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I firmly believe that Apple will not abandon the AVP. It’s evident that the glasses won’t match the power of the AVP. Everyone desires the power of the AVP in a glasses form, but the technology is simply not ready yet. If it were, Meta would have ceased production of its Quest headsets and simply integrated the power of the Quest 3/3S into their new Meta glasses. However, as you can see, the glasses are limited in their capabilities compared to the Quest 3. Until the glasses technology advances, there’s room for both products.
 
Summary of article:

We do not know anything. We should form an opinion based on the fact we don’t know anything.

They said exactly the same thing about the Mac. Then M chips appeared.

This is a nothingburger.
It’s essentially clickbait, and they’re aware that it will attract traffic because many users on this forum oppose the AVP due to its price.

At this point, it’s all speculation as to what Apple will do next.
 
It’s a tough one. I have one and have now listed it for sale.

Firstly it’s an insanely good device, it blows everyone’s mind who has used it. The pass through is the best I’ve had on a VR headset and the quality of the image is beautiful. Using it to extend your MacBook display is wonderful.

The downsides:
It’s insanely heavy, I’ve tried several straps and worked in it for 3-4 hours at time but that’s as much as I can take.

The passthrough as mentioned is great but I still found it could induce motion sickness, I play gran turismo in VR and don’t have this issue so it’s not like I have jelly legs.

The FOV is too narrow for such a large headset.

No profiles, this device costs a lot of money, the Apple TV has profiles, it’s massively annoying my wife can’t just pick it up and use it with her MacBook because it’s tied to my AppleID.

Ive just bought an XReal One Pro, it’s much cheaper, much lighter and the display it pretty good. The FOV on the screen extension is smaller and the picture quality nowhere near as good but I like that I can see the room around me and don’t have a camera pass through. It feels much less like you’re in a bubble. It’s tethered to the device but I don’t really care

I’m sure when Apple do release some AR glasses they’ll be incredible.

The Vision Pro is fabulous but i really would have been happier with a smaller, lighter device, without its own chip that could be powered by your phone, laptop, iPad etc
 
Since when it launched I was pretty sure it will flop. Apple might not show it, but it won’t sell better.

Apple again decided to please stock owners instead of device owners. And investors are obsessed with all things AI, “spatial”, “cyberpunk” etc. But the product was useless per-se.

What are the actual use cases, some very niche design projects and “spatial excel worksheets”? And the fact that you need to wear that thing on your head, it weights a lot, has nauseating PWM OLED displays to both eyes, doesn’t offer installation of macOS apps on it, only 2 hours battery life, like what the actual idea of this device. It is not even beta, it is a concept which escaped the design lab, like most kickstarter projects, not as if it was made by Apple.

And that’s without even mentioning the price. Is this a new status symbol? Rich people don’t need something to watch “spatial sunsets” on because they can do that straight from their yachts.

These news only reinforce my belief that Apple is done and living its final years. Market devaluation will happen as soon as competitors push with something game-changing
 
I’m not calling you a liar but where’s the source for ps and Xbox comment?
That seems fairly unbelievable or some weird comparison to me.

I do believe this tech has a future but apple should have gone for a mass market version and then a pro later. There needs to be a reason for devs to invest and that requires a large user base.
Actually, it sold even more than what I remembered : not only did they beat Xboxes and Playstation, but also Nintendo switches !

"While Xbox, PlayStation, and the Nintendo Switch are still doing well, they were all beat on Amazon in 2024, with the Meta Quest 3S taking the crown for the best-selling console for the year on the website. It's an impressive achievement for the virtual reality headset, especially since the Meta Quest 3S only launched in October."

 
Apple should realize that in the immediate future they aren’t making a profit off this. They should just take the loss and sell it cheaper and further its development to eventually make it cost effective and lighter. On top of that they need an app ecosystem (which can off set costs and make some $$$ which is what console manufacturers do) to cement them self’s in this market. But Apple is being greedy and needs to make profit now which is very short sighted and very well might end up screwing them down the line
 
Make it $1799 and youll 10x the sales, $999 and it will 100x.

Im an Apple fanboy and even I find $3499 hard to stomach. I did try the demo at the store twice and it was amazing, at the lower price points it would be a no brainer.

I am sure it doesnt contain more than $500-$700 worth of actual components.
I thought the cost of the components was nearer to $1500 - might come down if they buy more in bulk, but they're never going to be able to sell this for anything like $999. Even at $1799 they'd just about be breaking even...
 
Well, they do facilitate gaming by getting one or two developrrs to port games that already exist on their hardware that already exists. But they’re doing nothing to develop new games or new hardware specifically for gaming.

So Apple “do” do gaming, in that if you already have a Mac for other purposes, you can game on it, if you want to play a handful of games that were originally developed for other platforms.

So, if you play one big game a year, you can. If you want a bit of nostalgia and play resident evil 2, you can. Tomb Raider. It’s nice you can do this, if you Ned to scratch a gaming itch a handful of times a year.

