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Apple maybe conservative when it means money, history show us how pragmatic is apple abut tech adoption:

Apple Was Iconic First Adopter for:
Thunderbolt
IBM's PowerPC cpus
CD-Rom
Floppy

to name few, digging a bit should show more First Adopter from Apple.​
I think you need to dig a bit to justify most of these claims.

  • T-Bolt - for sure, since most other companies make workstations with internal expansion that make T-Bolt irrelevant.
  • PowerPC - agree. Since Apple was the only company to adopt PowerPC for consumer use, that makes them the first. (And note that many of Apple's PowerPC systems had Motorola CPUs, not IBM.)
  • CD-ROM - I think that you'll find systems with CD-ROMs before Mac even existed.
  • Floppy - see "CD-ROM"
You should look up the failure called Operton as well.
 
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T-Bolt - for sure, since most other companies make workstations with internal expansion that make T-Bolt irrelevant.
Most other companies make laptops. Thunderbolt first appeared on a laptop, IIRC.
Apple was a very early adopter of WiFi (Airport) and firewire (of course, since they invented it).
 
  • CD-ROM - I think that you'll find systems with CD-ROMs before Mac even existed.
  • Floppy - see "CD-ROM"
Its a bit blur, but most media records The First Mainstream PC equipped with Data CD-Rom was the Macintosh II in 1992, later the CD-RW appear on datacenters as Expensive Backup Media, then the CD-Rom appear on PCs, much later the CD-RW appear on PC.
The First PC with Floppy disk (3.5" floppy, not 5.1/4 those where named Flexible Disks) was the Original Macintosh.
 
Its a bit blur, but most media records The First Mainstream PC equipped with Data CD-Rom was the Macintosh IIvx in 1992.
Funny, then, that Microsoft began publishing software on CDROM in late 1987.

The First PC with Floppy disk (3.5" floppy, not 5.1/4 those where named Flexible Disks) was the Original Macintosh.
Wikipedia talks about 5 1/4 and 8 in floppies...
Floppy disks, initially as 8-inch (200 mm) media[1] and later in 5¼-inch (133 mm) and 3½-inch (90 mm) sizes, were a ubiquitous form of data storage and exchange from the mid-1970s into the first years of the 21st century.

https://en.wikipedia.org/wiki/Floppy_disk

floppy.jpg
 
OK, Apple then was the Early Adopter of the Diskette ...
Changing names (floppy -> diskette) rather than admitting that you are wrong?

The 3.5" diskette with flexible media in a hard shell came out in 1983/1984. Macintosh came out in 1984 with 3.5" diskettes with an incompatible format (gee, Apple shipping proprietary hardware, who would have guessed).

By 1986 the 1.44 MB standard "HD" disks were the norm.
 
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The point was that Apple have been first or very early adopters of several technologies. If the 3.5" floppy is incompatible with previous ones, this was a new technology.
 
The point was that Apple have been first or very early adopters of several technologies. If the 3.5" floppy is incompatible with previous ones, this was a new technology.
The difference this time around is that, all those time where Apple was "courageous" (sorry) enough to be a pioneer adopter, those were mostly limited to peripherals and external I/O, or at most a sub-system level. Today's the Mac Pro's challenge is to become as powerful as the average competitor, which requires the main system itself being flexible. There is currently no available 3rd party technology that solve problems that PCIe cannot in a functional manner which Apple can "early adopt" with. The notion that Apple even needs to innovate on a machine like this is falsely founded, having modules being housed externally is creating problems that didn't need to be solved in the first place, at least concerning the user.
 
#47 - The Imac Pro is flying off the shelves like hotcakes!

*measured drawl*

"We're thrilled with the response to iMac Pro."

I imagine it will get talked about if they're talking about the Mac Pro, because they're going to be differentiating use cases.
 
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^^^ Or even justifying/pushing anyone looking for a true Mac Pro to just go to the iMac Pro.

