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I dont understand the concept of killer app. I mean I get the definition of the term but I don't get why they think they need it for a computing device?

What is the killer app for iPhone? None. It's a computing device (on the go). You do things on it. It's successful because it allows you to do anything imaginable in a form factor that is best while mobile.

For AVP, it's the same thing. What's the killer app? None. It's a computing device. It allows you to do generic computery things while you are immersed.

Desktops, laptops, iphones, AVP, these are computer platforms where you are making trade offs on form factors for optimization of different use cases. None of them have a killer app.

What kind of question do people mean?
If you want a computing device on the go, an iPhone/ipad is much cheaper than the vision pro.
 
Until you find out that projecting a single 4K display into space does nothing. It doesn't utilize the device's potential at all, and doesn't make working with your Mac better. It's a bare bones compatibility feature to check a box.
I can still work with it in space? Or no?
 
I dont understand the concept of killer app. I mean I get the definition of the term but I don't get why they think they need it for a computing device?

What is the killer app for iPhone? None. It's a computing device (on the go). You do things on it. It's successful because it allows you to do anything imaginable in a form factor that is best while mobile.

For AVP, it's the same thing. What's the killer app? None. It's a computing device. It allows you to do generic computery things while you are immersed.

Desktops, laptops, iphones, AVP, these are computer platforms where you are making trade offs on form factors for optimization of different use cases. None of them have a killer app.

What kind of question do people mean?

The “killer app” for the iPhone was very well defined in the original keynote - an iPod, a phone, and an internet device.

A killer app expedites the adoption of the product and makes it a true disruptor.

Many concepts fail despite having potential because of lack of killer app - 3D Touch is just one example.
 
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You need a reason for mass adoption of a $3500+ device. There is always a reason people buy things like this. It’s just something that happens and is the hook.

This things killer app is dystopia. I hope it fails hard and starts the decline of the Tim Cook era Apple.

Cue Apple apologists anger.
 
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Until you find out that projecting a single 4K display into space does nothing. It doesn't utilize the device's potential at all, and doesn't make working with your Mac better. It's a bare bones compatibility feature to check a box.
It allows you to use the device's potential without giving up the environment you're comfortable with.

There are a million apps that will work on the AVP, but they're not designed to take advantage of spatial computing. That part of it is similar to the situation with the iPad when it first came out. There weren't many apps that took advantage of the extra real estate of the iPad's screen. But you could easily run most apps that were written for the iPhone.

The killer app of the iPad was the extra space. And the compatibility allowed people to experience that extra space while still using the iPhone apps they were familiar with, until those apps were updated to make use of the extra space.

Apple Vision Pro does the same thing. It gives you more space to work in, and it extends that space into the third dimension. Apps will be able to take advantage of that extra space and 3D, but all your favorite apps will still work. Being compatible with the MBP removes another barrier to entry. It brings the MBP into your virtual world, so you don't have to take the headset off to do something on the MBP.
 
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It allows you to use the device's potential without giving up the environment you're comfortable with.

There are a million apps that will work on the AVP, but they're not designed to take advantage of spatial computing. That part of it is similar to the situation with the iPad when it first came out. There weren't many apps that took advantage of the extra real estate of the iPad's screen. But you could easily run most apps that were written for the iPhone.

The killer app of the iPad was the extra space. And the compatibility allowed people to experience that extra space while still using the iPhone apps they were familiar with, until those apps were updated to make use of the extra space.

Apple Vision Pro does the same thing. It gives you more space to work in, and it extends that space into the third dimension. Apps will be able to take advantage of that extra space and 3D, but all your favorite apps will still work. Being compatible with the MBP removes another barrier to entry. It brings the MBP into your virtual world, so you don't have to take the headset off to do something on the MBP.
But none of this has ANYTHING to do with using it with a Mac.

I agree, the potential of Vision Pro is the unlimited real estate and canvas that it provides for apps...for it's own apps. It does not work with this way with the Mac. With the Mac, it is an AirPlay display, done in 4K. A single, 4K display. This in no way takes advantage of Vision Pro. If you could run Mac apps themselves in the unlimted canvas, it would be a completely different product. That would be a product unto itself. But it is not that.
 
