Exactly. Especially so that it requires a powerful GPU to run it = wasted battery.
That's my contention: don't add any beyond normal biological limits, since it increases cost, GPU requirements (which cascade into battery life, performance, etc.)
Apple releases product with screen having a ppi of 320+ even though more than 300 is apparently useless because the human eye can't distinguish the difference
"oh my god this is amazing, I love it"
Toshiba introduces screen with ~500 ppi
"wtf is the point?!

they are so stupid!!"
lmao
Well, that was simply doubling the X/Y pixels (from the 3G/GS) to simplify UI design, and it happen to be _over_ 300ppi. I don't think people really considered the extra 26 ppi a significant waste, given the incredible effectiveness of the ultimate resolution they chose for the 4/4S.
***
To be honest, I still believe the "retina" spin was an afterthought on the part of marketing. Engineering looked at the simplest way to delivery a better display, the results are outstanding, and when they reverse engineer the PPI out of it, someone happens to note the ocular reference point, and ~tada~, the retina concept.
The iPhone display is +still+ my reference display in terms of color/accuracy, sunlight viewing, and text clarity. Pentile sub-pixel configurations don't do it for me (owned and used a number of them), the SAMOLED+ at least resolves that.
The killer display tech looks like it's coming from LG with their AH-IPS tech. They need to take that display, marry it with a no custom UI (i.e., "pure Android") OS on a Motorola built Google phone. I still don't think I'd be a customer, but it would be pretty slick.