But it’s not a gaming machine. If you priority is gaming, buying a Mac, or even anions device, is a bad decision.

When Apple talks about gaming and gamers, they don’t mean “gamer” on terms of what, say, LTT mean by “gamer”. Apple’s gamers are casual games on iPhones. The marketing term “game” and “gamer” is deliberately fuzzy.

If you have a Mac and are serious about gaming, buy a console and use your Mac for all the non-gaming computing you do.

Or build/buy a PC for games and slowly question why you need two computers as the mac sees less and less use over time, before eventually reverting to a single PC that does everything you need instead of the one that does some things better, but doesn't do everything...

Apple's ongoing gaming half measures is self inflicted harm I don't understand why they endure. They have a universal chip architecture across their whole lineup, from iPhone to Apple TV to Mac and VisionOS. They could make something truly special in a manner that Sony and Nintendo could never dream of, and just don't try.

It's especially dumb with the VisionPro. 3 things have been proven to move headsets: VR games, fitness, and low prices. Apple pursued none of those, and instead pursued productivity but immediately undercut that by not supporting MacOS apps and not developing native VisionOS productivity apps themselves; instead expecting devs to embrace yet another walled garden that Apple could passively siphon revenue from... I hope Valve actually does release deckard this year so Apple can learn what to actually prioritise in a headset.
 
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A great idea, but too expensive and likely didn't sell as well as they predicted in some regions.
 
Apple does not do gaming. Period. And Apple never changes direction, ever. Until they fail spectacularly at something (hello butterfly shitboard)

Stylus - Nobody wants a stylus. (Apple fans all agreed)
But now we have a Stylus (but its branded Apple Pencil)

There is no reason, and Apple won't do a touch screen Mac.
Wait a little while and we shall soon see the first touch screen Mac

And let's not forget that no one wants a GIANT ridiculous smartphones like Samsung offer, and the perfect size was the iPhone 5


So they never change direction eh ;)
 
Apple does not do gaming. Period. And Apple never changes direction, ever. Until they fail spectacularly at something (hello butterfly shitboard)
Gaming is just one use case among other things you could do with VR. I don't game at all with my Quest 3.
Also, while Steve Jobs notoriously didn't care about gaming, not so for the new Apple now. They are pushing stronger for it.
But they are also pushing for all the other different uses of VR including professional ones ( like having massive virtual monitors surrounding you, uses for architecture, design , etc..)
 
A £3,500 product that barely lasts on an external battery is not something that’s going to be hugely successful.

Glasses would be far more convenient.
 
Just before the arrival of the usual uninformed flock of comments about how "nobody wants a VR headset", remember that Meta sold more Quest 3 headsets last year at Christmas than Xbox's AND Playstations combined.

While VR headsets sales will never get to iPhone-like levels of popularity for now , who wouldn't want to achieve Xbox/Playstation level of sales ? The only thing that is killing the Vision is the insanely crazy price , and the weight.

I have a Quest 3, vastly inferior tech, but almost 8 times cheaper, and quite a bit lighter than the VP.

It's also made by MetaFacebook, one of the most horrible companies on the planet, and the Quest basically exists to harvest even more intimate and private personal data to sell it to the highest bidder. Just this fact makes me want Apple to persist in releasing the Vision Air faster so that I can get rid of the Quest.

The VR market shouldn't be a monopoly left to a surveillance company.
Oh my goodness
It doesn’t fundamentally matter if it’s by meta or not
The price point of the thing for the majority of individuals and it comes down to actual usage over time
 
Stylus - Nobody wants a stylus. (Apple fans all agreed)
But now we have a Stylus (but its branded Apple Pencil)

There is no reason, and Apple won't do a touch screen Mac.
Wait a little while and we shall soon see the first touch screen Mac

And let's not forget that no one wants a GIANT ridiculous smartphones like Samsung offer, and the perfect size was the iPhone 5


So they never change direction eh ;)
Implementations differ. Apple's application of the Pencil and Phablet were objectively superior. Their touch-screen Macs will provide features that actually solve consumer needs. So will the foldable.
 
i think these are 2 differents markets. The main factor of headsets is the complete immersion into another reality, and a vastly bigger field of vision . Glasses to Headsets are more like an AppleWatch compared to an iPad . More focused, smaller snippets of virtual reality.
I don't think so at all. Sufficiently advanced glasses can function as well as or better than a full headset. And they are significantly more comfortable.

If you want blackout immersion from glasses you can just put on some sort of dark hood while you wear them.
 
I firmly believe that Apple will not abandon the AVP. It’s evident that the glasses won’t match the power of the AVP. Everyone desires the power of the AVP in a glasses form, but the technology is simply not ready yet. If it were, Meta would have ceased production of its Quest headsets and simply integrated the power of the Quest 3/3S into their new Meta glasses. However, as you can see, the glasses are limited in their capabilities compared to the Quest 3. Until the glasses technology advances, there’s room for both products.
It depends on what you mean abandon the
AVP because software wise then no it won’t get abandoned anytime soon but hardware wise then yes but it will more likely get slowly discontinued meaning it will go longer without getting any hardware refresh
 
we all agree that its biggest problem is the price, right?
If it wasn’t a fortune, it could have sold in huge numbers.