Really wish they’d put something out-my thunderbolt ports are fried on my MacBook Pro-if there is no Mac Pro I don’t have any reason to get another MacBook Pro, remain in the ecosystem.
 
^^^ Or even justifying/pushing anyone looking for a true Mac Pro to just go to the iMac Pro.

They aren't going to downplay the iMac Pro capabilities.

https://9to5mac.com/2018/03/14/apple-imac-pro-short-films/
( which points to https://www.apple.com/imac-pro/films/ )

I don't see the differentiation as a WWDC topic. I think it is going to be nuanced. Also for developers which one compiles the typical developer Swift/Objective C /etc. application faster probably won't be that big of a difference.
 
They aren't going to downplay the iMac Pro capabilities.

https://9to5mac.com/2018/03/14/apple-imac-pro-short-films/
( which points to https://www.apple.com/imac-pro/films/ )

I don't see the differentiation as a WWDC topic. I think it is going to be nuanced. Also for developers which one compiles the typical developer Swift/Objective C /etc. application faster probably won't be that big of a difference.
"Additional equipment used for final render of some sequences". That maybe true for other brands of workstation either way but this underlines the issue.

I don't doubt some segments of creative pros do find the iMac Pro an attractive solution, but it should be obvious that its the upper end or the other not as artistic roles that are demanding more than that. it will be interesting to see how Apple addresses this, a modular MP that differentiates from the iMac Pro in form factor should also differentiates its targeted use cases.

On a related note, the Wacom Intuos tablet appeared a few times in the behind the scenes videos, immediately a question came to mind as to why the iPad Pro isn't used in place, if Apple were concerned about cohesiveness and collaboration of its products within the ecosystem.
 
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"Additional equipment used for final render of some sequences". That maybe true for other brands of workstation either way but this underlines the issue.

if that is "pushed to render farm" then not particularly. If that is the normal workflow at these places of work then pushing the longer term 'grunt' to the server room is just part of the normal process.

If they had to dangle some Nvidia card in an eGPU ( as used in some of the iMac Pro demos Apple did last Fall) then that is a potential differentiator.

. it will be interesting to see how Apple addresses this, a modular MP that differentiates from the iMac Pro in form factor should also differentiates its targeted use cases.

some of these may be the form of the solution and not necessarily a different functional use case. If instead of an eGPU box for an Nvidia compute card, the card was placed inside of the Mac Pro, that is really more so form, not function. (and difference in overall system cost).


On a related note, the Wacom Intuos tablet appeared a few times in the behind the scenes videos, immediately a question came to mind as to why the iPad Pro isn't used in place, if Apple were concerned about cohesiveness and collaboration of its products within the ecosystem.

Apple didn't do these. They asked this companies to drop an iMac Pro into their flow. If they normally using Wacom then they'll use Wacom (and Intuous Pro L is bigger; larger surface). I don't think anyone went out of their way to use Motion or FCPX either. And that wouldn't help with the narrative that the Mac Pro (iMac Pro) are only good for Apple software either.
 
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if that is "pushed to render farm" then not particularly. If that is the normal workflow at these places of work then pushing the longer term 'grunt' to the server room is just part of the normal process.

If they had to dangle some Nvidia card in an eGPU ( as used in some of the iMac Pro demos Apple did last Fall) then that is a potential differentiator.
If the iMac Pro intend is to be geared towards frontend artists, then its specs are chosen quite on point I do agree. A typical graphics team like the video examples most likely have other studio folks to handle the grunt, if not outsourced. So in that light the videos are delivering a pretty precise message to its targeted audience rather well.

some of these may be the form of the solution and not necessarily a different functional use case. If instead of an eGPU box for an Nvidia compute card, the card was placed inside of the Mac Pro, that is really more so form, not function. (and difference in overall system cost).
I guess I see a use case not just in the GUI interfacing end where it only matters when you sit there and do stuff with it, but also in consideration of how the machine(s) are configured initially and probably retooled down the road. An independent freelancer or even a small team studio is more likely to find value in having flexible box than an enterprise in-house department for instance. Therefore it isn't about form and functions of different Macs being mutually exclusive, but that the forms largely dictates the potential configurations of functions that the Mac can have.

