When Electronic Arts puts a boxed game on the shelves of GameStation how much do you think they get from the sale price?
C.
Nor Amazon, nor B&N, nor Netflix, nor Spotify, nor Hulu are putting any content in the App Store.
When Electronic Arts puts a boxed game on the shelves of GameStation how much do you think they get from the sale price?
C.
Apple is not entitled to anything up til June when the new rule go into effect. Apple offered the possibility to create free apps and many people did so and in the end Apple approve every single one of those.
+1
It's probably already been said, but just in case, where was all this rancor when Amazon was charging publishers 70% to be on the Kindle until iBooks forced them down to 30%? Or how about this gem:
Since December, Amazon has been pushing publishers to sign a new round of legal agreements that would guarantee that the Kindle price for their content is always the same or lower than the price on other electronic reading devices, such as the iPad or the Sony Reader. The clause, a variation of a legal concept known as most favored nation, would guarantee that Amazons customers would always get the best price for electronic versions of magazines, newspapers and books. Link
To me this seems much more likely to pose any real type of threat to competition and, thereby, consumers. I'm not saying it is an "Amazon is worse" case. I really don't see Apple's move can possibly hurt customers but is only a risk to itself by publishers flocking to competing platforms like Google's Android (who obviously timed their 10% offer based on Apple's move).
Apple is not a non-profit. If people want to sell their wares through the iTunes Store, why is Apple supposed to do it for free?
P.S. LOL on the avatar, Marksman. Fantastic!
Everyone with some content to sell is used to paying 30%, 40% or even 50% to gain access to market.
When Electronic Arts puts a boxed game on the shelves of GameStation how much do you think they get from the sale price?
For any content owner, a 30/70 split is a good deal. The only people who are set to lose out are middlemen outfits who sell other people's content and literally cannot afford to pay for access to market.
Which is fairest? To ban them outright, or simply charge them the same as everyone else?
C.
In the link it even explains it just requires enough power to influence the market or exclude competitors. Both of which apple has. Apple is abusing its power to squeeze out competitors and prevent them from even playing.
Actually these rules have been in place for ages.
C.
Everyone with some content to sell is used to paying 30%, 40% or even 50% to gain access to market.
When Electronic Arts puts a boxed game on the shelves of GameStation how much do you think they get from the sale price?
For any content owner, a 30/70 split is a good deal. The only people who are set to lose out are middlemen outfits who sell other people's content and literally cannot afford to pay for access to market.
Which is fairest? To ban them outright, or simply charge them the same as everyone else?
C.
As for Apple asking for a cut with subscriptions now, I think it has been clear from the start that Apple has frowned on any attempts to circumvent their 30% share. Link
Nor Amazon, nor B&N, nor Netflix, nor Spotify, nor Hulu are putting any content in the App Store.
Actually these rules have been in place for ages. If you've been buying comics from Marvel, you will have used the in-app purchasing. Buying Wired? same thing.
Everyone knew the rules. Some just decided to work around them.
Apple's giving them till June to put their houses in order.
C.
If having enough power to influence the market is an antitrust violation, Delta Airlines would be found guilty for raising their fares last week as a catalyst of the increases that soon followed among its competitors.
As for excluding competitors, what competitors were excluded? If by competitors you are referring to Android, Symbian, WebOS, all Apple did by asking for a 30% cut is hand them a gift. Google is already racing to capitalize on this move.
As for Apple asking for a cut with subscriptions now, I think it has been clear from the start that Apple has frowned on any attempts to circumvent their 30% share. Link
Furthermore, this is one consumer happy that Apple has stood firm against publishers collecting data about me as long as it has.
But I think it might require a market that is older than a 10 months.
C.
Gee. It sure looks like they are.
C.
what do you believe apple does with your data ? burn it ? or sell it for top dollar like every other company in there position ?
the fairest way would be to take a percent of profit that way those who operate on thin margins wouldnt be forced out
Yeah I know .. but by not enforcing the rule, Apple in some sense gave their blessings. It is not like Apple didn't know what was going on or it was a hidden feature or anything. Every App was checked and approved.
Everyone with some content to sell is used to paying 30%, 40% or even 50% to gain access to market.
When Electronic Arts puts a boxed game on the shelves of GameStation how much do you think they get from the sale price?
For any content owner, a 30/70 split is a good deal. The only people who are set to lose out are middlemen outfits who sell other people's content and literally cannot afford to pay for access to market.
How can Apple determine the profitability of an external developer?
I am trying to make a game for iOS. I could pour a hundred thousand dollars into a game and sell only 50 units. Should I whine to Apple that I didn't make any profit? They should charge me nothing.
For Apple to take a profit share, they are effectively going into business with every potential publisher. It's unworkable.
Like I have been saying 30% is cheap, IF you own the content.
If you are reselling the content of others, then you probably need to rethink your business model.
C.
No, the case is different, they were using Apple servers to distribute the content
It's long been known that Apple is highly protective of client data. It is one of their major tenets.
Actually .. no there is the internet .. a huge market where those costs do not apply and there are many places where you could sell your content for free.
So Apple should allow anyone to sell products through their store, but if it is not housed on Apple's servers, Apple should get nothing?
Not saying that Amazons pressure on the publishers is any better than what Apple is doing here, but you got some of your facts wrong.
Before Apple entered the market, Amazon's deal with publishers was $x for a copy of book y. In order to push the Kindle plattform into the market, Amazon would often sell the books with little to no profit. The publishers still got the same amout $x, but the book was often priced to cheap for the publishers taste. With Apple coming into the market, the publishers forced Amazon into the same 70/30 deal, but the publishers got to set the prices. So per book Amazon now actually earns more money, but of course that makes it a lot more difficult to them to push the Kindle plattform forward now. In that light one should look at the article you linked.
T.
Amazon, B&N, Netflix, etc are NOT selling anything through Apple store.
Exactly!
Anyone who wants a free-to-market solution can shove stuff onto the Web.
Hell, they can even get it onto the iPad! All they have to do is create a Web App. These are 100% free. Apple does not split revenues.
So why are all these companies whining?
C.