Yes, that would indeed fix the problem, as is also discussed in this thread.
But then your apps are - while looking fine - really tiny. So that's of course not the perfect solution for everybody.
So at the moment there are two solutions:
- Apple fixes their scaling
- some third party software is developed that allows you to automatically switch to a 1440x900 resolution if an old app is opened.
I think there is some confusion in this thread on how resolution works...
Apple's scaling is not broken. If you have an picture that is, say, 1200 X 800 there is no way to make it look perfectly crisp when you scale it to 2400 X 1600. It's just not possible. This is basically what apple is doing here, all of apples UI elements are basically created at twice the resolution physical resolution they are expecting so when everything is displayed, it looks crisp.
But it's not like they can just take any random graphic "zoom" it and make it look crisp some how...
Try it yourself, go download some image off the internet open up photoshop or whatever and try to double it's size, you'll see the same results. This is basically what "pixel doubling" does to maintain the correct icon and UI sizes for the targeted physical resolution.