Apple didn't do these. They asked this companies to drop an iMac Pro into their flow. If they normally using Wacom then they'll use Wacom. I don't think anyone went out of their way to use Motion or FCPX either. And that wouldn't help with the narrative that the Mac Pro (iMac Pro) are only good for Apple software either.
I guess I was over-simplyfing in my reply, I wasn't critiquing the video scenario in particular but that those Wacom scenes reminds me something else. As we own both a Wacom Intuos Pro and an iPad Pro with stylus for our tasks so I was complaining about another lacking aspect in the Apple ecosystem regardless of the Mac Pro situation:

Back last year just a few days before the 2016 MacWorld event where the touchbar MBP were announced, Microsoft had the balls to host their own launch event for the Surface Studio, which was immediately compared to the iMacs since they shared obvious similar forms. One major advantage it has over the iMac was of course the touch screen, which also doubles as a precision stylus digitizer, and they whole event and promotional material all spoke directly to creative professionals. This product begs the question that Apple, despite having a headstart on multi-touch, goodwill in laptop trackpad quality, high regards to a screen based stylus tablet in the iPad Pro, they didn't try to cohesively marry these qualities into a desktop product, or even attempt to make them collaborate better. If I draw something on the iPad Pro, I need to save and export it and AirDrop it to a Mac for further processing, no less hassling than coming from a Windows PC. It takes some 3rd party vender like Astropad to do it via software and there is no API to base these on.

So back to the topic, as a creative professional, I would like to see some more edge in cohesiveness in the Mac lineup, otherwise it is increasingly difficult to justify being stuck in the ecosystem. The iMac Pro was more or less a kneejerk response to the stagnated state/upgrade path of the tcMP, instead of bringing any new approach it just vertically provides more performance .
 
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If the iMac Pro intend is to be geared towards frontend artists, then its specs are chosen quite on point I do agree. A typical graphics team like the video examples most likely have other studio folks to handle the grunt, if not outsourced. So in that light the videos are delivering a pretty precise message to its targeted audience rather well.


I guess I see a use case not just in the GUI interfacing end where it only matters when you sit there and do stuff with it, but also in consideration of how the machine(s) are configured initially and probably retooled down the road. An independent freelancer or even a small team studio is more likely to find value in having flexible box than an enterprise in-house department for instance. Therefore it isn't about form and functions of different Macs being mutually exclusive, but that the forms largely dictates the potential configurations of functions that the Mac can have.


I guess I was over-simplyfing in my reply, I wasn't critiquing the video scenario in particular but that those Wacom scenes reminds me something else. As we own both a Wacom Intuos Pro and an iPad Pro with stylus for our tasks so I was complaining about another lacking aspect in the Apple ecosystem regardless of the Mac Pro situation:

Back last year just a few days before the 2016 MacWorld event where the touchbar MBP were announced, Microsoft had the balls to host their own launch event for the Surface Studio, which was immediately compared to the iMacs since they shared obvious similar forms. One major advantage it has over the iMac was of course the touch screen, which also doubles as a precision stylus digitizer, and they whole event and promotional material all spoke directly to creative professionals. This product begs the question that Apple, despite having a headstart on multi-touch, goodwill in laptop trackpad quality, high regards to a screen based stylus tablet in the iPad Pro, they didn't try to cohesively marry these qualities into a desktop product, or even attempt to make them collaborate better. If I draw something on the iPad Pro, I need to save and export it and AirDrop it to a Mac for further processing, no less hassling than coming from a Windows PC. It takes some 3rd party vender like Astropad to do it via software and there is no API to base these on.

