PS3 Turok Demo and 360 Turok Demo
There are a few differences but as this is only the demo lets not make any big deal out of it, but it does affect the gameplay in the demo.
The 360 version is a lot easier than the PS3 version. Maybe one is set to easy and the other hard? Either way at times the PS3 version falls into frustration, whilst the 360's did not.
Also the controls felt a little more responsive on the 360 controller, pressing R-Trigger when you had the knife took out a dinosaur or soldier fairly swiftly, whilst the PS3 version often felt more to do with luck than timing.
This could of course be down to difficulty again and therefore hard to tell if will be any different in final version.
Now more controversially. Whilst both look good, again the 360 version does have better Anti-Aliasing and Textures. It is noticeable both in the cave and outside. Tree and ground textures are much more crisp and defined.
Again there could be a simple explanation for this too in the fact that the 360 demo can run at 1080i and whether native or not, 1080p.
The PS3 demo is locked at 720p.
Now whether the final version has the scaler we will wait and see, but if someone was to ask me honestly which version would you buy if you could have either....
From the demo I would certainly have to give it to the 360.
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Oh and the demo on both systems is at least better than Turning Point Fall of Liberty demo (that sucks

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