Luckily, my Warcraft installation was fully up-to-date before the release of Reforged. After it installed the update, I ended up restoring my game files from Time Machine. I disabled the automatic updates in the Battle.net launcher and added blocks in Little Snitch to stop it from updating again.
What I observed myself:
- Even if you do not buy Reforged (which I did not), the Battle.net launcher will download and install up to 30 GB worth of game files. Before the update, Warcraft was less than 2 GB big (not counting the maps). This is a lot of wasted space, if you don’t buy Reforged.
- The old Battle.net infrastructure is gone. Without the Reforged client, you will be left with single player and local co-op (LAN) gameplay only, if you keep the old Warcraft 3 client.
- The Reforged client has a huge CPU footprint in the main-menu screen. Even on my system with a dedicated GPU, the frame-rate was extremely low. I read on Twitter that the menu itself is rendered in a Chromium web session.
- Game saves and campaign progress do not carry over to Reforged. You have to start all over.
I didn’t get further than this, because I had seen enough.
Admittedly, Reforged never piqued my interest even at its first announcement. The graphic style irked me even then and has not improved, at least to my mind. Just seeing the awkward portrait animations makes me believe that this game was made by entirely different people. In the end, Reforged has nothing else to offer other than new models and animations, slightly tweaked campaigns and added sounds. For that, €30 is just too much.