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Originally posted by macktheknife
Hey Mr. MacPhisto, can you tell us more about your startup? What kind of games do you have in mind? What's your timeline of delivering a product?

The games initially will be RPG/Adventure games that involve multi-tiered storylines. The difficulty is creating the tiered gaming that makes it replayable several times with different storylines being developed each time (there will have to be some limits).

Storyboarding will likely start in July. We'll be working with our programmers and CGI artists to lay things out and determine what can be done. With luck, a playable demo that will show what we're working on will be released around Christmas time - it may be a small, independent game demonstrating technology available. The idea is to show the ability of the Macintosh and OS X - along with utilizing things that make the RISC a very good chip. I've got several story ideas at this time and will likely start assembling a full team in May in preparation for launch.

May already have distribution lines in Europe and the US open for when the first project is done. My inclination is that the first project will be story-based in Ancient Greece involving multiple interactions with the Greek gods and Greek mythology and folklore.

Project #2 will likely be a storyline/space sim, but I've yet to develop any storylines surrounding it.

The idea is to make an engrossing game that requires some thought to complete and can be replayed while providing strong plots and subplots - instead of offering a crummy plot to set up the gamer blowing stuff up, etc. Haven't decided if it will be first-person or not. Many of the details will be hammered out when the design team is assembled officially.
 
I've been thinking about this for the past few weeks. Having used Macs for the past 13+ years, I have no ambivalence about what is the right platform for me--and what is the better platform overall. However, there are some issues worth looking at here.

First of all, yadmonkey is right. Serious gamers won't look at the Mac. However, it's not that Apple ignores them. I think there is one good reason for this: Mac hardware can't keep up.

Now, make no mistake, Mac hardware is more than fast enough for everyone except that 1% of computer users who need incredible processing power (e.g., gamers, video editors). While Apple has done a great job doing the most with the hardware they have, there is simply no ignoring the benchmarks.

That being said, I wonder it this will change with the 970. I hope it will.

BTW, I use my TiBook 677 very day, all day long, for many different things. When I am done with it at work (impressing the hell out of people who see it), I use it for photo and video editing at home. It is a great machine. I have no complaints about my Mac, and no misapprehension that Mac hardware is as fast as that on a PC.

Chris
 
the other problem

The other problem porting companies are having is that the parent developer doesn't want to release the code to them (as in Battlefield 1942)
Aspyr has approached the developers to produce a mac port but they want nothing to do with it.
Sometimes it happens, but you think you'd want to make as much money as possible, I guess privacy rules all
 
Re: the other problem

Originally posted by mattmack
The other problem porting companies are having is that the parent developer doesn't want to release the code to them (as in Battlefield 1942)
Aspyr has approached the developers to produce a mac port but they want nothing to do with it.
Sometimes it happens, but you think you'd want to make as much money as possible, I guess privacy rules all
plus dice wants to keep it strictly pc. they cancelled the xbox version of battlefield. i wish it would come to mac just so my friend can play with me side by side. i love that game, just got road to rome the other day. there isnt any other game like this. thats why its number 1 game of the year.

iJon
 
Re: Re: the other problem

Originally posted by iJon
plus dice wants to keep it strictly pc. they cancelled the xbox version of battlefield. i wish it would come to mac just so my friend can play with me side by side. i love that game, just got road to rome the other day. there isnt any other game like this. thats why its number 1 game of the year.

iJon
I agree with you it looks like a great game, but why as a developer wouldn't you want to make as much money as possible and port it to xbox and mac and ps2
(don't tell me artistic integrity either :D )
 
im not really sure why they cancelled it. i have a friend who stays on top of the latest news in the game world and ill ask him what their plans are. the other game that looked promising was star wars galaxies. but as of last week the devs cut about every cool feature that game had to offer and now it is gonna suck.

iJon
 
Originally posted by iJon
im not really sure why they cancelled it. i have a friend who stays on top of the latest news in the game world and ill ask him what their plans are. the other game that looked promising was star wars galaxies. but as of last week the devs cut about every cool feature that game had to offer and now it is gonna suck.

iJon
bummer they always screw up the good games
 
I am guessing games would just draw a lot of unwanted comparisons between macs and pcs. I really dont use a mac because of the FPS. C'mon. pcs are so cheap you can go get yourself a competent gaming box for about $500, cant you? If you are a gamer, this seems reasonable. Why do you need all the games on the mac?
 
