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The short battery life, bulkiness, and weight make it unlikely to be suitable except in very niche cases
As someone who wants an AVP primarily for productivity, some of these are not problems. I already sit at my desk when I work. So battery life isn't an issue. It's really about how it feels sitting on my head for any extended period (unfortunately not something you can easily test in a store...like are they gonna let me sit there for an hour wearing it?)
 
Apologies if I was unclear. Are you referring to any particular part of my post?
The post, itself, makes absolutely no sense. You're going to look at your actual Mac display through the lens of vision pro so that you can have a sidecar display inside vision pro?!? Did you actually think about that before posting it? Good grief.
 
The short battery life, bulkiness, and weight make it unlikely to be suitable except in very niche cases
Initial impressions have been that most people can't stand wearing it for longer than 30 minutes anyway, so it seems the battery life isn't all that important.
 
The post, itself, makes absolutely no sense. You're going to look at your actual Mac display through the lens of vision pro so that you can have a sidecar display inside vision pro?!? Did you actually think about that before posting it? Good grief.
Yeah I use a drawing display for work, which I can’t do inside the VP. The VP would be great to spread out all my reference images and docs while I work—especially when I’m on the go not at my desk, but even with my desk monitors screen real estate is always an issue because of the amount of reference material I work with—but I still require being able to draw on my display. But there are a lot of questions/unknowns as to whether this will work well with the VP and how.
 
one growing doubt I have is whether one is able to properly see a physical display while using VP.
I remember reading in first impression accounts from people who tried VP at the product announcement that they were able to read their iPhones while wearing the VP. I can't find those accounts now, but I remember being impressed that VP's rendering was that precise.
 
Yeah I use a drawing display for work, which I can’t do inside the VP. The VP would be great to spread out all my reference images and docs while I work—especially when I’m on the go not at my desk, but even with my desk monitors screen real estate is always an issue because of the amount of reference material I work with—but I still require being able to draw on my display. But there are a lot of questions/unknowns as to whether this will work well with the VP and how.
You could just line up the virtual display with the physical display (but I suppose that would prevent you from adjusting the tilt and rotation of the screen). The biggest problem is that the closer your head is to a physical object—like your drawing display—the more issues you run into from the offset between the position of the cameras on the headset and the position of your eyes.
 
I've seen several people say just the opposite. Wait for real users' reviews.
You haven't, because that doesn't exist. Every review that exists mentions the device is not comfortable to wear, and many of them have said very negative things. I know several people personally that have already worked with the device, and they are extremely down on it. I had the opportunity myself to use it already and declined. It is NOT a comfortable device to wear for any length of time. That isn't a debatable point. All it comes down to is how long someone is willing to tolerate it knowing what they paid for it.
 
Yeah I use a drawing display for work, which I can’t do inside the VP. The VP would be great to spread out all my reference images and docs while I work—especially when I’m on the go not at my desk, but even with my desk monitors screen real estate is always an issue because of the amount of reference material I work with—but I still require being able to draw on my display. But there are a lot of questions/unknowns as to whether this will work well with the VP and how.
I can spare you the questions/unknowns right now and tell you: you will not be interacting with any real world computer displays while wearing VP.
 
It's hard for me to imagine that this first generation of AVP is going to be used for work. The short battery life, bulkiness, and weight make it unlikely to be suitable except in very niche cases (like working on a site where a head-up-display shows critical information.) It seems more likely that people will buy it for entertainment use as in your other examples.
Not to mention you can have mirror one display so you won’t have your multi monitor set up, unless you somehow use iPad apps for your job🤣🤣🤣🤣🤣🤣
 
I kind of agree and disagree.

The iPhone does have a killer app. Communications. Phone, texting. All the rest is 'bonus' but the phone/communication device is a 'necessity' for most.

However...

The iPad has no killer app. Its killer app is "lifestyle". Many people enjoy lounging around with it. It's a lazy device for most. A toilet companion. A couch companion. Read some social media on it. Watch some videos. No 'need' but it's a lifestyle enhancer.

My guess is the AVP may have a killer app in augmenting your environment. But even if that doesnt pan out, it may do well just as a lifestyle device.

Also what everyone forgets here, almost all current "killer apps" run everywhere. Run it on the iPhone, iPad, mac, PC, Web, android, game console, tv box, toaster fridge. At this point most of the killer apps are available basically everywhere, and your 'style of access device' is also more of a lifestyle choice in how you engage with many portable 'killer apps' than a necessity.
 
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Not to mention you can have mirror one display so you won’t have your multi monitor set up, unless you somehow use iPad apps for your job🤣🤣🤣🤣🤣🤣
you can use your mac for one app and use the apps natively installed on the AVP device as second and third windows. 🙃
 
You haven't, because that doesn't exist. Every review that exists mentions the device is not comfortable to wear, and many of them have said very negative things. I know several people personally that have already worked with the device, and they are extremely down on it. I had the opportunity myself to use it already and declined. It is NOT a comfortable device to wear for any length of time. That isn't a debatable point. All it comes down to is how long someone is willing to tolerate it knowing what they paid for it.
Nice. I’m a liar. Ok here is one YouTube review.

