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I dont get it. Before the Vision Pro came out, the rumours were that Apple would jump straight to AR glasses while their competitors spent time on VR.

Between AI and now this, I get that Apple is never first, but this is different. How is Apple always caught focusing on the wrong thing?
Because as a company they aren’t first they wait to see what the competition brings out & if that’s successful then implement it and
Because they are behind the competition on AI they aren’t first struggling to catch up
With headsets & glasses it will be the same & that’s what your seeing regarding the vision pro
 
This is very clickbaity. You're combining Gurman's report and a stale 1 year old Information report that has since been called into question by Kuo's report this year that Vision Pro 2 was on schedule for 2028 based on supply chain allocations, and reports of the new R2 silicon being ready for testing in 2026.

People have to remember that leaks and rumors are dropped for a variety of reasons, but often it is internal competing teams with their own agendas (get more resources for their pet projects).

We're falling for headline brainrot here. Some teams potentially were reassigned to accelerate the glasses product. Why? Could be lots of reasons. The main Vision Air competitor was going to be Meta's Puffin in late 2026. Perhaps Puffin isn't going to be that great and they're betting the Vision Pro will continue to have enough legs through 2028. Perhaps goggles in general will remain enthusiast devices for the forseeable future (this is likely).

Also perhaps Apple is responding to the mainstream reaction to displayless AI glasses which has been a bit of a surprise (Ray Ban Stories, the 1st iteration, bombed, the 2nd generation did really well.) Getting AI glasses to market in 2026 will be a priority.

It also also could be that they had a breakthrough on their own waveguides / glasses technology and want to get it to market because they see Meta's Ray Ban Display product as being very weak, and they could get the jump on it in time for 2027 when Meta releases the next iteration (likely to be binocular waveguides rather than monocular).

It will take time to figure this out, but the broader point is that VisionOS and Spatial computing is here to stay, in a variety of form factors.
 
Best way they can catch up is to release AI glasses at a mass market price. Also none of this.. we’ll start with audio and the cameras only and then move onto screens in the lens five years later or something. No we need AR screens in glasses within the next two years otherwise they may as well sit this one out.
 
This is very clickbaity. You're combining Gurman's report and a stale 1 year old Information report that has since been called into question by Kuo's report this year that Vision Pro 2 was on schedule for 2028 based on supply chain allocations, and reports of the new R2 silicon being ready for testing in 2026.

People have to remember that leaks and rumors are dropped for a variety of reasons, but often it is internal competing teams with their own agendas (get more resources for their pet projects).

We're falling for headline brainrot here. Some teams potentially were reassigned to accelerate the glasses product. Why? Could be lots of reasons. The main Vision Air competitor was going to be Meta's Puffin in late 2026. Perhaps Puffin isn't going to be that great and they're betting the Vision Pro will continue to have enough legs through 2028. Perhaps goggles in general will remain enthusiast devices for the forseeable future (this is likely).

Also perhaps Apple is responding to the mainstream reaction to displayless AI glasses which has been a bit of a surprise (Ray Ban Stories, the 1st iteration, bombed, the 2nd generation did really well.) Getting AI glasses to market in 2026 will be a priority.

It also also could be that they had a breakthrough on their own waveguides / glasses technology and want to get it to market because they see Meta's Ray Ban Display product as being very weak, and they could get the jump on it in time for 2027 when Meta releases the next iteration (likely to be binocular waveguides rather than monocular).

It will take time to figure this out, but the broader point is that VisionOS and Spatial computing is here to stay, in a variety of form factors.

What actual data are you using beyond rumors, leaks and speculation to refute what the article is saying?

I mean .. that's all any of us can do here, right?

It means something that these stories are popping up.

the broader point is that VisionOS and Spatial computing is here to stay, in a variety of form factors.

That is in no way whatsoever a given.
 
Oh really?
So you're point in trying to prove its usefulness is a very narrow usage case, that in one case requires brain implants - You're sort of proving my point that its not a product for consumers and for the general public, its largely a solution in search of a problem.
 
Curious, what areas you find the Mac limiting?
1. Somewhere along the line I discovered gaming worked well for me as a distraction from work. Even better when I got to play online with friends. Waiting for a couple of years for a Mac version of the games I liked to play with friends was not really an option. I actually owned MacPros back then and I started using bootcamp to play the latest with friends. That approach ran out of steam after a bit.

2. I developed software for a living and it was nice to work at home from time to time. But Macs being what they were in terms of overall market share meant the odds of an employer’s need for software development on Mac were slim at best. I needed to have the same tools, operating systems, etc.
 