Originally posted by buffsldr
I am guessing games would just draw a lot of unwanted comparisons between macs and pcs. I really dont use a mac because of the FPS. C'mon. pcs are so cheap you can go get yourself a competent gaming box for about $500, cant you? If you are a gamer, this seems reasonable. Why do you need all the games on the mac?
Because I don't want to pay microsoft one red cent period. And i don't want to sacrifice my privacy as you do on XP
 
See apple doesn't ignore gamers. Sure I'd really like us NOT to miss the next big game but apple sure is getting better.

Battlefield not coming to mac was a real let down but what are you supposto do?

I mean we see that besides for the big names we also have people giving there effort to make our games better.

Sure we should always get the top 15 games but we don't which is a bad thing.
I'm hoping if we really get the community behind us we can get some really good games to come to the mac.

I see several games coming that we will not get that I have a problem with.

Command & Conquer: Generals - This series of games has been going on too long not to have a mac version. They finally make a really killer game and we miss out.

Half-Life 2/Counterparts(mods): We have a real problem here, I'm sure you all noticed that a big thing recently was CS. CS quake mod here, CS like mod for Unreal there. Enough. We need the next big thing.

If the game makers aren't gonna make these for mac we have a voice. We can sent e-mails, make petitions, *gasp* right real letters. I don't want our community to miss out anymore people.
 
Originally posted by buffsldr
pcs are so cheap you can go get yourself a competent gaming box for about $500, cant you?

It's closer to $600 or $700 for a gaming box w/o monitor (and this is assuming you already have a legeally purcahsed copy of an OS ;)). I spent ~$400 building my gf a budget rig and I even pulled the optical and floppy drives from her old computer.

I agree w/yer point though. The Mac is not an ideal gaming solution. IMO it has little to do w/Apple not "wanting" gamers, but w/3rd parties (hardware and software) supporting PCs more than Macs.


Lethal
 
Mr. MacPhisto,

I wish you the best of luck. People like you are the hope in this situation.

To others who suggested that most PC games are crap, you are right, but the top 10% of PC games is still a lot bigger than the top 10 list that Mac gamers get.

I am still waiting for word that Age of Mythology could come to Macs, but if it doesn't get anounced in the next few months, I'll just have to buy it for the PC.
 
I don't think Apple ignores gamers. They constantly make case for how capable of game platform Mac's are and promote diverse list of games. I think it is just that because Apple holds little market share, game developers simply find that it is not worth their effort to make games for Macs which won't generate much profit.
 
Here is the problem guys its based around the fact thta most people wont buy a mac small market means less cash for the developer as far as cots of games go yea its a 6 billion dollar market but that counts as the following

Consoles
PC
Mac

out of all 3 of these most have conesole and pc a mac is treated as an exspensive computer that gets little media attention yet if you watch tv all you see are macs well i macs that is . yet dont see anyone actualy using them do you. anyways. It runs down to the fact that people will either buy a console to play games because face it there getting faster better graphics more memory etc etc as are pcs but give it a bout another 3 years and a console will wipe the floor with pcs and macs just for games though ....

I admit i dont own a mac at present so i dont know what the games quality is like but i can tell you this much i am pissed of with the games industry as it is

MS BRING OUT THAT HUGE BLOCK SONY BRING OUT THERE HUGE BLOCK AND NINTENDO BRING OUT THE LITTLE BLOCK why dosnt some one from apple show them how to make a deacent looking box for a change...........

GOD DONT SAVE THE QUEEN.....................???
 
Originally posted by yadmonkey
Mr. MacPhisto,

I wish you the best of luck. People like you are the hope in this situation.

To others who suggested that most PC games are crap, you are right, but the top 10% of PC games is still a lot bigger than the top 10 list that Mac gamers get.

I am still waiting for word that Age of Mythology could come to Macs, but if it doesn't get anounced in the next few months, I'll just have to buy it for the PC.

It'll likely be a rough road to start out, but I'm betting on an increase in Mac marketshare over the next two years or so - with a substantial increase in power provided by the PPC970 and the POWER5 derivative that I think will find it's way into PowerMacs by late 2004.

