its not a video, 240hz has made me hate 60hz like how I hated 30hz when I used to use 120hz
 
I’ve never gotten anywhere close to 40 Gbps with Thunderbolt 4. So while I’m sure TB 5 will be an improvement, I doubt many people will see much difference in day-to-day use (unless you’re running two 8k displays).
What you do is you divide anything they say it does by 20 and that’s what it actually does.
 
they already want $130 bucks for a thunderbolt 4 cable, can't even imagine how expensive this'll be

WHY?

Why does a USB-C enclosure for an NVME drive cost under twenty dollars but a Thunderbolt enclosure is $120 plus?
 
I'd much rather have 4k/120hz or 5k/120hz than 8k/60hz.
Depends on what I'm doing. For office work, I'd rather have the 8K—I look at a lot of PDFs, and have many windows open, so both pixel density and a lot of space is good for me. For gaming, I'd definitely go for 120Hz+.
So we get to look forward to the 27” Apple 10k display that uses over 51 million pixels to display about 3 million pixels worth of information?

There is certainly a need to drive ultra high resolutions in the AR/VR space, but I think we’ve hit and surpassed the point of diminishing returns for displays at arm’s length or further away.
We've hit that point for flat monitors—6K is about the limit of useful with a fixed head position—but for curved monitors it could definitely go higher. I use three 4k displays, and I would love to replace that with a single curved 10240×4320.
 
Perfect for connecting Apple VR headset. Availability timing also matches VR rumours.
 
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