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So if I understand this correctly ... the argument is that Apple is a monopoly on the App Store because developers can't sell the app directly to the consumer without Apple's 30% cut? Is that right?

If yes ... how is this different than Walmart marking up prices before selling it to the customer? Walmart marks up everything before selling it, Apple doesn't mark up the price (though it can be implied as part of the cost). If you don't like Walmart's prices, shop at Target. If you don't like Apple's prices, shop on Android or Windows Phone (what's left of it). Am I missing something?

Of course you are missing something. Any vendor can sell anything to you without bothering with WalMart. For example, you can buy iPhone from WalMart (WalMart get their fee) or you can go directly to Apple.com and buy it there (no fee to WalMart)
 
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I think Apple should be forced to allow apps from outside the store. I doubt i'd partake personally, but I definitely see the case and there's precedent.

Too many apps are rejected just because Apple doesn't like it, (competes with them for example).

Name a single one.

That would violate anti-trust law massively. Apple doesn't do that lol.
 
Anyone paying that kind of fee for a card transaction didn't do their homework.
5% max or find another processor. Even PayPal is cheaper (3%).

3.4% plus 20p. So on a 99p App that’s 23.4%... but cool, you got your card handling within budget. What about the tax and accounting services, hosting and content distribution, the software updates infrastructure, the free advertising space on one billion devices? Can you do that with the 6.6p you got left?
 
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Name a single one.

That would violate anti-trust law massively. Apple doesn't do that lol.
They rejected Samsung Pay. That's one.
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3.4% plus 20p. So on a 99p App that’s 23.4%... but cool, you got your card handling within budget. What about the tax and accounting services, hosting and content distribution, the software updates infrastructure, the free advertising space on one billion devices? Can you do that with the 6.6p you got left?
You get this wrong. If Apple provides such great and cheap service they have nothing to worry. Allow app sideloading. All app vendors will still prefer App Store (since, according to you, that's the cheapest way to sell apps).
 
They rejected Samsung Pay. That's one.

And you are 100% sure they did it because of competition?

There are multiple payment apps on iOS. It's far more likely Samsung Pay violated their policies (ie. maybe a major security concern.) Whether or not those policies are reasonable is a whole different discussion.
 
Should Apple be responsible for damages caused by side loaded apps? I say no. If they want the protection of a wall, they need to stay behind it, not in front of it.

The reason I use an Android phone is because I like my freedom. I am willing to give up the safety net. But are iPhone users willing to take a bloody nose now and again to roam outside their walled garden? If they side load, they should be willing to forgo the extra security and privacy afforded by Apple's closed system.

I agree, they should not be responsible if a user side-loads. Same thing with the way Android or Windows or even OSX operates right now.
 
It's not about more or less freedom. If you want an iPhone, that's just how it is. If you don't like that, feel free to go elsewhere.
That's not up to you to set the rules. That's why we have the courts. And if they say so you will be side-loading your apps.
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And you are 100% sure they did it because of competition?

There are multiple payment apps on iOS. It's far more likely Samsung Pay violated their policies (ie. maybe a major security concern.) Whether or not those policies are reasonable is a whole different discussion.
What are other NFC-enabled pay apps on iPhone? Name one.
 
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cue the thread full of people who think less freedom is a good thing
I’d rather have Apple curate the “wild west” of app writers. View Google/android for the ——-show of malware and infected applications.

I like my privacy/safety....a lot. This is not less freedom, this is security.
 
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As an app developer, all I can say is that the App Store is a win/win situation for developers and Apple. I also don't think the customer is impacted negatively in any way. The App Store offers assurances on some level that the apps are checked and monitored to be free from malware and they have a singular purchase and billing source and way to manage all their apps. Prices are hardly over-inflated, in fact software/app prices are at all-time lows. I would also argue that the law suit was filed a bit over 8 years ago and is now starting to proceed... Timing on this is now awkward and the suit needs to be updated drastically or dropped altogether. Google has the same "monopoly" with their store as well. If anyone wants to go after illicit software practices or App Store shenanigans of sorts, they need to take a look at the in-app purchase models being used by many developers. Some of these are quite predatory and targeted at kids.

FWIW, as most of my app development is corporate in nature, I have to say that not everything must be distributed through the App Store. There are enterprise deployment options. While this doesn't change things for Joe Consumer, it does mean that when a company hires me to create an app for internal use, we can develop, test and deploy internally without ever touching the App Store and I can turn the app over to them at the end of the contract where they can continue to administer and deploy as they see fit.