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I can still work with it in space? Or no?
What do you mean "work with it"? It projects a single 4K display from the Mac to the Vision Pro. It's an AirPlay display. So instead of a physical 4K display on a desk in front of you, you sit at an empty desk with a keyboard and trackpad and a Mac, and look straight ahead while wearing vision pro, and an AirPlay'd 4K display appears. That's it. There is almost zero purpose to it beyond having a physical display. Most people would undoubtedly prefer a physical display over wearing the headset for hours on end. If there was ANY more to it at all, like running Mac apps in their own windows on Vision Pro, then it would be a completely different story. But there isn't.
 
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But none of this has ANYTHING to do with using it with a Mac.

I agree, the potential of Vision Pro is the unlimited real estate and canvas that it provides for apps...for it's own apps. It does not work with this way with the Mac. With the Mac, it is an AirPlay display, done in 4K. A single, 4K display. This in no way takes advantage of Vision Pro. If you could run Mac apps themselves in the unlimted canvas, it would be a completely different product. That would be a product unto itself. But it is not that.
Yes it does. There are things you can do on a Mac that you likely can't do on Vision Pro natively. But you can operate your MBP from within the Vision Pro user experience, so you don't have to take off your headset to do something that needs a Mac.

I think the problem of all windows in the Mac display being stuck inside the one virtual screen is a problem that can be solved with tweaks to both Apple Vision Pro's operating system and MacOs. I haven't used a PC emulator in years, but I remember that early on the PC's windows were all within a main window for the emulator. Later updates had the windows floating independently, mixed with OS X windows. I think they Kludged it somehow, because the two OS's windows didn't work together with transparency and such. It was as though the PC windows weren't visible to the OS X windows, and vice-versa, which makes sense.

Apple would want everything to look clean and crisp. And they'd have to figure out how to make the menu bar follow the window. If you move your Pages document over by the fireplace, but the menu bar is still sitting on the dining room table, it could get confusing. Issues like that are solvable, but it will take time.

Maybe we'll see some OS updates announced this summer to address it.
 
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Yes it does. There are things you can do on a Mac that you likely can't do on Vision Pro natively. But you can operate your MBP from within the Vision Pro user experience, so you don't have to take off your headset to do something that needs a Mac.

I think the problem of all windows in the Mac display being stuck inside the one virtual screen is a problem that can be solved with tweaks to both Apple Vision Pro's operating system and MacOs. I haven't used a PC emulator in years, but I remember that early on the PC's windows were all within a main window for the emulator. Later updates had the windows floating independently, mixed with OS X windows. I think they Kludged it somehow, because the two OS's windows didn't work together with transparency and such. It was as though the PC windows weren't visible to the OS X windows, and vice-versa, which makes sense.

Apple would want everything to look clean and crisp. And they'd have to figure out how to make the menu bar follow the window. If you move your Pages document over by the fireplace, but the menu bar is still sitting on the dining room table, it could get confusing. Issues like that are solvable, but it will take time.

Maybe we'll see some OS updates announced this summer to address it.
I just can't take this kind of conversation seriously. You're literally pretending that Apple will magically change things in ways they cannot ever be changed, which makes everything OK. That's not how it works. Vision Pro is not a Mac, and cannot be a Mac, and is almost completely useless as a Mac accessory. Period. It will not and cannot magically change from an AirPlay display for a Mac to a device that is natively running Mac apps. End of story.
 
I just can't take this kind of conversation seriously. You're literally pretending that Apple will magically change things in ways they cannot ever be changed, which makes everything OK. That's not how it works. Vision Pro is not a Mac, and cannot be a Mac, and is almost completely useless as a Mac accessory. Period. It will not and cannot magically change from an AirPlay display for a Mac to a device that is natively running Mac apps. End of story.
You're rebutting things I didn't claim.

So I agree that you can't take this conversation seriously.
 
