Because Apple's EULA disallows leasing as a VM, you have to lease them as a dedicated machine. After Big Sur, the minimum leasing period is 24hrs. This makes it extremely hard to make a CICD service at a reasonable cost. Apple is releasing Xcode Cloud so perhaps Apple don't want any third party CIs anymore.sometimes don’t even use VMs for multiple runners-per-machine due to the hardware limits
Where you do see a lot of people with two externals is in offices -- two externals seems to be SOP for many administrative offices these days (accounting, HR, etc) (typically they're cheap [~$200] low-DPI 24" displays). Those offices are typically Windows-based. If they wanted to instead supply their workers with Air's, that wouldn't work. Though it would with Minis, since they can drive two externals.I don't think there will be a M1/M2 Pro Mac mini because of market segmentation. It's obvious from Apple not adding support for more than one external display with the M2 SOC since they probably view this as a pro feature and not too many consumers use more than one external display.
I came to a conclusion that we wil nnever see mac mini with somthing moree than the base chip.
m2 is more or less like m1 pro.
we have mac studio which is basicly like mac mini for "pros".
mac mini wwith pro chip will eat sales of mac studio.
apple knows someone who connsider himsef a pro will pay more, so they make the jump from "basic" mini to "pro" studio.
no midrange mac mini, just max out basic chip.
No it will not be better as it will not run macOS!!Any skilled computer tailor can offer a better machine at a lower cost than Apple can.
some examples: Avid, Cubase, Propellerhead Reason, Corel, and all surveying software vendors. They all require an Intel-based computer. The surveyors are riveted to winxp.
Ok nothing that affects me, phew! Any news on whether these are short-term gaps because it’s new, or are they likely to stay not working forever?some examples: Avid, Cubase, Propellerhead Reason, Corel, and all surveying software vendors. They all require an Intel-based computer. The surveyors are riveted to winxp.
M1 Pro likely did not fit into the thermal design limit.
exactly...that envelope could easy sustain the M1 proI wonder if that’s the case, in theory M1 Pro has TDP 30-40W, while Intel 8500B in Mac mini has 65W.
View attachment 2017998
Are you sure? Avid already supported M1 long times ago
View attachment 2017999
Curbase provided native builds as of version 12, and version 11 runs under rosetta just fine.
Propellerhead Reason is not native, but runs under rosetta just fine.
View attachment 2018000CorelDRAW 2021 added native M1 support.
And that's all the "surveying software vendors" you provided at the moment, all of them runs on Apple Silicon and 3/4. of them are running as arm64 native.
It is a very false statement that all software will drop Mac support because Apple drops Intel. To software vendors, the deprecation of certain industry standard api like OpenGL, is a more serious reason to drop Mac support, but an intel Mac wont give you the software API back.
See the other post I quoted aboveOk nothing that affects me, phew! Any news on whether these are short-term gaps because it’s new, or are they likely to stay not working forever?
Well, some of those have already been debunked - but surveyors (and other areas like CAD) have never been well-served by Mac (and if anybody really is riveted to winxp they're not getting much love from Microsoft and Intel either!) - so it isn't really an Apple Silicon problem. If a vendor is committed to supporting Mac and already had a Mac-optimised application then supporting Apple Silicon isn't too big an ask - maybe there are a few "special circumstances" but generally I'd say that if a vendor hasn't bothered to support Apple Silicon by now then they were already lukewarm about supporting Mac at all.some examples: Avid, Cubase, Propellerhead Reason, Corel, and all surveying software vendors. They all require an Intel-based computer. The surveyors are riveted to winxp.
Hmm.I tend to agree. The fact that it remains on Apple.com suggests Apple recognizes people still need Minis that can do more than what the base M chip offers, like the ability to be fitted with lots of RAM, or to drive more than two monitors.
However, there are two alternate reasons for keeping the Intel Mini around that don't suggest Apple will put a Pro chip in the Apple Silicon Mini:
1) Apple wants to keep one reasonably-priced Intel device available for those who still require an an Intel-based Mac (the only other one is the Mac Pro).
2) Apple still has a lot of Intel Mini stock and Intel Mini parts (for BTO models) it would like to sell through.
The Bootcamp support is quite up in the air. Apple has said that they're willing to work with Microsoft to make it happen but the ball is in Microsoft's court for that.
As for other things currently not working entirely on M1 devices, I've had a few experiences with some development tools. For example (and this might be fixed now) it was a bit of a pain to get my Haskell compiler toolchain set up. I did get it working in the end, but not for native building and even working through Rosetta was rough for that at least at the time, with a lot of manual work to make all the components capable of seeing each other. (Using Glasgow)
I've also had to use some x86 Linux software, and Rosetta is not capable of running non-macOS environment software that is x86. I solved that with QEMU but it was rather slow. Workarounds exist but it's not seamless. As of macOS Ventura, Rosetta can be set up to run Linux x86 in virtualised environments though that is also a bit of a set up hassle, but it works and should be fairly fast.
In short, there are things that genuinely don't run yet on M1 but so far I've been able to work around it, and it won't affect an average user. In my case at least it's only been development tools and virtualisation bits and bobs. And that's all getting smoothed out all the time anyway
I am aware. There was definitely talk of full Boot Camp. I’ll try and find the video. It was an interview with two Apple employees after the initial M1.If you go back and read that in context, Apple were almost certainly talking about virtualising Windows for ARM using the hypervisor framework built into MacOS, not bootcamp. Elsewhere they've said clearly that the won't support* direct booting of OSs other than MacOS.