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I'm looking forward to someday using a (perhaps future) AVP letting me explore (as if I were there) 20,000+ year old cave paintings in Lascaux, France. Or perhaps wandering around the Louvre.

The possibilities are endless for those who are curious and have a healthy imagination.
 
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This would be very sad if true. The Apple Car could have also been exciting. First time wearing the vision I felt it was the future. Just because v1 didn’t have all the kinks worked out doesn’t mean it never would. Just because people wanted to see where it goes doesn’t mean it was a dead end… Apple is really afraid of innovating, aren’t they? Tim Incremental I guess…
 
1. Somewhere along the line I discovered gaming worked well for me as a distraction from work. Even better when I got to play online with friends. Waiting for a couple of years for a Mac version of the games I liked to play with friends was not really an option. I actually owned MacPros back then and I started using bootcamp to play the latest with friends. That approach ran out of steam after a bit.

2. I developed software for a living and it was nice to work at home from time to time. But Macs being what they were in terms of overall market share meant the odds of an employer’s need for software development on Mac were slim at best. I needed to have the same tools, operating systems, etc.
Thanks. I definitely get the gaming angle. With respect to software development, I think the Mac platform has come a long way. Even Visual Studio is available on the Mac now. I'm not in software development but the majority of developers I know use Macs.
 
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I wanted glasses more but understood it would take time to miniaturize the tech. I thought that was the point of the Vision Pro? Start big and work your way down. I think the early iPad started out as a chonky Mac. The difference is they figured that out before launch and got the price down and it was fantastic. The VP has an insane price and is really chonky. They should’ve started with a standard model without the external display, lightweight plastic, little bit lower pixel density and make it $1299.

It’s kinda sad that it’s basically dead. I wanted to see where they take it, especially for a cheaper model. I’d be fine with a stripped down version without a brain that I can just plug into my iPhone to watch movies when traveling or plug into my Mac to use as a giant display anywhere in my house or when traveling.

It really feels like Apple is slipping behind in many aspects, from AI to this to lack of a foldable iPhone. Hopefully two of those will be resolved next year. I’m still hopeful, though. They absolutely kill it with wireless earbuds, tablets, and especially computers. Nothing touches the combined performance, battery life and OS of a Mac.
 
The M5 Vision Pro

Apple is about to debut its M5 family of chips, but today's Vision Pro still uses an M2 chip from 2022.

Apple is believed to have taken the decision to simply refresh the existing hardware with the M5 chip, potentially a second-generation coprocessor "R2" chip, and a new "Dual Knit" headband. This would enable it to keep the existing device up to date for a few more years, while making use of the stockpile of components left over from the first-generation model. This device is expected to launch in the next few weeks, even being leaked by FCC filings.

What Next?

The M5 Vision Pro should offer a reasonable update for users who like the device or potential customers who haven't yet tried it, but it is still unlikely to enjoy mass appeal or a radically different experience. The device is likely to support the headset product line for a period of time, but it will eventually become an outdated model if Apple offers no successors.

The 'doom and gloom' thread headline is way overblown.

why would Apple be intensely limited on successors if they have already done a M5/R2 update? In 2/3 years they could just about as easily do a. M7/R3 ( or M7/R2 ) update. Apple has not primarily sold this as a "gaming" device. They have gone out of their way to day it isn't a generic gaming focused "VR" device.

Pretty good chance that the M5 and R2 could be run at very similar performance as the M2/R1 but with substantively lower power consumption. Not eyepopping , radically lower, but lower enough to substantially improve the battery time.

Second, thing Apple can do is promote the dual band headband as being the default. There is dramatically better weight balance if don't use a single band. However, the initial rollout primarily promoted that appoach. Change it to something better and the results follow.

Third, while the VP can use a gesture based interface, every radically major improvements that the glasses (with no display) require could improve the VP experience also. That isn't a huge hardware or superficial change, that is a very substantive software change ( which probably would run even better on M5 or a future M7,8,9 also ).


If Apple's initial foray into glasses is without a display, then it is almost certain there will be dramatic moaning and groaning about not having a 'monocular' display model to compete with Meta RB Display. In trun, Get that out the door ( honestly that is likely not going to b e priced anywhere near the Meta offering either ). and it would be time for the limited design resources to loop back to Vision Pro.


Finally if Apple has a better handle about what the demand is going to be for Vision Pro , then it is going to be far more easier not end up with execess inventory lying around for long periods of time. The rumored estimates of 'million (or more)' were always fantasy. Maybe someone was smoking that much drugs prior to the launch , but the price tag and estimates never really matched one another at all.

The $6K Mac Pro doenn't rack up millions of units sales per year, but that isn't a inventory problem because the unit volume expectations are grounded in reality of the long time after 2019 at those price levels ( and unit sales of 2013 and previous models in the > $6K range ).
.