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I just can't take this kind of conversation seriously. You're literally pretending that Apple will magically change things in ways they cannot ever be changed, which makes everything OK. That's not how it works. Vision Pro is not a Mac, and cannot be a Mac, and is almost completely useless as a Mac accessory. Period. It will not and cannot magically change from an AirPlay display for a Mac to a device that is natively running Mac apps. End of story.
I believe I can find good use for the VP even if it can only mirror one big Mac screen, but I’m holding out a little hope that the VP can or will be able to connect to a Mac via USBC to display more. Apparently the VP has a data port on the right side, but it’s not clear what it’s for. It’s probably only for developer use, but awaiting confirmation.

Much more ideal than multiple screens though would be floating Mac app windows (when connected to Mac), but that sounds even/much more involved to implement.
 
I dont understand the concept of killer app. I mean I get the definition of the term but I don't get why they think they need it for a computing device?

What is the killer app for iPhone? None. It's a computing device (on the go). You do things on it. It's successful because it allows you to do anything imaginable in a form factor that is best while mobile.

For AVP, it's the same thing. What's the killer app? None. It's a computing device. It allows you to do generic computery things while you are immersed.

Desktops, laptops, iphones, AVP, these are computer platforms where you are making trade offs on form factors for optimization of different use cases. None of them have a killer app.

What kind of question do people mean?

You seem to think not having a killer application is an option. Macintosh didn't really pick up any steam until a year or so later when desktop publishing became its killer app, when Steve Jobs revived Apple besides having laser focused hardware, they had to deliver Mac OS X and make it indispensable, along with showing clear advantages of using certain programs like Photoshop that were incredibly vital to Macintosh's health, iPod the killer app simply was it stored a lot of music in a small space when that wasn't the norm, the iPhone the multi-touch along with how the iPod, phone, and internet worked (and later the App Store and the world changing apps that came out of that), the iPad it was its ability at first to be the best way to consume digital media and later great apps like Procreate combined with the Apple Pencil that makes it indispensable, the watch was the health apps, so any new product category needs these things.

I don't know at this point what the killer app for Vision could be as from what it looks like now, it's just a really nice iPad that straps to your face. I figure it has about a year tops to find it's "killer app" or else it will just be another AR/VR thing, but hey at least people can play Beat Saber in crisp 4K now.

Which funny enough, I think would be the best selling app on the thing, just as Beat Saber has been the best selling app on any modern VR headset. Beat Games could even work with Apple to perhaps incorporate Apple Health stuff and Apple Music stuff into it. That kind of stuff would be fantastic. That's actually the best idea I've heard for this thing! I should be a developer. I can update a 5 year old app that runs just fine on $200 headsets and comes free with most of them, and charge $20 for it and all people have to pay is $4000 to try it out. Brilliant!
 
I believe I can find good use for the VP even if it can only mirror one big Mac screen, but I’m holding out a little hope that the VP can or will be able to connect to a Mac via USBC to display more. Apparently the VP has a data port on the right side, but it’s not clear what it’s for. It’s probably only for developer use, but awaiting confirmation.

Much more ideal than multiple screens though would be floating Mac app windows (when connected to Mac), but that sounds even more involved to implement.
You're really just hammering home my point in an optimistic way. There is no reason to expect anything beyond what Apple has already showed us as far as Mac support goes. The product isn't a Mac, and Apple didn't want it to be. They want it to be an iPad, for better or worse. For it to be more than what they've shown, it would need to be a completely different product. Not just 1.1 update.
 
Curious to see if Netflix will work from the browser, on my Quest 3 it is blocked (and the native app wasn’t even written by Netflix and sucks).

Also, it seems like most of the 3rd party apps will just be ported versions from iPadOS in a floating 2D window. Eh
 
You seem to think not having a killer application is an option. Macintosh didn't really pick up any steam until a year or so later when desktop publishing became its killer app, when Steve Jobs revived Apple besides having laser focused hardware, they had to deliver Mac OS X and make it indispensable, along with showing clear advantages of using certain programs like Photoshop that were incredibly vital to Macintosh's health, iPod the killer app simply was it stored a lot of music in a small space when that wasn't the norm, the iPhone the multi-touch along with how the iPod, phone, and internet worked (and later the App Store and the world changing apps that came out of that), the iPad it was its ability at first to be the best way to consume digital media and later great apps like Procreate combined with the Apple Pencil that makes it indispensable, the watch was the health apps, so any new product category needs these things.

