In computing, a benchmark is the act of running a computer program, a set of programs, or other operations, in order to assess the relative performance of an object, normally by running a number of standard tests and trials against it.
If they are useless why there are so many of them ? Why in any hardware test people uses (useless) benchmarks to have an overall idea of its performance ?
Ähem, unlike in the Mac world, the Windows world already has several applications that have been ported to 64-Bit. Photoshop CS4 being the most famous one.
And Far Cry and Crysis also come as fully optimized 64-Bit versions with a more detailed game world than their 32-Bit clients.
Sure, most of the stuff out there is still in the 32-Bit world. But that doesn't change the fact that the 64-Bit versions of Windows run much better than the 32-Bit editions and that more and more software currently is being ported to 64-Bit.
And the good news is that Vista users are licensed to use either version; the same license key is valid for both the 32-Bit and the 64-Bit edition, no matter whether you purchased the expensive retail or the cheaper OEM/SystemBuilder version. If you do not have the installation medium, it can be ordered for a small handling fee from the Microsoft website. I 'only' had a 32-Bit Systembuilder version of Vista Ultimate Edition and could order the 64-Bit DVD from Microsoft for 24 Euros including tax and shipping.
As a matter of fact, you can download 120 days trials of everything that sails under the Microsoft BackOffice flag - which means Windows Server, SQL Server, Sharepoint Portal Server and the like.
Crysis is both 32 and 64 bit. There are two executables.
I believe that Far Cry 2 also has a 64-bit version. If you
knew anything about the gaming scene, you'd know there
is quite some movement to 64-bit now and the games
will come that support that.