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Find it hilarious that in the top 10 are YouTube and Google Maps. If you only read these forums you'd think everyone only used duckduckgo and Apple maps and boycotted YouTube as well.

Haha yeah, but I use YouTube in Safari, not in the app. The app is pointless.

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Hm. Never heard of the 'Heads Up' app before.

...

I must be getting old. :mad:

Neither have I. I remember when everyone at school used to obsess over the latest iPhone app, but that started to die off around 2011. I think the last time "everyone" had a certain iPhone game was when GBA4iOS v2.0 came out (LOL not even on the App Store), and the majority of my physics class ran Pokémon Dark Rising on it :D

At this point, we all have iPhones, except for a few who have either old Android phones they couldn't care less about or new flagship Android phones that you need some special-sounding "invitation" to buy. The people with flagship Android phones are the ones who are obsessed with their phones (also the only people who ever complain about the iPhone 6 bending, not the actual iPhone 6 users). The iPhone sure is popular and is the best phone to have if you've got a Mac (which most of us here do), but it isn't very special or exciting now.
 
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Facebook Messenger not Necessary if You Use Paper

You don't socialize much, do you? If you have more than 1 friend on Facebook, you'd understand why the Messenger app is a necessity.

Just delete the Facebook app and use Paper. It's much better than the Facebook app and still has the built in messenger.
 
A more appropriate title would be:
"Top Downloaded iOS Apps of 2014 Conclude that America is Getting Dumber"

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Do you know how many times I've downloaded the YouTube app? About as many times as I have deleted it. I don't know the exact number, but it's over 9,000.

The fact of the matter is, the YouTube app sucks, but you have to download it to get certain features. However, it's also very restrictive so you delete it to back certain features. It's the worst app I've ever seen.
 
It is pretty bad when the same site needs two apps because they cannot manage to combine them correctly.

A more appropriate title would be:
"Top Downloaded iOS Apps of 2014 Conclude that America is Getting Dumber"

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Do you know how many times I've downloaded the YouTube app? About as many times as I have deleted it. I don't know the exact number, but it's over 9,000.

The fact of the matter is, the YouTube app sucks, but you have to download it to get certain features. However, it's also very restrictive so you delete it to back certain features. It's the worst app I've ever seen.

I use a combo of three apps and direct links to use you tube correctly. There is always something missing in he app.
 
I never thought the day would come when angry birds wasnt on a top 10 list. Honestly, I never got what the hype was all about.

This really show the Angry Birds franchise has jumped the shark. It was a good day in the sun. Good merchandising but the fad is over. The iOS scene is moving on.

Surprised they are not jumping on the Flappy Bird / neo 8-bit style games. Seeing an official 8-bit style Angry Birds would be a lot of fun.
 
Spotify

I'm surprised Spotify isn't on the list. I had to remove it from my phone because that Spotify Remote crap not only broke the app, but someone, somehow managed to hi-jack my account because of it. :mad:

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Haha yeah, but I use YouTube in Safari, not in the app. The app is pointless.

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Neither have I. I remember when everyone at school used to obsess over the latest iPhone app, but that started to die off around 2011. I think the last time "everyone" had a certain iPhone game was when GBA4iOS v2.0 came out (LOL not even on the App Store), and the majority of my physics class ran Pokémon Dark Rising on it :D

At this point, we all have iPhones, except for a few who have either old Android phones they couldn't care less about or new flagship Android phones that you need some special-sounding "invitation" to buy. The people with flagship Android phones are the ones who are obsessed with their phones (also the only people who ever complain about the iPhone 6 bending, not the actual iPhone 6 users). The iPhone sure is popular and is the best phone to have if you've got a Mac (which most of us here do), but it isn't very special or exciting now.

What are you 2 years old? Just because you like your iPhone doesn't mean you have to generalize EVERY Android user, based on stupid assumptions. I'm not an Android user but get sick of the elitist attitude of Apple fanboys.
 
What are you 2 years old? Just because you like your iPhone doesn't mean you have to generalize EVERY Android user, based on stupid assumptions. I'm not an Android user but get sick of the elitist attitude of Apple fanboys.

