Video Shows Differences Between Mavericks and Mountain Lion Multiple Monitor Support

Unable to switch all the screen at the same time it too much for this guy because it messes up his multiple screens wallpaper.

How many of you would like to stretch an app windows onto multiple displays anyway? I guess Apple just made the changes to make it fit to the majority of the users.
 
For instance, application windows cannot be used across multiple monitors anymore -- windows can only be used on one monitor at a time.

Well, you can but to do that you need to switch off the option to have each screen a separate space (which makes fullscreen apps block out the other monitors). Hopefully they find a better implementation that allows both multiple FS apps and windows stretching over multiple monitors before release. Seems like it should be possible, it's a question if apple will listen to user feedback or be stubborn again.

Does this mean you cannot drag monitors between screens? Because then you would be able to span it between both... unless it were to have the app "change spaces" into the other screen. I wish he had showed how that worked

You can drag, but if a window spans multiple screens, only the part on one screen is visible, the other half is cut off.

2) How is splitting an app window across monitors helpful?

Showing more content in a single window. I know people who do it now for apps like Logic and Pro Tools.
 
They demonstrated that you can't have one window of an application span two monitors - that's OK for me, but what's critical is can you put individual windows from the same application on different monitors? For example, you're using XCode and you have some code on your laptop, and another code window on your external monitor? Or you have multiple browser windows on different monitors?

I'd guess that you could, since they can span multiple DESKTOPs already (not just multiple screens), but wanted to be sure. 'Cause if one App had to only reside on one monitor, that's not very useful.

You can.

I'm not concerned about the wallpaper bit, but not spreading apps across two screens is a bit of a challenge for some workflows. I would be curious to see how apps with floating toolbars, etc... reacted. If I can at least still throw my tools, pallets, etc.. on a separate screen then I'm not quite as concerned.

Apps can be on multiple screens but each window must be contained in one screen.
 
SO he doesn't like it in Mavericks because he can't see his pretty wallpaper on all 6 screens when he switches one of them? :rolleyes:

What a "nightmare"...

Ya, I thought that was hilarious as well. Also, who the heck wants to stretch an app across more than one monitor? Are you really going to use an app with a huge gap from the side frame from 2 monitors in the middle?
 
About being able to span apps between displays however, I get that entirely and that is a legitimate concern.

Is that real, though? He never shows anything but a single Safari window.

My question is, can you have different Adobe After Effects windows in different monitors? Like, is it just 'windows' that can't be spanned...or do they all stick together and it is, in fact, 'apps' that can't be spanned.

There's not enough information in the video to determine this. Anyone else know?
 
Is that real, though? He never shows anything but a single Safari window.

My question is, can you have different Adobe After Effects windows in different monitors? Like, is it just 'windows' that can't be spanned...or do they all stick together and it is, in fact, 'apps' that can't be spanned.

There's not enough information in the video to determine this. Anyone else know?

Just windows.
 
I've never found a reason to stretch the same app across different screens--it seems like a good idea sometimes (say you have a very wide spreadsheet), but it just doesn't work out very well in practice.

However, I don't see why Apple couldn't "fix" this if they wanted to. While I don't actually use it, I hope it doesn't stop me from dragging (part of) an application off-screen even in single-monitor usage, as that is something I do on occasion to save space when I only care about part of an app.

I assume the issue you're mentioning is this: what if you drag part of a regular application window onto a monitor that's currently displaying a full screen app? I don't think this problem is that difficult to solve: full screen should obviously take priority (as it currently does on any single monitor), so just hide the part of any application dragged onto that screen "beneath" it until the full screen app is closed or restored to a normal state. (EDIT: But the part on the other monitor should still behave normally, just as you'd expect.)

A good example of one app on two screens is Photoshop. Image Workplace on the center screen, pallets on the other. Both screens moved together when you switched Spaces.
 
For instance, application windows cannot be used across multiple monitors anymore -- windows can only be used on one monitor at a time.

Well, you can but to do that you need to switch off the option to have each screen a separate space (which makes fullscreen apps block out the other monitors). Hopefully they find a better implementation that allows both multiple FS apps and windows stretching over multiple monitors before release. Seems like it should be possible, it's a question if apple will listen to user feedback or be stubborn again.

Does this mean you cannot drag monitors between screens? Because then you would be able to span it between both... unless it were to have the app "change spaces" into the other screen. I wish he had showed how that worked

You can drag, but if a window spans multiple screens, only the part on one screen is visible, the other half is cut off.