But the potential is great and I earnestly feel that the Mac can do things that Windows cannot. Plus we want to bring more intelligent gaming to the community with higher quality. Most gaming studios are too much like film studios - little internal policing, too much spending, and too much junk. We intend to go back to the old model, where we might produce only two games a year, at most - but they would be of a very high quality.

I remember, as a kid and teenager, waiting anxiously for the next Sierra release (back when Sierra was putting out stuff like KQ4, 5, SQ series, QfG, etc) and waiting several years in between releases - because it took time to get it right. Now most games are hackneyed efforts with little real heart or wit. We seek to change that and bring great, revolutionary games to the Mac (hopefully exploiting the 16x9 aspect that Apple is starting to favor) and to a community that prides itself on quality over quantity. I hope we succeed.
 
Originally posted by Mr. MacPhisto
I remember, as a kid and teenager, waiting anxiously for the next Sierra release (back when Sierra was putting out stuff like KQ4, 5, SQ series, QfG, etc) and waiting several years in between releases - because it took time to get it right. Now most games are hackneyed efforts with little real heart or wit. We seek to change that and bring great, revolutionary games to the Mac (hopefully exploiting the 16x9 aspect that Apple is starting to favor) and to a community that prides itself on quality over quantity. I hope we succeed.

I totally hear what you are saying, Mr. MacPhisto. I still recall with great fondness the games of my youth: Zelda, Metroid, Kid Icarus, Dragon Warrior, and Final Fantasy (when it was on the Nintendo). The games of today do indeed look more like some expensive movie that may look great but have poor game play.

I can't speak for everyone out there, but I personally think Final Fantasy was never the same after FF 7 came out on the PS. I can still remember the storyline and "magic" of the FF series on the NES and SNES. Even though the FF series on the PS look infinitely better, it just isn't the same.
 
Eh, that's why I have a copy of Virtual Game Station and copies of both ff9 and Chrono Cross for my Powerbook. Now that's gaming.

The mac strictly isn't a game machine, period. Water is wet, fire is hot and monkeys in dresses are funny. It's all simple economics really, developers make a game to make a grip of cash so they go to the platform with the biggest base. Personally, I don't mind the situation right now with the games. We often get the cream de la crop of the PC side (a little late, but welcomed), not to mention exclusive Macworld Game of the Year editions like BugWorld 2 (shoot me now). So, while I won't be playing Splinter Cel on a mac anytime soon, bohoo I've got my PC for that.

Can Apple do something to woo devs over? Perhaps. Will they? Probably not. Until the mac starts selling more computers and ships them with better gfx cards (frickin MX happy freaks), devs aren’t going to convert code. Just be happy that companies like Macplay and Aspyr exist. Now, take your Wingnuts and be happy.
 
I think gaming on personal computers is going down hill because of consoles, as someone pointed their prominence. It really makes little sense that game developers will spend effort on so-so market when colsoles bring in so much money.
 
Originally posted by voyagerd

There also are a lot of Star Trek games that are PC only:mad:

Thank God they are!

Frankly, Star Trek games are usually bad. Simply BAD. Movie-fans are satisfied, maybe, but what the..?
 
Apple's Software division has done some great things , why couldnt they come up with a far out cool Mac only game by Mac.? or maybe do a game once a year? Come on STEVE!
 
-----Apple's Software division has done some great things , why couldnt they come up with a far out cool Mac only game by Mac.? or maybe do a game once a year? Come on STEVE!

That is actually an interesting idea. Apple Game Development team. MS has one, why not Apple? Apple could even come out with their own colsole! iBox! Heh, maybe not.
 
Originally posted by macphoria
I think gaming on personal computers is going down hill because of consoles, as someone pointed their prominence. It really makes little sense that game developers will spend effort on so-so market when colsoles bring in so much money.
im gonna have to disagree with you there. yes i agree console gaming is getting better, but computer gaming is not getting worse. pc's and consoles dont even compare. developers spend tons of time on pc games. i mean look at star wars galaxies, which has been in development for like 6 years now. we think they dont because we play games on our mac, which look like trash in my opinion. i just got finished playing splinter cell on my xbox and it was great. then i downloaded the demo for my pc and it was incredible. blew the xbox version away in every field. i completly agree that a console is a cheap way to get the some of the best games, but a actual pc computer is so much better. i wanna think anyone else on this thread with a killer gaming rig would agree with me.

iJon
 
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