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Ok, while agree, Apple has things it needs to work on, things are not as Unfortunately the iTunes Store thing is probably more just technology based. The iTunes store is basically xml. If they are using new features on the store that require particular parts of iTunes to be updated in order to run it then unfortunately you have to update to use it. How else is it meant to work. Are you asking them to stop adding features and improving things just because you don't want to update or are you just scared of change? I don't get your point here.

This is also very true. The iTunes Store in iTunes 9 is entirely different than the one in previous versions. It's entirely new tech, not just a "Hey, let's force everyone to update!" thing. In fact, iTunes 9 now uses a WebKit rendering engine, the new store won't even work in the old iTunes.
 
I don't think serious graphic, photo, or A/V professionals are having trouble with their Mac Pros. I'm not.

Actually at least one serious graphic/av professional has had big issues with his Mac Pro. Don't get me wrong, I love it when it works, it's an amazing machine. And I make a pretty healthy amount of money in my trade so I can't complain about pricing (in fact for me, when my Mac Pro is working %100, it's a bargain in my opinion). I'm definitely in the uppper stratosphere of wage earning in the design trade.

But man is this thing buggy. I spent almost 1 solid month in tech support, running several 'logging' programs for Apple's engineering department, I've been to the genius bar, I've had techs do in home visits twice and replace memory/logic board/video card/hard drive, and after all that a stealth update (the last bluetooth update) mostly fixed my machine (it mostly works fine now but it's still a bit buggy in 1gig+ sized photoshop files and/or any beefy file for that matter).

So no, you are not at all correct in assuming serious graphic/av pros are not having issues with their machines. I've had more issues with this new Mac Pro than just about any workstation I've ever used (although I still maintain I love it when it works).
 
Actually at least one serious graphic/av professional has had big issues with his Mac Pro. Don't get me wrong, I love it when it works, it's an amazing machine. And I make a pretty healthy amount of money in my trade so I can't complain about pricing (in fact for me, when my Mac Pro is working %100, it's a bargain in my opinion). I'm definitely in the uppper stratosphere of wage earning in the design trade.

But man is this thing buggy. I spent almost 1 solid month in tech support, running several 'logging' programs for Apple's engineering department, I've been to the genius bar, I've had techs do in home visits twice and replace memory/logic board/video card/hard drive, and after all that a stealth update (the last bluetooth update) mostly fixed my machine (it mostly works fine now but it's still a bit buggy in 1gig+ sized photoshop files and/or any beefy file for that matter).

So no, you are not at all correct in assuming serious graphic/av pros are not having issues with their machines. I've had more issues with this new Mac Pro than just about any workstation I've ever used (although I still maintain I love it when it works).

I mean conceptually, on featureset and performance. No hardware release sees 100% of its product working completely all the time, and I obviously can't speak for people whose product is dead on arrival. I realize this sucks given what you pay for it, but that's pretty much why you get a year of free tech support. You got a bad box. Some people do. But when the hardware is working...you yourself admit that it does everything you need it to.
 
Actually at least one serious graphic/av professional has had big issues with his Mac Pro. Don't get me wrong, I love it when it works, it's an amazing machine. And I make a pretty healthy amount of money in my trade so I can't complain about pricing (in fact for me, when my Mac Pro is working %100, it's a bargain in my opinion). I'm definitely in the uppper stratosphere of wage earning in the design trade.

But man is this thing buggy. I spent almost 1 solid month in tech support, running several 'logging' programs for Apple's engineering department, I've been to the genius bar, I've had techs do in home visits twice and replace memory/logic board/video card/hard drive, and after all that a stealth update (the last bluetooth update) mostly fixed my machine (it mostly works fine now but it's still a bit buggy in 1gig+ sized photoshop files and/or any beefy file for that matter).

So no, you are not at all correct in assuming serious graphic/av pros are not having issues with their machines. I've had more issues with this new Mac Pro than just about any workstation I've ever used (although I still maintain I love it when it works).
It seems you've had quite an ordeal with that machine. It shouldn't be common, but that's still a lot to go through. Given it's a pro machine, perhaps a new one would have been in order, rather than Apple use you as a guinea pig, unless this was part of a develper agreement. But it's not acceptable if it weren't IMO.

After all of that mess though, I'd think it more a love-hate scenario. :eek: :p
 
I own an IT company. We fix windows computers. I run macs at home. When I come home, I don't have to fiddle. I had some issues with my 2006 mac pro, but they turned out to be heat related (ATI card sucked in tons of dust).

Saying Apple is almost like Microsoft, well, it depends. Both want to make money, but Apple pays more attention to quality than MS. I know. I make my money on MSes bad quality. And that includes Windows 7 as well.
 
I own an IT company. We fix windows computers. I run macs at home. When I come home, I don't have to fiddle. I had some issues with my 2006 mac pro, but they turned out to be heat related (ATI card sucked in tons of dust).

Saying Apple is almost like Microsoft, well, it depends. Both want to make money, but Apple pays more attention to quality than MS. I know. I make my money on MSes bad quality. And that includes Windows 7 as well.
The fact Apple has to develop to a closed system more than likely explains the differences. Afterall, they aren't trying to develop software that runs on basically every machine out there. ;) :p

They don't design the hardware though, just the case and OS. The electronic components are all ODM, and most of it falls on Intel for the MP, and Foxconn for the other products. There's a few exceptions, such as the PCIe based graphics cards (multiple sources, depending on the GPU used and when) and Apple RAID Pro (LSI btw).
 
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