So back to the topic, as a creative professional, I would like to see some more edge in cohesiveness in the Mac lineup, otherwise it is increasingly difficult to justify being stuck in the ecosystem. The iMac Pro was more or less a kneejerk response to the stagnated state/upgrade path of the tcMP, instead of bringing any new approach it just vertically provides more performance .

You're in the wrong thread, given that most people here wanted the cheese grater design to continue just with more performance via updates.

I see a lot of ink spilled about the Surface Studio in the form of Apple hand-wringing but I've seen no indication it's actually a success, nor are convertible laptops some massive category. Apple has made it clear it doesn't see the company trying to blur the lines between iOS and Mac hardware any time soon, so if that's really your concern I don't see why you're staying in the ecosystem.
 
I guess they could be waiting for Cascade Lake now, since both Intel and AMD are on a tight spot when it comes to security.
One thing is set in stone for the mMP though - it will have an Apple logo on it :)
And probably will come in space grey...
 
Back last year just a few days before the 2016 MacWorld event where the touchbar MBP were announced, Microsoft had the balls to host their own launch event for the Surface Studio, which was immediately compared to the iMacs since they shared obvious similar forms. One major advantage it has over the iMac was of course the touch screen, which also doubles as a precision stylus digitizer, and they whole event and promotional material all spoke directly to creative professionals. This product begs the question that Apple, despite having a headstart on multi-touch, goodwill in laptop trackpad quality, high regards to a screen based stylus tablet in the iPad Pro, they didn't try to cohesively marry these qualities into a desktop product, or even attempt to make them collaborate better.

If I had to hazard a guess, Apple correctly deduced that such a market was not there. Surface Studio sold extremely poorly and Windows 8 was widely and roundly criticized for trying to force touch onto an interface that for decades had been designed and optimized around using a mouse. And let us not talk of the train wreck that was the various versions of Windows that were designed around using a stylus. :p

As for using an iPad Pro as a drawing input device to a Mac, there might be third-party App Store software that does that. However, Wacom has spent decades in this market and they are very much an entrenched player. When Apple chooses to enter a new market, they do so by developing a new and better way to do things in order to unseat the existing incumbents. So Apple would have to design their solution on an iPad Pro so that it offers a major point of differentiation than doing it on a Cintiq before they launch it to the consumer public.
 
You're in the wrong thread, given that most people here wanted the cheese grater design to continue just with more performance via updates.

I see a lot of ink spilled about the Surface Studio in the form of Apple hand-wringing but I've seen no indication it's actually a success, nor are convertible laptops some massive category. Apple has made it clear it doesn't see the company trying to blur the lines between iOS and Mac hardware any time soon, so if that's really your concern I don't see why you're staying in the ecosystem.

If I had to hazard a guess, Apple correctly deduced that such a market was not there. Surface Studio sold extremely poorly and Windows 8 was widely and roundly criticized for trying to force touch onto an interface that for decades had been designed and optimized around using a mouse. And let us not talk of the train wreck that was the various versions of Windows that were designed around using a stylus. :p

As for using an iPad Pro as a drawing input device to a Mac, there might be third-party App Store software that does that. However, Wacom has spent decades in this market and they are very much an entrenched player. When Apple chooses to enter a new market, they do so by developing a new and better way to do things in order to unseat the existing incumbents. So Apple would have to design their solution on an iPad Pro so that it offers a major point of differentiation than doing it on a Cintiq before they launch it to the consumer public.
The convergence of handheld and lap/desktop is inevitably going to happen. The question of course is when and how, and we can agree it won’t be soon. As such, the Surface Studio does seem to be a working prototype or proof of concept than an actual shippable product, it didn’t try to solve some fundamental ergonomic issues that should be obvious from the get go. Similar issues are on the Surface Pro/tablet hybrid as well, while the hardware is somewhat there, the interfacing methodology still needs work, and the need for Windows to stay compatible to a sea of older programs out there isn’t helping. But I see MS’s intention being admirable to say the least, in contrast to Apple who constantly acts like their solution is already the best there is, you take it or leave it. Just look at the touchbar.

