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If this was delivered in an iMac Pro chassis and/or had 4 thunderbolt ports, it would make a great 3-year stop gap to replace my CMP 5,1....
 
If that Geekbench OpenCL score is accurate that machine has 7.27x the score of my 2018 Mac Mini o_O

And a farrrrr better graphics card.

Well, at least my monitor is bigger. 😭
 
iMac's are weeks away from shipping and based on QC issues with Comet Lake chips it could be months away I need 2 iMac i9's today I am pretty pissed Apple can;t even meet demand iPad Pro's and my other devices are all more the 6 weeks away from delivery.
 
This probably will sit inside the existing 27 inch chassis. Well over 100W of thermal dissipation here. The first Apple silicon iMac will probably be the polar opposite. Designed for a kiosk or a reception at an office's entrance, the 24" iMac with a mini-LED panel would be so svelte that everyone wows and have their jaw drops. The CPU/GPU will consume like 10W. Beauty is the name of the game and there will be a larger chassis for heavy lifting. The latter, however, can wait for another year. Hence an Intel powerhouse in the old chassis now. Just my guess.
 
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iMac's are weeks away from shipping and based on QC issues with Comet Lake chips it could be months away I need 2 iMac i9's today I am pretty pissed Apple can't even meet demand iPad Pro's and my other devices are all more the 6 weeks away from delivery.

I wonder if Apple is no longer able to send bulk shipments of products by air anymore? If they have to ship this stuff by sea from China, that can take five to six weeks. Most BTO Macs and many iPads are seeing shipping times of around that long.
 
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iMac's are weeks away from shipping and based on QC issues with Comet Lake chips it could be months away I need 2 iMac i9's today I am pretty pissed Apple can;t even meet demand iPad Pro's and my other devices are all more the 6 weeks away from delivery.

B&H has iPad Pros ready to ship today. Just saying. MicroCenter as well. I went into micro center and bought an iPad Pro 12.9 inch same day. Just get there quick before they're sold out.
 
Designed for a kiosk or a reception at an office's entrance, the 24" iMac with a mini-LED panel would be so svelte that everyone wows and have their jaw drops. The CPU/GPU will consume like 10W. Beauty is the name of the game and there will be a larger chassis for heavy lifting.
I agree. And svelte means no more wires! No unwieldy power cord sticking out the back, or even a video cable. It’ll probably run all day on battery and use the wireless technology Mike Rockwell’s team invented for the Apple VR headset. (Of course the display could stay plugged in with a thin USB C cable for both power and video.)
And the CPU/GPU will be separate, sitting nearby out of the way, also powered by USB C with a battery.

Does anyone still think the new form factor Macs will run on wall power? The new 27” Comet Lake iMac will be the last of heavy iron.
 
A 10-core i9 processor sounds like a bump up from the $500 8-core i9 option on the 27” iMac.

I bet the initial Apple powered iMac will be much faster at single core performance, and a bit faster at multi core too. We’ll see before too much longer.

Those A-series chips are pretty small though. An iMac would have room for two of them (or even more). At 16-32 cores, that’ll squash current offerings at multi-core.

So realistically, _slower_ at single core, but much faster at multi-core.
 
I definitely want one of these.

My last iMac 5K was purchased in late 2018 because my 2014 5K was going into the shop - and the rumored 2018 was tardy. So, I had to buy a 2017 year old machine with a core-i7 and Radeon Pro 580 8GB, and Apple released the iMac I wanted in early 2019 with a core-i9 and better graphics 😳.

Ten cores and twenty threads and a solid discrete GPU (possibly with HBM2) would do nicely for those 7-10 hour transcode sessions, and it'll still have boot camp to allow Windows gameplay - especially important since Catalina killed most of the Mac's meager AAA game titles by dropping 32 bit mode.

This will allow me to bypass the early teething pains of the new ARM Macs, and I can wait and see what appears for the new ARM iMac so I can see what kind of processing headroom the Apple silicon SoC will provide. It'll also give 3rd parties time to create something like SoftPC for the new machine, either by emulating x86 or by intercepting the Win segment loader and doing a transcode of the binaries to native AArch64.