Ultimately I see this suit going nowhere. SCOTUS has historically sided with multiple companies accused of the same sort of monopoly. Apple created the platform, they created their ecosystem and there are other alternatives out there. Apple has already won a similar suit regarding iTunes music distribution and AT&T and Verizon have both won similar suits in the past with their own services and music offerings (although on a much smaller scale) before smartphones/ iPhone came along.

And if this suit progresses through, then we as a collective society may as well file suit against Microsoft, Google, Sony, Nintendo, and so on... As they all have their "app stores" for various devices or systems. I can't just download any app/game I want and run it on my Nintendo Switch -- nope, got to get it from the eShop. PlayStation Store? Yep. Xbox Live? Yep.

Good points made. However, I do think that it negatively affects Apple users in one main area - purchasing eBooks.

It's easier for me to buy the next book in a series with my actual Kindle or Nook hardware than it is with my iPhone. Apple should reduce the fees for the purchase of eBooks though an iOS app, so that Kindle and Nook book purchases would then become available within the app.

I do think the App Store provides additional privacy and security protections, and infrastructure for the distribution of apps from small developers.
 
I see the argument the idea of having options to buy an app from multiple places (Sort of like HumbleBundle selling Android apps/games), but I don't agree with issue of pricing. I will say though that Apple's store is probably more secure and for the most part properly managed. Most games i've bought on the app store are so much cheaper than when I bought it on PC. I paid $20 or $30 for Darkest Dungeon on PC and only paid $5 on iPad. Most apps are reasonably priced as well. I got Affinity Designer and Photo for $13 on iPad and paid $35 on Mac.

The only thing I could see working is if other sites sold codes for apps/games outside of the iOS App Store and then you could redeem the code in the app store. That's what Steam has right now and it works pretty well. Allows for competition for businesses and would be a win-win for customers. Apple would never allow that since they would lose a lot of revenue through that avenue.
 
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I suppose this guy also believes that when prices go up on anything, companies makes less profit? Of course not, they pass on that cost to us, the consumer. What an idiot. I agree with others, buy an Android and leave the rest of us alone.
 
who wants this? yea the process is a pain and yea they charge but for one. the prices of apps not sold through their App Store is not cheaper. not by a long shot. and secondly the review process is for the benefit of the end users not the developers. as a developer myself sorry but I rather they stay the way that they are.
 
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Everyone in favor of attempting to ``give choice'' which is a a lark for consumers are going to see thousands of soon-to-be bankrupt developers. The 30% fee is well worth the entire global presence the AppStore provides. The same for us authors on iBooks.

Traditional Publishing is going bankrupt in lieu of Amazon, B&N, Apple and if you think I miss them you're sorely mistaken. They dictated what the world would read.

Traditional retail for software was nearly exclusive for Microsoft or IBM.

Now everyone has a focused platform on their Operating Systems of choice. If you want Linux [and i use it] I know where to get my software and if it were for the billions invested by corporations it wouldn't exist.

Apple paying over $90 billion out already to developers proves the solution is sound.
 
Of course you are missing something. Any vendor can sell anything to you without bothering with WalMart. For example, you can buy iPhone from WalMart (WalMart get their fee) or you can go directly to Apple.com and buy it there (no fee to WalMart)

I guess that's true, but realistically in this example Apple would be Walmart and the developer would be Proctor & Gamble. P&G can sell their products direct to consumer, just like the developer could release an web based version, but that doesn't mean you reach the most customers right?
 
30% is way to high. It should be 10% maximum.

Ignorance on display. Go set up your distribution digitally over 52 countries, and manage all the legalities involved. Then pay for the infrastructure for data to distribute the solution(s).

Then the added cost of testing and certification you get from Apple now on your shoulders.

And that's not everything.

Then see how financially solvent you are no longer visible to globe. Sorry, but Apple is under no obligation to broadcast your products.
 
That 30% commission is pretty hefty but allowing apps to be sold outside the appstore and installed on iPhones without being jailbroken would pretty much ruin the edge Apple has on security and privacy it would seem.

Not necessarily. There could easily be a compromise. Apple could still require developers to submit apps for proper validation and signing, similar to how it works on the Mac (and Windows) today. They could charge for these services and the privilege to sell these authorized bundles on other market places.

That being said, I have to agree, I don't feel they understand the effort that goes into the App Store. Apple employs quite a few engineers to test and validate apps, as well as manage the store itself. That 30% isn't just padding profits.
 
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