The Wacom Cintiq/Intuos is a good example where a modularity approach on PC works, leave the dedicated peripheral maker with decades of expertise to do what’s best for the task. So that’s that. The iPad Pro while not working as seamlessly with a PC as the Cintiq, the fact it runs a sandboxed OS with strict API means the overall experience is actually more tightly laid out, and it shows. Both approaches have a place, but I consider Apple being the one who needs more work, to push this feature set into the rest of the ecosystem.

I consider myself being in the “Cheese Grater camp”, I like the flexibility and piece of mind, since my work covers wide variety of multimedia tasks where industry trends change by the week. I still have a bunch of working Macs that are older than 10 years old lying around, just a few months ago repurposed a MP1,1 into a Snow Leopard file server. But for the main work machine, I don’t necessarily need the compute performances that many others of this forum need, I currently use just a 5K iMac, but I can clearly see the benefits of having a halo product much like how the Cheese Grater did. If the Cheese Grater form survived post-2012, I am sure I wouldn't have considered an iMac being my primary machine, just the flexibility to not be locked by the built-in screen alone.

My issue with Apple is that, they seemed determined to back out of number crunching pro spaces, while not taking enough risks on the convergence front. OS X is not as stable or reliable as 10 years ago, and its approachability hasn’t moved forward much. Their hardware offerings are getting much less a value purchase than a sunk cost in style now. During its peak in the early 2000’s Macs excelled on both fronts, and now they are stagnated on neither.
 
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The convergence of handheld and lap/desktop is inevitably going to happen. The question of course is when and how, and we can agree it won’t be soon. As such, the Surface Studio does seem to be a working prototype or proof of concept than an actual shippable product, it didn’t try to solve some fundamental ergonomic issues that should be obvious from the get go. Similar issues are on the Surface Pro/tablet hybrid as well, while the hardware is somewhat there, the interfacing methodology still needs work, and the need for Windows to stay compatible to a sea of older programs out there isn’t helping. But I see MS’s intention being admirable to say the least, in contrast to Apple who constantly acts like their solution is already the best there is, you take it or leave it. Just look at the touchbar.

The Wacom Cintiq/Intuos is a good example where a modularity approach on PC works, leave the dedicated peripheral maker with decades of expertise to do what’s best for the task. So that’s that. The iPad Pro while not working as seamlessly with a PC as the Cintiq, the fact it runs a sandboxed OS with strict API means the overall experience is actually more tightly laid out, and it shows. Both approaches have a place, but I consider Apple being the one who needs more work, to push this feature set into the rest of the ecosystem.

I consider myself being in the “Cheese Grater camp”, I like the flexibility and piece of mind, since my work covers wide variety of multimedia tasks where industry trends change by the week. I still have a bunch of working Macs that are older than 10 years old lying around, just a few months ago repurposed a MP1,1 into a Snow Leopard file server. But for the main work machine, I don’t necessarily need the compute performances that many others of this forum need, I currently use just a 5K iMac, but I can clearly see the benefits of having a halo product much like how the Cheese Grater did. If the Cheese Grater form survived post-2012, I am sure I wouldn't have considered an iMac being my primary machine, just the flexibility to not be locked by the built-in screen alone.

My issue with Apple is that, they seemed determined to back out of number crunching pro spaces, while not taking enough risks on the convergence front. OS X is not as stable or reliable as 10 years ago, and its approachability hasn’t moved forward much. Their hardware offerings are getting much less a value purchase than a sunk cost in style now. During its peak in the early 2000’s Macs excelled on both fronts, and now they are stagnated on neither.

If Apple lets you use your iPad Pro as a wired or wireless drawing peripheral without third-party plugins or apps, Wacom would be severely hurt. The iPad Pro is a far superior drawing surface to most of Wacom's line. They've rested on their laurels with no real competition for too long.
 
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