 
You haven't, because that doesn't exist. Every review that exists mentions the device is not comfortable to wear, and many of them have said very negative things. I know several people personally that have already worked with the device, and they are extremely down on it. I had the opportunity myself to use it already and declined. It is NOT a comfortable device to wear for any length of time. That isn't a debatable point. All it comes down to is how long someone is willing to tolerate it knowing what they paid for it.
You’re right that it’s not debatable, but not because it’s a fact, it’s because it’s an opinion and opinions are mostly worthless to debate. Comfort is highly subjective. There is no scientific categorizing of comfortable and uncomfortable. It’s a spectrum, as it is with the comfort of all devices. All devices except those designed for relaxing (and probably even those) have some level of discomfort, including an iPhone. No one wants to hold a slab of metal all day. The VP simply has a higher discomfort level, which means for most it can’t be used as long. These are generalizations, not absolutes. I’ve found there aren’t as many absolutes in the world as people like to believe.
 
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I remember reading in first impression accounts from people who tried VP at the product announcement that they were able to read their iPhones while wearing the VP. I can't find those accounts now, but I remember being impressed that VP's rendering was that precise.
That’s encouraging. But I need to see how close it is to real life. If there’s even the slightest added strain on the eyes for some reason, I feel like the problem could compound after a short while. Hopefully not,
 
You could just line up the virtual display with the physical display (but I suppose that would prevent you from adjusting the tilt and rotation of the screen). The biggest problem is that the closer your head is to a physical object—like your drawing display—the more issues you run into from the offset between the position of the cameras on the headset and the position of your eyes.
Yeah I feel like there could be problems with that if it’s not exact 1:1 alignment. Hopefully it won’t come to that.
 
The iPhone, having transpired from iPod, had a killer app: making phone calls.
Yep. That was the reason why I first got an iPhone. I needed a new cell phone and also wanted an iPod. That is the use case iPhone offered. This Vision Pro doesn’t have a use case that can’t be accomplished by something better. You can create a VERY GOOD home theater system for the Vision Pro price. And the audio will certainly be better than the crappy AirPods Pro. I seriously cannot stand earbuds.
 
I agree that AVP doesn't need a killer app. But I think ultimately what people are asking is "why would I use this thing rather than grabbing an iPad or my Mac"

And I think the answer to that question is in the interface. I love using my iPad, but am almost always get stuck when I ever need to use more than 2-3 apps simultaneously. IE watch a YT video, take notes, and reply to slack/messages. It can be done, but it kinda sucks flipping between apps. AVP solves this by basically giving you an unlimited canvas for your iPad apps. And then it also gives you the ability to bring your mac into that iPad canvas, so you can do focused work with pro apps on the mac, while having secondary windows handled by the vision Pro. For me that is the "killer app."
 
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As soon as I read this exaggeration and hyperbole, credibility goes down the drain and the ignore list gets a new member.

The audio quality for a $250 product is not good. My gaming headsets at half the price sound better.

AirPods Max on the other hand are great.
 
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I agree that AVP doesn't need a killer app. But I think ultimately what people are asking is "why would I use this thing rather than grabbing an iPad or my Mac"

And I think the answer to that question is in the interface. I love using my iPad, but am almost always get stuck when I ever need to use more than 2-3 apps simultaneously. IE watch a YT video, take notes, and reply to slack/messages. It can be done, but it kinda sucks flipping between apps. AVP solves this by basically giving you an unlimited canvas for your iPad apps. And then it also gives you the ability to bring your mac into that iPad canvas, so you can do focused work with pro apps on the mac, while having secondary windows handled by the vision Pro. For me that is the "killer app."
having unlimited display space is a HUGE win. if I stretch out my Mac display to be HUGE... I don't necessarily need another screen. I have a huge display already... I can just shrink down the windows within the Mac. What am I missing here?
 
What am I missing here?
In theory? Nothing.

In reality, you’ll be limited by poor support for this kind of window management in MacOS and terrible resolution that won’t be viable. You are imagining a giant MacOS virtual monitor that you’ve made 5 or 6 feet tall. Then you just put spread out multiple windows for all your MacOS apps across the desktop. They each appear as the equivalent of a full-screen app on a ~30” monitor.

MacOS doesn’t have great tools to make it convenient to arrange 4+ windows neatly and proportionally across the deskstop. It would be pretty clunky to work this way and maintain your workspace. More of an issue is that that a 4K virtual screen is really just 1080 effective (looks like) pixels at 2x retina scale. The content in each of those small windows would be tiny, where you’d be working with apps effectively using 600x480 resolution like it was 1996.

Plus those would only be simulated pixels. The Vision Pro uses the “more than 4K” resolution per eye to render the entire field of view. Any given app window is only going to use a fraction of that. What is a virtual 600 pixels might end up mapping to something wonky like 418 actual physical pixels of the Vision Pro’s micro OLED screen, leading to additional scaling artifacts
 
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