2) How is splitting an app window across monitors helpful?

Showing more content in a single window. I know people who do it now for apps like Logic and Pro Tools. Probably not used that often, but it should still be an option.
 
Silly how much features and complexity not implementing a "maximize window" button takes....

"Full Screen Apps" idea and Spaces has been a mess since day 0, and now it gets worse.
 
Who told you that?

If you happened to have one of the MBP's that used nVidia's 8600M GT GPU, that was just a defective chip, period. It was used in Dell, HP, and other manufacturer's laptops and ALL of them had problems with dying off early.

Running dual displays wouldn't normally cause premature death of any GPU with the ability to run them.


I used multiple monitors with my old MBP and it eventually fried the GPU. I hope they're building them better these days. This looks like it'd be something I would actually use.
 
I used multiple monitors with my old MBP and it eventually fried the GPU. I hope they're building them better these days. This looks like it'd be something I would actually use.

Yes, if you close the lid of the MBP you can fry the entire mother board.

Read several threads about that and did that to mine.

Telltale sign is excessive fan activity.

Add to that not taking out the battery when on normal power, plus a hardcase shell and you make things nice and toasty from the bottom to the top.
 
Instead

I think having multiple monitors is great for stock traders but MORE
PEOPLE would prefer an overhaul of apple mail, improving copy paste.
Adding necessary features to address book
 
Thera are some many crazy options people come up with it's just impossible to appease everyone. Might as well stop trying by covering most widely used options.
 
However, I don't see why Apple couldn't "fix" this if they wanted to. While I don't actually use it, I hope it doesn't stop me from dragging (part of) an application off-screen even in single-monitor usage, as that is something I do on occasion to save space when I only care about part of an app.

The problem is full screen apps and how they are treated as their own space in Mission Control. As soon as you try to mix and match these behaviors everything stops making sense.

It's not easy to describe all the pitfalls with either approach until you sit down and use it. Apple has changed things to allow for a very desired use case - simultaneous full screen apps - at the expense of the ability to span a single space across multiple monitors.
 
Is that real, though? He never shows anything but a single Safari window.

My question is, can you have different Adobe After Effects windows in different monitors? Like, is it just 'windows' that can't be spanned...or do they all stick together and it is, in fact, 'apps' that can't be spanned.

There's not enough information in the video to determine this. Anyone else know?

Addiitionally, can you drag windows from one screen to another? Will they snap into one window if you say quit dragging the app?
 
Also, who the heck wants to stretch an app across more than one monitor?

Tons of people. If I can't have Adobe Premiere across both monitors I might as well throw my 2nd monitor away right now.

prem.jpg


But as I said earlier, this guy doesn't prove I can't do that. All he tries to do is drag a single window across. And I don't care about that at all.

Just windows.

Awesome. Thanks.

Then, yeah. I don't see what this guy's problem is. It does what it needs to do.
 
Flaws flaws flaws.... it seems to be a new trend at Apple ;)

But none the less, Maverick does seems promising to me! Can't wait to test it.
 
I've tried it with my two-monitor setup, and I like it a lot better than the old way. It was annoying when stuff spanned the screens for me, and the multiple menu bars are great.

Nobody should really need one window to span multiple screens. Still, there should be a button you can hold while dragging a window if you really want it to go across screens.
 
Great!

Then to me, this seems more like a feature than a limitation.

I hate when windows open on multi display systems so part of them are on one screen and the other part on the next screen. Like someone else here said, who wants to use a single window of an app with the big border right down the middle of it where two physical monitors sit, side-by-side?


You can.


Apps can be on multiple screens but each window must be contained in one screen.
 
I don't think there's anything wrong with what MrThaibox (the creator of this apparently controversial video) is pointing out. And yes, everyone, this version of Mac OS X is a Developer Preview. Plenty of time for developers and users to go to apple.com/feedback/ and give Apple the communication they need to make this OS release work better for everyone.

There could be the following settings in System Preferences:
Desktop and Screensaver
✔ Desktop Background spans all displays

Displays
✔ Application windows can use multiple monitors


We need to look at this video for what it is. Info to the masses and feedback for Apple. A Mac should be able flex to the user's needs. OS makers (i.e. Apple) can only see all use cases when they let a large user base test it.

Perhaps MrThaibox uses multiple monitors because it makes him more efficient at making a living. And what if a production studio uses this setup? I'm in no financial position to even buy ONE new monitor, but just because he made that investment in his workflow is no reason to start bashing him.
 
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