For now, visionOS 26 and the upcoming M5 refresh show that Apple is still committed to mixed reality headsets, but where the product line goes further in the future amid a sudden pivot to smart glasses and artificial intelligence is anyone's guess.

Apple Intelligence still aren't working extremely well in a year the glasses will likely slide more. ( similar to how Vision Pro kept sliding in the rumors. )

[. A. mini or 'micro'. R2 could help the glasses pre-process the imagery coming out of the 1 or 2 cameras on the glasses. (the number of cameras being fed into the 'R' chip would be substantively smaller , so probably can make the package much smaller for the classes. Would also lower power and costs, but would be doing some R&D cost sharing across a higher volume product line up). There may be some chip subsystem coupling here with moving the VP onto R2 iteration. I would be surprised if the glasses and VP are 100% decoupled hardware wise. ( some compute will be funneled back to the phone, but suspect Apple will put some twist on device work done that enables some better fast, efficient interface interaction on the device itself. ]
 
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Hard to believe Apple would develop such a high profile product and drop it completely due to slight competitive pressure. Glasses are immensely useful, in particular, for people that want to record video of their personal action, like kitchen workers or other workers, but it seems Vision Pro would be more useful to more people as a media consumption device.
That assumes people want to consume media by strapping goggles to their head. Sorry, that's a no for me. Smartglasses make more sense and complement the various other options I already have for consuming content. Even if the AVP were $1000, I don't want to walk around with that headgear on and would rather get the Meta Ray Ban Display today.

Apple leadership is finally starting to realize that Steve's Reality Distortion Field wore off a long time ago and the populace is too tech savvy to fall for Apple's antics.
 
I'd like to see Apple make a headset the size of the Bigscreen Beyond, since it's much much smaller and lighter than the AVP but achieves some of the same experience, and maintains the "immersion" of a full seal around the eyes, but to be a proper replacement for the AVP, it would need cameras and its own processor, which the Beyond doesn't have. Apparently Apple decided not to make such a device, maybe because even goggles are somewhat clumsy, and that's why they're now focusing on glasses.
 
The posts about how "this can't be true" and then multiple paragraphs of 4D chess that explain what Apple is really doing with Vision Pro and how it's "totally not dead" and all of this is completely wrong.

Pretty amazing stuff.

1760214941153.gif
 
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It’s kinda sad that it’s basically dead. I wanted to see where they take it, especially for a cheaper model. I’d be fine with a stripped down version without a brain that I can just plug into my iPhone to watch movies when traveling or plug into my Mac to use as a giant display anywhere in my house or when traveling.

I wouldn't jump to that conclusion based on speculation and rumors. I'm very much looking forward to the next generation. No doubt Apple is too. Though there's some overlap, AVP and Glasses serve two different markets.
 
The Vision Pro is a whole operating system. Meta glasses is more just a nice notification system, a bit like watch OS. When comparing Apple Watch OS to Mac OS, watch os is limited based on its size and limited ability to interact. I think meta style glasses can at maximum have the impact Apple Watch has, but it’s a whole different thing to an actual OS

. I remember when OS X came out and you could barely do anything with it compared to OS 9. It was just a good looking OS that you wanted to use because it’s pretty but it took a long time to make it a useful and productive system beyond a great tech demo. Vision OS is similar. So I expect this OS to iterate over the next 10-15 yrs and be the basis of any visual computing going forward. Vision Pro, just like MacBooks and all Apple hardware is just a way to express their OS’s.

So if people really think Apple would spend billions and years on a next level OS and drop the whole thing because of 1 hardware iteration (that they know is insanely expensive) then they are kind of crazy. Dropping a “speaker” or a charging mat is one thing, dropping an OS.. Apple doesn’t do things like that ever.

My advice is not to think about Vision Pro hardware and to always think about the OS and the experience and how that can grow with newer hardware. I bought it because I’m always interested in the future, I’m an enthusiast, it’s an enthusiasts product not a mass market one. It’s priced as such. It will have the same life as all expensive enthusiast products. Have faith!
 
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I hope they revive work on the Vision Air. Or an ancillary "viewing" device powered by my iPhone or Mac. Either would fix the price + weight problems.
 
I still don't see why tech companies are so certain that something you wear on your face is the future of tech. I'd be surprised if this whole wearable thing ever became a thing.

It's a classic vendor-push approach. Meta wants to own the next big platform and have thrown $80 billion at it.

Apple saw the potential in head wearables but is tackling real use cases (immersion! productivity! spatial photos & video!) rather than just talking to AI and taking 2D videos.
 
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