The two propositions are vastly different - virtualisation just needs relatively simple paravirtualised drivers that call the MacOS host to emulate Windows-compatible devices. Bootcamp needs complete bare-metal Apple Silicon drivers for everything. Bootcamp was only ever a thing because Intel Macs were a gnats whisker away from being PC clones. In the T1/T2 era they relied on Apple producing suitable Windows drivers for functionality taken over by the T1/T2. With Apple Silicon everything is now proprietary and would need new Windows drivers.
Virtualising Windows-for-ARM on MacOS is a done deal - Parallels supports it and, sometime last year, the reliance on a evaluation-only "preview" build of Windows (with possible licensing issues) quietly went away & you can - apparently - legitimately buy a license and activate the production version of WoA.
Trouble is, though, I suspect a lot of people who need Windows really need x86 Windows - Windows for ARM seems to be gaining momentum but it's still early days and a lot still depends on x86 emulation.
(* Which doesn't mean they'll block it, just that if, say, Ashai Linux's reverse-engineered drivers get broken by every Mac firmware update, that's just to bad - and don't expect 18 months notice if they do decide to block it)
Fortunately, the solution came through the magic, fine bothOutside of Apple's own toolchains, development tools support for Apple Silicon is still a bit of a work in progress. If you are using your Mac to develop backend software targeting Linux, an Intel Mac is still simpler. Also, if you are developing cross platform front end software, an Intel Mac allows you to target all major client platforms (Windows, Mac, iOS & Linux).
Yes, but you can say that about any Mac. If you spec-up the new M2 MacBook Air then you're in touching distance of the 14" MacBook Pro, for instance.If they make a mini with a pro chip it will come close to the price of a studio when you spec it out.
Eh, I don't think that means much. I'd say it's improbable because it's a rumour that started with John Prosser, who has become quite the wrong one these days.Considering the fresh release of the mac studio and the very similar language beholden to the mini, a design refresh seems improbable.
I don't think that matters. Ultimately a lower-end product will always threaten to take away sales of a higher-end one and even if that happens Apple still gets a sale (and they can figure out how to make that person spend more later anyway lol).As far as pro chip getting their way into a mini chassis, I am highly skeptical, as it would possible funnel some of the more performance conscious consumers away from the studio and the price uptick warranted by this new bracket of products.
some examples: Avid, Cubase, Propellerhead Reason, Corel, and all surveying software vendors. They all require an Intel-based computer. The surveyors are riveted to winxp.
I wonder if that’s the case, in theory M1 Pro has TDP 30-40W, while Intel 8500B in Mac mini has 65W.
Can't find the video version where I saw it said, but here's a MacRumors article on it that says "native"If you go back and read that in context, Apple were almost certainly talking about virtualising Windows for ARM using the hypervisor framework built into MacOS, not bootcamp. Elsewhere they've said clearly that the won't support* direct booting of OSs other than MacOS.
The two propositions are vastly different - virtualisation just needs relatively simple paravirtualised drivers that call the MacOS host to emulate Windows-compatible devices. Bootcamp needs complete bare-metal Apple Silicon drivers for everything. Bootcamp was only ever a thing because Intel Macs were a gnats whisker away from being PC clones. In the T1/T2 era they relied on Apple producing suitable Windows drivers for functionality taken over by the T1/T2. With Apple Silicon everything is now proprietary and would need new Windows drivers.
Virtualising Windows-for-ARM on MacOS is a done deal - Parallels supports it and, sometime last year, the reliance on a evaluation-only "preview" build of Windows (with possible licensing issues) quietly went away & you can - apparently - legitimately buy a license and activate the production version of WoA.
Trouble is, though, I suspect a lot of people who need Windows really need x86 Windows - Windows for ARM seems to be gaining momentum but it's still early days and a lot still depends on x86 emulation.
(* Which doesn't mean they'll block it, just that if, say, Ashai Linux's reverse-engineered drivers get broken by every Mac firmware update, that's just to bad - and don't expect 18 months notice if they do decide to block it)
If you go back and read the Ars article carefully, the "native" bit was editorialising by the article writer, we weren't told what the actual question was and in context probably does just mean "ARM windows" (as opposed to emulated x86). Earlier paragraphs were clearly referring to virtualisation and/or technologies like Crossover/WINE and the "core technologies" would be the "Hypervisor kit" in MacOS.Could they in theory mean virtualised "ARM Windows" as "native", feasibly I suppose, but the wording to me says "Boot Camp".![]()
Craig Federighi: Native Windows on M1 Macs is 'Really up to Microsoft'
Following the release of the M1 Macs Apple executives have been doing interviews with a range of publications, and today, Ars Technica published...www.macrumors.com
The M2 chip is not more or less M1. And the Pro series (e.g. M1 Pro) is not used on the Studio. Apple can clearly create an M1 Pro Mini (or M2 Pro) and not cannibalise many sales of the Studio. Just my 2 cents.I came to a conclusion that we wil nnever see mac mini with somthing moree than the base chip.
m2 is more or less like m1 pro.
we have mac studio which is basicly like mac mini for "pros".
mac mini wwith pro chip will eat sales of mac studio.
apple knows someone who connsider himsef a pro will pay more, so they make the jump from "basic" mini to "pro" studio.
no midrange mac mini, just max out basic chip.