Aside from the price, it should have been developed to also work with PCs and Windows and then the PC gaming market, that would have brought a lot more sales and with Apple's usually superior quality might have been a trouble for the VR headset makers.

In any case, the article will generate controversy and clicks.

Apple does not do gaming. Period.

Except for this one: https://apps.apple.com/us/app/texas-holdem/id284602850
 
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Or build/buy a PC for games and slowly question why you need two computers as the mac sees less and less use over time, before eventually reverting to a single PC that does everything you need instead of the one that does some things better, but doesn't do everything...

Apple's ongoing gaming half measures is self inflicted harm I don't understand why they endure. They have a universal chip architecture across their whole lineup, from iPhone to Apple TV to Mac and VisionOS. They could make something truly special in a manner that Sony and Nintendo could never dream of, and just don't try.

It's especially dumb with the VisionPro. 3 things have been proven to move headsets: VR games, fitness, and low prices. Apple pursued none of those, and instead pursued productivity but immediately undercut that by not supporting MacOS apps and not developing native VisionOS productivity apps themselves; instead expecting devs to embrace yet another walled garden that Apple could passively siphon revenue from... I hope Valve actually does release deckard this year so Apple can learn what to actually prioritise in a headset.
But that’s not the case for me, and honestly that’s not the case for a hell of a lot of Mac users.

It gets a lot of attention, because there’s a lot of money at play in the gaming sektory, but gaming is NOT the be all and end all when prioritizing what is the priority when buying a new machine.

I wouldn’t switch to Windows for all my computing needs because I wanted to game. Because I use by completed for work fr more than I do for games. Because that’s how life works. I work to live, plying gmea doesn’t pay the bills, work does.

Business users and enterprises do not choose the machines they deploy based on their gaming potential.
 
I cannot believe so many people are taking this article seriously.
So…um… in 2024 Apple completely paused all development on a second generation AVP… but the FCC within the last two weeks revealed the existence of a second generation AVP likely to be released by the end of the year? OK, so they didn’t cancel it last year.
And work on the more affordable Apple vision Air (which was always expected to release in 2027 or later) was paused, but it’s still likely it might release in 2027 after the glasses? Huh?

The easiest answer is probably the most likely, which is that apple is *both* working on glasses for 2027 and new headsets for 2027, but is unclear how dramatic of a change they will be.
either way, no matter what the product is it will likely be visionOS powering it.
 
this photo (and the video where this guy is in), is where i think apple went astray.
no one in the current world could a person, wearing an extraterrestrial non-see through lens goggle, ever be thought to actually be participating in the event. he is a voyeur.
there is a world where spatial computing might have a future. maybe 15 years from now.
apple should have outrightly stated that it was not launching a product. it was providing devices capabie of showing what a future product might look like. there is a special place in Dante's Inferno for companies that deceive its customers like this.
apple was just throwing marketing spaghetti up to the ceiling and seeing what would stick.
a Product without Vision.

vision-pro-video-recording.jpg
 
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I’m not calling you a liar but where’s the source for ps and Xbox comment?
That seems fairly unbelievable or some weird comparison to me.

I do believe this tech has a future but apple should have gone for a mass market version and then a pro later. There needs to be a reason for devs to invest and that requires a large user base.

The Xbox and PS5 are now 5 years old, everyone that wanted one already has one, the Xbox sales in particular are abysmal, but I also would like to see the Quest numbers.
 
A great idea, but too expensive and likely didn't sell as well as they predicted in some regions.

In this way, it’s like a Nextcube - essentially a proof on concept.

The nextcube led to the next supergeneration of Macs, which were successful.

It remainder to be seen if the „Vision project” wił be successful, Apple are shiftung resourses to glasses, now, but I see that’s a part of Vision, not an adandonment of that.

It’s a if that, when Apple focuses on advancing MacBooks, they are abandoning Mac desktops, but when they advance desktops ( studio, the new Mac minis), they are abandoning laptops. That’s really not how it works. They move development teams for one focus to another, as and when they feel one area needs more focus, and another is at a point where it needs less focus FOR A PERIOD OF TIME, and then they move developers and resource again, to what now needs more focus and resources.

Ten years from now we’ll have a sense of whether Vision (AR and VR ) has been a success for Apple. Judging a whole line on it’s first gen iteration is gaming an opiniom with very littoe information.

If you buy a first gen product, that’s great, but you’re buying with the knowledge that the first gen product will be superseded and replaced..
 
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I remain convinced that spatial computing will eventually become a thing, but as it stands, the Vision Pro is a cool, novel technology looking for a key use case, and I don't think there's any clear timeline for how and when this will resolve.
 
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