When it comes time to buy an ARM iMac, it'll be more clear as to whether there's enough performance to run native AAA Win games or if I'll need to buy a cheap Win gaming machine too.

Maybe game developers will come back to the Mac developing in Catalyst and Metal (or at least porting to it) considering the market share of the iPhone and iPad.

Who know? Maybe when it comes time to unload the Intel iMac it might retain its value as the best of the consumer Intel iMacs with the most powerful Intel processor capable of boot camp and a native x86 hypervisor.

Eventually I want to end up on Apple silicon, but only after y'all iron out all the problems for me 😇.
 
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When it comes time to buy an ARM iMac, it'll be more clear as to whether there's enough performance to run native AAA Win games or if I'll need to buy a cheap Win gaming machine too.

Don't count on ARM Mac to run "native AAA Win games":

  • Microsoft isn't offering ARM versions of Windows for consumers to buy separately from the hardware. Nor showing any intent to do so. ARM Windows are only for OEMs offering ARM hardware, and it's even less likely Apple would license Windows for use in their ARM macs.
  • macOS' Intel emulation is only for 64-bit macOS apps. Third parties would need to come up with emulation software to run Intel Windows. Note that emulating/translating an entire operating system is much a larger scope than what Rosetta 2 is doing, which is just emulation/translation of user-space apps having a well-known API and kernel interface.
  • Current (Intel on Intel) virtualization done by Parallels and VMWare barely runs AAA games well. Would it be performant for emulation? Doubtful.
TL;DR: Windows on Mac is likely dead by the time Apple Silicon transition is complete.
 
Don't count on ARM Mac to run "native AAA Win games":

  • Microsoft isn't offering ARM versions of Windows for consumers to buy separately from the hardware. Nor showing any intent to do so. ARM Windows are only for OEMs offering ARM hardware, and it's even less likely Apple would license Windows for use in their ARM macs.
  • macOS' Intel emulation is only for 64-bit macOS apps. Third parties would need to come up with emulation software to run Intel Windows. Note that emulating/translating an entire operating system is much a larger scope than what Rosetta 2 is doing, which is just emulation/translation of user-space apps having a well-known API and kernel interface.
  • Current (Intel on Intel) virtualization done by Parallels and VMWare barely runs AAA games well. Would it be performant for emulation? Doubtful.
TL;DR: Windows on Mac is likely dead by the time Apple Silicon transition is complete.

Technically Apple is an OEM offering ARM hardware - so they could offer a Windows License. Practically you can download Windows ARM including an installer and obtain a license later...of course this would not be a supported solution by Microsoft at the moment.
And then, Microsofts built-in emulator currently only support 32 bit apps - this is rumored to be changed. However you most likely would lack a accelerated DirectX driver when running Windows on a Mac under Virtualization (same problem as Intel on Intel)
 
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Then you are in for a huge disappointment.
We have compiled FFmpeg for ARM and did run on the latest iPadPro. Encoding a 2h 4K movie to HEVC did take +2hours. On an Intel i7 (not the fastest) it took less than 20minutes.
The fastest ARM CPU is still way slower compared to a mediocre Intel.
Basically this means Apple silicon will be good for basic things as long it does not need heave pure CPU power. Ofcourse the Metal APIs will use the GPU too, still in general use it will be a lot slower.
What are your thoughts now that the M1 is out?
 
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Then you are in for a huge disappointment.
We have compiled FFmpeg for ARM and did run on the latest iPadPro. Encoding a 2h 4K movie to HEVC did take +2hours. On an Intel i7 (not the fastest) it took less than 20minutes.
The fastest ARM CPU is still way slower compared to a mediocre Intel.
Basically this means Apple silicon will be good for basic things as long it does not need heave pure CPU power. Ofcourse the Metal APIs will use the GPU too, still in general use it will be a lot slower.
Any updates on this?
Would it be possible to do an updated batch of benchmarks on this front?
I ask because of the latest new chips “obliterating all the numbers” but also because an iPad Pro can edit 6K+ raw footage in real time whereas desktops chug along.
Is FFmpeg strictly cpu or does it take advantage of whatever math coprocessors a chipset might have?

Nevertheless the results are disappointing yet completely opposite to what the general developers are portraying and what the leaked benchmarks are showing.
 
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