I was at the IFA show in Berlin yesterday and had a chance to briefly try out some of the current VR solutions.
Oculus Rift (development kit 2):
First I sat down for a Minecraft rollercoaster ride. I have to say, the experience was really impressive and made me gasp with wonder more than once. It's really quite something to be completely immersed in the Minecraft world, look around and see everything. And the wilder parts of the ride (loops, corkscrew) actually made me hold on to the safety bar. Later, I tried a different set that put me into various skydiving and rockclimbing situations. Also pretty impressive, but way more laggy, probably due to the higher resolution graphics.
Samsung Gear VR:
This was actually a Samsung smartphone in a casing that looked similar to Oculus Rift. Also real nature settings, and surprisingly a lot smoother and less laggy than the OR dev kit.
Sony Project Morpheus:
Played the "Playroom VR" demo. Image very detailed, close to zero lag, very smooth movements. I was surprised! The "game" was of course more of a tech demo, consisting of hitting objects with my head and dodging objects flying at me.
Overall, I was very impressed with the tech, but I have yet to see an actual game that would justify the purchase. Particularly all the Morpheus games Sony has shown so far are little more than "look, you can move your head" tech demos. However, if they actually manage to make a complete Minecraft game for VR, that would be a killer app and an instant purchase for me. To be completely immersed in that world and explore everything would be amazing. Sadly, Microsoft owns Minecraft now, so I don't see it happening on Morpheus. I can see other cool uses for the tech though, like concerts, football games, museum visits, city tours, etc.
Oculus Rift (development kit 2):
First I sat down for a Minecraft rollercoaster ride. I have to say, the experience was really impressive and made me gasp with wonder more than once. It's really quite something to be completely immersed in the Minecraft world, look around and see everything. And the wilder parts of the ride (loops, corkscrew) actually made me hold on to the safety bar. Later, I tried a different set that put me into various skydiving and rockclimbing situations. Also pretty impressive, but way more laggy, probably due to the higher resolution graphics.
Samsung Gear VR:
This was actually a Samsung smartphone in a casing that looked similar to Oculus Rift. Also real nature settings, and surprisingly a lot smoother and less laggy than the OR dev kit.
Sony Project Morpheus:
Played the "Playroom VR" demo. Image very detailed, close to zero lag, very smooth movements. I was surprised! The "game" was of course more of a tech demo, consisting of hitting objects with my head and dodging objects flying at me.
Overall, I was very impressed with the tech, but I have yet to see an actual game that would justify the purchase. Particularly all the Morpheus games Sony has shown so far are little more than "look, you can move your head" tech demos. However, if they actually manage to make a complete Minecraft game for VR, that would be a killer app and an instant purchase for me. To be completely immersed in that world and explore everything would be amazing. Sadly, Microsoft owns Minecraft now, so I don't see it happening on Morpheus. I can see other cool uses for the tech though, like concerts, football games, museum visits, city tours, etc.
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