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I want to know something, does anyone hear actually see themselves walking around in some (like said above", geeky or nerdy goggle/glasses thing? It just doesn't seem likely for me.

I think they will be more home entertainment on the consumer side, and for something like paintball or amusement parks. Niche workplace apps.
 
Apple ~2012: We make the world's very best phones, tablets, and computers.
Apple ~2020: We make phones, tablets, watches, and virtual reality headsets. Oh, and cars.
 
Do you really think Apple would release something that looks like the picture? I'll never do that. I don't want to shave my head, and according to the picture that's what you have to do.
 
Gene's resemblance to his brother Herman is striking...

200_s.jpg
 
Amazon used a reality 3D type interface on their phone. A huge failure but showed some potential uses, the best being no additional external hardware. I could see something like this with the touch implementation, actually no touch. Interesting times we live in for sure.
 
People still listen to Gene Munster?

Lost all credibility when his hypothetical Apple TV set was 'delayed' again... And again... And again...
 
People still listen to Gene Munster?

Lost all credibility when his hypothetical Apple TV set was 'delayed' again... And again... And again...

So it's Munster's fault that Apple delayed then abandoned plans to manufacture a television set?
 
"Apple Watch"

"without requiring you to wear anything geeky"

I've seen plenty of Apple Watches in the wild. I've seen them split 50/50 on techies/non-techies. If I weren't always on the lookout for them, I wouldn't even notice that they were wearing anything but a watch.

So yeah. It doesn't require you to wear anything geeky.

If I were a person who wears watches, I would wear an Apple Watch.
 
With all the rumors centering around 2 years from now with OLED, VR, No home button, ranged wireless charging, etc, iPhone 8 is looking like a really good phone. XD
 
I think they will be more home entertainment on the consumer side, and for something like paintball or amusement parks. Niche workplace apps.
Ah, okay. I can see some fun paintball options.

I definitely can NOT.
However, just like the Hermes partnership & the wide variety of Watch options, I actually CAN imagine a point in the future where Tim comes out on stage and says: "we've decided to partner with both Black Flys Sunglasses & Prada Eyewear to provide over 10,000 distinct mix and match custom eyewear frames to support our new Apple Eyewear line. This magical new iOS accessory was built (unlike our competition) with privacy in mind. You will be able to view, create, & interact with mixed reality elements in a dynamic and secure manner that does not include support for surreptitious image capture."
If they made some premium glasses that look like some very nice sunglasses (like I am talking very nice, no obvious sign of it being tech related), I can see myself wearing it depending on the outfit and occasion (which is where I see there being a Sport, Apple Glass, and Edition version).
 
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I've seen plenty of Apple Watches in the wild. I've seen them split 50/50 on techies/non-techies. If I weren't always on the lookout for them, I wouldn't even notice that they were wearing anything but a watch.

So yeah. It doesn't require you to wear anything geeky.

If I were a person who wears watches, I would wear an Apple Watch.
It's still geek tech, it's just not marketed as such.
 
Well Apple has to be working on something but even this seems ambitious in my opinion. I'm skeptical of wearables in general but excited to see where it goes. Who knows maybe I'll be in line for the iWear (or whatever they call it).
 
Could I just have longer battery life first?






Piper Jaffray analyst Gene Munster believes Apple plans to put iOS at the center of several forthcoming augmented reality and VR innovations set to launch within the next two years.

In a research note obtained by AppleInsider, Munster claims a timeline of recent purchases and hires by the company suggests that iOS support for "mixed reality" applications could be set for launch as soon as 2018.

The analyst points to a LinkedIn search which reveals at least 141 Apple employees with a background in AR, although it should be noted that the same search returns 425 and 267 people with similar experience working at Microsoft and Google, respectively.

apple_patent_video_goggles.jpg

Of particular interest to Apple is the concept of "mixed reality" wearables, or advanced optics that use embedded cameras and sensors to blend holographic imagery with real-life objects, claims Munster.

Intellectual property gained via research and development projects as well as strategic acquisitions, such as Apple's purchase of 3D body sensing firm PrimeSense, are said to be behind the recent drive. The analyst goes on to suggest a natural progression in the personal technology market from smartphones to AR/VR and believes Apple is looking at VR as an iPhone peripheral, much like the Apple Watch. The prospect of Apple releasing hardware on this front in the near term is seen by Munster as unlikely, although by 2018 Apple may be ready to offer developers an official software framework for licensed third-party hardware solutions, similar to the company's MFi Program for iOS devices.

Munster has made questionable assertions in recent years, with predictions such as Apple's rumored television set having failed to materialize. Still, the note does follow a recent report by Financial Times claiming that Apple has built a "secret research unit" in which hundreds of employees are experimenting with AR and VR technologies. The team is said to be made up of, among others, experts plucked from Microsoft and live-action VR company Lytro.

Apple's interest in virtual reality has gained pace over the last few years, with the filing of multiple patents for VR-related products, like video goggles, motion-sensing 3D virtual interfaces for iOS devices, and 3D "hyper reality" displays. More recently, Apple has made a spate of AR/VR-related acquisitions, including Metaio, Faceshift, Emotient, and image-recognition app creators Flyby Media. Last month, the company hired Doug Bowman, said to be one of the leading VR experts in the United States.

Article Link: Virtual Reality Coming to iOS Within 2 Years, Claims Gene Munster
 
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