As I said, I didn't generalize every Android user, only everyone I know in my college (and there are no exceptions). Also, I don't care about my iPhone. I'm a Mac fan if anything.
 
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I'm kinda scared because of how Minecraft 1.8 (release) for PC went. It's the first time I didn't update at all. And what happened to Steve? :(


Is 1.8 really that bad? I haven't been keeping up with things this autumn. I thought 1.8 was supposed to optimize a bunch of stuff and make chunks load faster. I usually play modded on my Mac so I haven't done much at all in 1.8 aside from play around with the snapshots earlier this year.
 
Is 1.8 really that bad? I haven't been keeping up with things this autumn. I thought 1.8 was supposed to optimize a bunch of stuff and make chunks load faster. I usually play modded on my Mac so I haven't done much at all in 1.8 aside from play around with the snapshots earlier this year.

I don't know about the performance, but I was complaining about the gameplay. They added three new types of stone that are similar to cobblestone but uglier and a bit more abundant than gravel, and they're just annoying because they spam your inventory and can't be used to craft tools. They added lots of other random unnecessary stuff. They added some cool things like the water temples too, but meh. It's not a horrible update, but I don't like the direction they're going in. Also, not important, but they changed the default skin in 1.8 from Steve to something that looks half man, half woman... I guess to be politically correct? IDK

Probably the most annoying thing is the new enchanting system:
- Enchanting will now cost 1 to 3 levels, but you still need the same minimum total levels
- For example, an enchantment may only become available for enchanting after reaching 13 levels of experience, but will only cost 2 XP levels and 2 of lapis lazuli
- Additionally, there is now a material cost - enchanting also costs 1 to 3 pieces of lapis lazuli now (seen above)

The big problems are on the political/corporate side. First, they shut down the Bukkit project by a DCMA takedown request, so there goes any chance of me updating my server to 1.8. Soon after, MSFT bought them.
 
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I don't know about the performance, but I was complaining about the gameplay. They added three new types of stone that are similar to cobblestone but uglier and a bit more abundant than gravel, and they're just annoying because they spam your inventory and can't be used to craft tools. They added lots of other random unnecessary stuff. They added some cool things like the water temples too, but meh. It's not a horrible update, but I don't like the direction they're going in. Also, not important, but they changed the default skin in 1.8 from Steve to something that looks half man, half woman... I guess to be politically correct? IDK

Probably the most annoying thing is the new enchanting system:
- Enchanting will now cost 1 to 3 levels, but you still need the same minimum total levels
- For example, an enchantment may only become available for enchanting after reaching 13 levels of experience, but will only cost 2 XP levels and 2 of lapis lazuli
- Additionally, there is now a material cost - enchanting also costs 1 to 3 pieces of lapis lazuli now (seen above)

The big problems are on the political/corporate side. First, they shut down the Bukkit project by a DCMA takedown request, so there goes any chance of me updating my server to 1.8. Soon after, MSFT bought them.

Didn't realize that about the skin. Weird. Since I've only played around in the snapshots I didn't realize the stone would be such a pain. That does sound annoying. I haven't been a fan of the stone, particularly the one that kind of looks like dirt. Even in my brief time playing I kept whipping out a shovel to take care of it (especially in the dim underground) and got frustrated.

From what I've seen I thought the new enchanting system is better. For instance, you can get to level 30 and get a level 30 enchant and only use 3 levels and 3 lapis. Then you don't have do do as much work to go from level 27 back to 30 and I don't mind using the lapis because I usually have a ton of it sitting around anyway. Just breed some animals or pop into the nether and get some quartz and you're good to go for another level 30 enchant. I didn't mess with enchants as much until I started playing modded because it took so long to grind—especially on Xbox where breeding is so limited. Most of my vanilla playing is on Xbox 360/One and occasionally PE. I also love storing experience in tanks in modded because I'm not super cautious when I play and sometimes end up getting killed and losing tons of experience which is also frustrating.

