*le shrug*
Everyone's entitled to a rant thread. You certainly have made less than teh Gary!
But I think this is nonsensical. I don't care what version of what OS other people use as long as I'm zero impacted. If they want my help, I need to use their computer, or I have to interact with their files, I expect they use a relatively recent OS. But my definition is just that it be capable of running most new software -- in Windows, I consider Win2k and XP both to be reasonably recent. In OS X, Panther and Tiger. Because, granted, if people are using Jaguar, there are many things that can't be done. But also I have never used Jaguar, and so I just don't know how to solve their problems anyway, if their solutions are not the same as they are in Panther and Tiger.
What I'm curious is... if you're doing art design for video games, how much of a competitive advantage does a new OS revision really give you? Changes in hardware (having a good tablet, etc), are clearly huge. Good screen real-estate. The latest versions of your rendering, modeling, illustrating software, etc. But the OS? Like, OMG!!!11111 I'm going to make teh best r0XX3Rz video game art because I have Tiger instead of Panther?
I don't get that. Even if you were actually developing engines / coding, I could see needing the latest OS because it's tied to the APIs available in the latest XCode. But for a graphic artist?
Everyone's entitled to a rant thread. You certainly have made less than teh Gary!
But I think this is nonsensical. I don't care what version of what OS other people use as long as I'm zero impacted. If they want my help, I need to use their computer, or I have to interact with their files, I expect they use a relatively recent OS. But my definition is just that it be capable of running most new software -- in Windows, I consider Win2k and XP both to be reasonably recent. In OS X, Panther and Tiger. Because, granted, if people are using Jaguar, there are many things that can't be done. But also I have never used Jaguar, and so I just don't know how to solve their problems anyway, if their solutions are not the same as they are in Panther and Tiger.
What I'm curious is... if you're doing art design for video games, how much of a competitive advantage does a new OS revision really give you? Changes in hardware (having a good tablet, etc), are clearly huge. Good screen real-estate. The latest versions of your rendering, modeling, illustrating software, etc. But the OS? Like, OMG!!!11111 I'm going to make teh best r0XX3Rz video game art because I have Tiger instead of Panther?