The IOS App store is a damn sight safer than the Google store.
Apple also supplies the exact same service for free Apps.
And you can keep on using the App store, no change there.
We can look at the OSX App store and see how successful software developers who sell direct to the customer ALSO sell via the App store,
Some big developers have to sell via their own sites because of Apples restrictions.
because for customers it is safe, it is ONE place where you know your credit card will be safe, where your information will not be sold off, and you get notified of updates etc.
And nothing is stopping you from enjoying all this
And yet Apple gives the same level of service for free Apps.
And Apple enjoys the stickiness that free apps brings to the ecosystem.
Would you prefer expensive Apps to pay a smaller cut and the minimum price for an App set to $1, no more free Apps ?
Do you have some facts supplied by Apple that we don't know?
I would prefer to have the choice of where I purchase my Apps, i am not a fan of monopolies.
Perhaps Apple could charge a $500 "testing fee" to the developer, to check the App is not malware, and still allow the Apps to be free.
What for apps that are not hosted on Apples servers? Why would Apple charge for that.
A 100MB free App costs the same storage costs, transmission costs, User accounting costs, etc etc as a 100MB App that costs $100. Apple is NOT a charity, it is a business .
What has that got to do with Apps not hosted by Apple?
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There seems to be lots of talk about Apple's 30% cut causing high prices for consumers.
However... I'm not seeing how prices would be lower outside of the App Store.
Some Apps would, some wouldn't depends on the price of the App. But for some developers, I think the 30% cut is probably fair.
We all know Apple takes their percentage for each app they sell. That's supposedly to cover payment processing, server bandwidth, update mechanisms, push notifications, etc.
Apple makes massive profits on services including the App store.
Well guess what... any other store would do the same! Those services have costs!
It would be good to be able to buy an App straight from the developer. You wouldn't have the same restrictions that Apple applies.
I can't imagine a 99¢ app from Apple's app store could suddenly be sold for 69¢ in 3rd party app stores. Those stores would still need to make money to operate... so they'd end up having to charge a markup or take a percentage... thus raising the price for consumers. That's how retail works... everyone in the chain gets their cut and there are various costs along the way.
I'd agree, its not going to make lower priced apps any cheaper.
And I guess we're gonna ignore all the FREE apps Apple offers in their store. Those should be considered loss-leaders since Apple still has to provide all services except for payment processing. The only money Apple gets from free apps is the $100/year developer fee.
Apple gets massive benefits from free Apps - stickiness to ecosystem.
Look... I understand there is a discussion that Apple's 30% cut is too high. And that's fine if you believe that.
It probably is in higher priced apps.
But I don't see how app prices are too high because of Apple's 30% cut.
Hell... the average price of an iOS app is around $1
Is that what this lawsuit is fighting against?
I'd like to see the case fighting more on the fact that Apple is a monopoly in the only provider of apps which means I can't get certain types of apps or features.