I've never hosted my own server but I heard about the Bukkit thing. Wasn't that guy sending them a DCMA to get Mojang to open up their code to them so that progress could be made or something? I don't understand why Mojang is being so weird with Bukkit lately since they absorbed that team, so several of their employees worked on it. I think it has to do with Microsoft. I think they want to get always-on servers running on Xbox Live for PCs and Xbox. They probably also want to incorporate a modding API for DLC. Some of it will be free, some of it will be paid. Maybe like an "app store" for Minecraft, lol. As long as it works well I wouldn't mind throwing some money towards developers who make cool mods or shaders and letting Mojang get some kickbacks from that. Especially if it all works together nice and stable. I believe Microsoft will do a good job with it and hopefully will be able to throw a bunch of engineers and developers at the project. Make everything run better and add features faster. Maybe they could even get off of Java. Crazy I know! Microsoft has tons of resources to help them and from what I've read their Azure servers are pretty good. Not sure if you could run Minecraft on them but it would be interesting to see if they offered some managed packages.
 
From what I've seen I thought the new enchanting system is better. For instance, you can get to level 30 and get a level 30 enchant and only use 3 levels and 3 lapis. Then you don't have do do as much work to go from level 27 back to 30 and I don't mind using the lapis because I usually have a ton of it sitting around anyway.
The issues I have with it is that are that it's too easy, and you can't really "sell" enchantments to other users anymore. I used to farm XP and enchant my friend's pick for some iron or a bunch of stone he wasn't using, but now that it hardly costs XP, I can't really justify selling it. Once you get to level 30, you grab some lapis lazuli and enchant everything at level 30, only needing to refill 3 levels each time. With a cheap automatic XP farm, 3 levels is nothing; you only feel limited when it costs 30 each time.

I've never hosted my own server but I heard about the Bukkit thing. Wasn't that guy sending them a DCMA to get Mojang to open up their code to them so that progress could be made or something? I don't understand why Mojang is being so weird with Bukkit lately since they absorbed that team, so several of their employees worked on it. I think it has to do with Microsoft. I think they want to get always-on servers running on Xbox Live for PCs and Xbox. They probably also want to incorporate a modding API for DLC. Some of it will be free, some of it will be paid. Maybe like an "app store" for Minecraft, lol. As long as it works well I wouldn't mind throwing some money towards developers who make cool mods or shaders and letting Mojang get some kickbacks from that. Especially if it all works together nice and stable. I believe Microsoft will do a good job with it and hopefully will be able to throw a bunch of engineers and developers at the project. Make everything run better and add features faster. Maybe they could even get off of Java. Crazy I know! Microsoft has tons of resources to help them and from what I've read their Azure servers are pretty good. Not sure if you could run Minecraft on them but it would be interesting to see if they offered some managed packages.
I've been hosting public survival servers for a few years, sometimes also hosting a private one, but now I just host a private one for my friends. I was a very good admin, if I may say so myself. It used to be really great, but the community filled up with 10-year-olds and griefers, so it's tough to fill up a server with good players now. MSFT officially had nothing to do with the Bukkit takedown, but as you said, maybe they did. I wouldn't mind paying a little to play on a serious server with good players and professional admins if it wasn't Xbox Live! I remember the atrocity that was Games for Windows Live, so I don't trust MSFT with that. Plus I only have an Xbox, not a 360 or One, so I'm not in that ecosystem.

Modding in MC is always a dodgy process, and the game is hideously resource-intensive for what it is. I really hope Microsoft takes it off Java and makes a good modding API, but then there's the risk of them making it Windows-only, as they have done with other games they published recently (AoE II HD and Rise of Nations).

The game is currently semi-open source. That is, it's not, but you can still decompile it anyway. People decompile and de-obfuscate the Java byte code, sometimes in a hack job way because the automatic decompiler MCP isn't always updated, modify it, then recompile and re-obfuscate the code. Repeat for every single update. And anyone can stick a virus in there undetected. At least Bukkit's plugin system was nice and clean; I made a few plugins myself. The whole modding/plugin community was run by random hackers on the Internet, which was cool for a while, but this is no longer a little "indie" game.
 
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FB MESSENGER was not a choice, we were forced, so it doesn't count, please remove it
Thank You
 
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