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I would put money on the keyboard showing up in immersive environments as well, either as a small mixed reality cutout of your immediate desk area, or as a rendered 3D model if it detects an Apple keyboard. Meta's Horizon Workrooms puts a mixed reality cutout for the desk surface so you can see the keyboard, but otherwise keeps you in the virtual world. They also render certain keyboards (and whole laptops) in full 3D and show your hands on them as an alternate way of doing this.

I think this will work by dialing back on the reality dial so that you can see your keyboard and mouse at the bottom of your vision. If you need to see your keyboard you dial reality back in enough to type.
 
I'd be pretty skeptical a/b the reviewers who are giving off their initial impressions of the Apple Vision Pro headset. These news outlets seem to be cherry picked 'pro Apple stan's' who are probably giving praise and softball criticisms over the headset just be in Apple's good graces or to get on Apple's good side so they keep getting invited to Apple's key notes and press events. I'm sure those news outlets would have a meltdown or their day would be ruined if they got kicked out of Apple's fan club, lol. Plus, the preorders for Apple's headset were underperforming expectations so any good press Apple cling to from their overpriced glorified AR goggles won't make difference towards consumer sentiment which is saying the quiet part out loud.
 
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