I don't know at this point what the killer app for Vision could be as from what it looks like now, it's just a really nice iPad that straps to your face. I figure it has about a year tops to find it's "killer app" or else it will just be another AR/VR thing, but hey at least people can play Beat Saber in crisp 4K now.

Which funny enough, I think would be the best selling app on the thing, just as Beat Saber has been the best selling app on any modern VR headset. Beat Games could even work with Apple to perhaps incorporate Apple Health stuff and Apple Music stuff into it. That kind of stuff would be fantastic. That's actually the best idea I've heard for this thing! I should be a developer. I can update a 5 year old app that runs just fine on $200 headsets and comes free with most of them, and charge $20 for it and all people have to pay is $4000 to try it out. Brilliant!

I don’t see Beat Saber working well without controllers. Has it even been announced?
 
I don’t see Beat Saber working well without controllers. Has it even been announced?
No but I feel like controller is the next thing that will get announced, if not by Apple then by an Apple partner. I mean another perfect example is RE4 VR, that would be a nice thing to have if you are someone that had bought RE4 on Mac, even if it was like a $10 add-on. There are a lot of use cases that Apple is completely losing out on without having something that can acurately track your movements. They'd actually be kind of dumb not to.
 
You're really just hammering home my point in an optimistic way. There is no reason to expect anything beyond what Apple has already showed us as far as Mac support goes. The product isn't a Mac, and Apple didn't want it to be. They want it to be an iPad, for better or worse. For it to be more than what they've shown, it would need to be a completely different product. Not just 1.1 update.
I wasn’t following your conversation closely, just wanted to add the bit about the possible data port since it might be relevant to Mac integration, and in case it wasn’t known. Also threw in my hopes for what I want the VP to do, in case anyone cared.

But regarding the iPad—iPad can extend a Mac display with Sidecar, not just mirror, so it might stand to reason VP will get extended display too at some point at least. But also maybe not because the iPad Sidecar display only works alongside the Mac’s physical display, and one growing doubt I have is whether one is able to properly see a physical display while using VP.
 
No but I feel like controller is the next thing that will get announced, if not by Apple then by an Apple partner. I mean another perfect example is RE4 VR, that would be a nice thing to have if you are someone that had bought RE4 on Mac, even if it was like a $10 add-on. There are a lot of use cases that Apple is completely losing out on without having something that can acurately track your movements. They'd actually be kind of dumb not to.
There’s a rumor the VP will get some sort of multi purpose stylus. Maybe it could be used for games. Oh wait, I think you showed me this.

 
There’s a rumor the VP will get some sort of multi purpose stylus. Maybe it could be used for games. Oh wait, I think you showed me this.

Yeah I saw that, that could be it.
 
What do you mean "work with it"? It projects a single 4K display from the Mac to the Vision Pro. It's an AirPlay display. So instead of a physical 4K display on a desk in front of you, you sit at an empty desk with a keyboard and trackpad and a Mac, and look straight ahead while wearing vision pro, and an AirPlay'd 4K display appears. That's it. There is almost zero purpose to it beyond having a physical display. Most people would undoubtedly prefer a physical display over wearing the headset for hours on end. If there was ANY more to it at all, like running Mac apps in their own windows on Vision Pro, then it would be a completely different story. But there isn't.
I think I just need it for working on the mac and I can do browsing safari at the same time. Thats my top use case. I dont sit around for 8 hrs. Not my style. Im lucky if I sit around for more than 2 hrs. I try not to sit for too long because its bad for your health to be too sedetary.
 
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I wasn’t following your conversation closely, just wanted to add the bit about the possible data port since it might be relevant to Mac integration, and in case it wasn’t known. Also threw in my hopes for what I want the VP to do, in case anyone cared.

But regarding the iPad—iPad can extend a Mac display with Sidecar, not just mirror, so it might stand to reason VP will get extended display too at some point at least. But also maybe not because the iPad Sidecar display only works alongside the Mac’s physical display, and one growing doubt I have is whether one is able to properly see a physical display while using VP.
That makes zero sense.
 
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