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I bought Monster-hunter 3. I really hate it......... It's *****....... Not the most in depth review I know, but seriously if I had to spend any more time with this game I think I'll slit my wrists. 2 hours was more than enough time to see if I like it..

Can't even trade it in as it was a digital download on impulse :( :(

I won't be buying any retail releases on Wii u marketplace in future.
 
I bought a Wii U in Feb and I have to say I'm a lot more impressed with it than I thought I would be! I'm a huuuuuge Nintendo fan and I was very unsure about this new controller they came up with. I love it and I think Nintendo did a fantastic job on the system. Finally HD Mario! Mario U is amazing, and Sonic Racing Transformed is incredible as well. I love being able to interact with my TV shows using the game pad. I'm going to be spending a lot of money on games for this system, something I didn't really do with the Wii.
 
I bought Monster-hunter 3. I really hate it......... It's *****....... Not the most in depth review I know, but seriously if I had to spend any more time with this game I think I'll slit my wrists. 2 hours was more than enough time to see if I like it..

Can't even trade it in as it was a digital download on impulse :( :(

I won't be buying any retail releases on Wii u marketplace in future.

I'm glad I didnt buy it now :p

Wii City Undercover is great btw.
 
I'm glad I didnt buy it now :p

Wii City Undercover is great btw.

I have it on pre-order. Not out till 29th here :( Hence I was feeling impulsive. Wouldn't mind but had to stick an external drive onto my Wii U to download the bloody thing too :rolleyes: ....



On better note I did pick up Need for Speed Most Wanted for Wii U today at retail. I haven't had chance to play it yet though.
 
I tried out the Monster Hunter 3 demo last night. Took me forever to figure out how to change ammo. Also i couldnt kill the 'easy' monster within the time limit. I'm glad i didnt buy it but i'm assuming there is some part of the game thats "good" once you know what to do since a lot of people seem to like it.

Bought Lego City Undercover last night but havent had a chance to try it yet. Also spent the 30 cents and got Punch Out
 
I tried out the Monster Hunter 3 demo last night. Took me forever to figure out how to change ammo. Also i couldnt kill the 'easy' monster within the time limit. I'm glad i didnt buy it but i'm assuming there is some part of the game thats "good" once you know what to do since a lot of people seem to like it.

Yeah two hours for me and I couldn't find that point where the game actually extracts some fun. It has the worse collision detection in a game I've played in years. I imagine the game looks and plays better on the 3DS, where its bland lifeless open spaces, and invisible boundaries funnelling you in corridor fashion from area a to area b, and battle against a monster with low polygons and poor collision detection are more excusable and not highlighted by the hi-def incarnation.




On bright side Need for Speed is excellent on Wii U
 
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I have it on pre-order. Not out till 29th here :( Hence I was feeling impulsive. Wouldn't mind but had to stick an external drive onto my Wii U to download the bloody thing too :rolleyes: ....

I wanted to ask about the need for an external drive for downloaded games. I went to the Nintendo website, and that was what they said, too. WTF?

I was thinking about getting Lego City via download, since people have complained about the load times...anyway, I went ahead and got it at retail, and have it here right next to me. Waiting for my "workday" to officially end...:D
 
I wanted to ask about the need for an external drive for downloaded games. I went to the Nintendo website, and that was what they said, too. WTF?

I was thinking about getting Lego City via download, since people have complained about the load times...anyway, I went ahead and got it at retail, and have it here right next to me. Waiting for my "workday" to officially end...:D

Monster Hunter 3 is about 6200 blocks or 6gb. I would have had enough space but I have Assasins Creed 3 installed and that was a 21gb download, on top of trine 2, the cave etc... So my space on the internal drive is near full. It's either download onto external drive or move Assassins creed to the external...

Lego City is meant to be even bigger than Assassins creed 3.
 
Whoa...that is big. I was hoping to make use of my 32GB internal storage, but I guess I'll save it for something else...

Thanks for the info!

Lego City requires a external HD, its rumored to be a 30-40 hour game. Think GTA but in Lego form, at least that what its reminding me of.
 
anyone play amazing spider-man on the wii u? i had not played the previous version, but i think this game is alot of fun. the gamepad as a map is great. makes it easy to get around without having to pause to set markers, etc.

looking forward to the lego game.
 
Lego City Undercover is pretty fun. Excellent use of the gamepad. The load times suck, but its mainly just bad when you start up the system and load your saved game since you have to sit through two or three load screens in a short period. Once you're playing they spaced out enough to not be that big of a deal.
The humor and references are well done enough where kids find them funny but adults shouldnt find them too annoying.

I finally beat the "easy" monster on the Monster Hunter 3 Demo. I'd pick up the full version if it was like 20 bucks and i had nothing else to play. so probably never
 
Is the Wii U really worth buying? I hear that it really sucks right now.

Doesn't suck - its just lacking new titles. Nintendo need to market the hell out of the device and drop rice by $50.

The reality is that without install base 3rd parties won't commit or invest capital to port titles. Without titles - people aren't willing to spend $300-350 on a console.

Nintendo needs to drop price $50. Include Nintendoland with every console, and add an additional title to premium pack. Make the hardware more of value, and advertise it big time. ive yet to see a wii U advert on TV since i bought the console. lots of 3DS but no Wii U. thats just ridiculous.

Then more people who buy it - the more up port from devs & publishers = more games.
 
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Doesn't suck - its just lacking new titles. Nintendo need to market the hell out of the device and drop rice by $50.

The reality is that without install base 3rd parties won't commit or invest capital to port titles. Without titles - people aren't willing to spend $300-350 on a console.

Nintendo needs to drop price $50. Include Nintendoland with every console, and add an additional title to premium pack. Make the hardware more of value, and advertise it big time. ive yet to see a wii U advert on TV since i bought the console. lots of 3DS but no Wii U. thats just ridiculous.

Then more people who buy it - the more up port from devs & publishers = more games.

Problem is that new games seem to be a scarce thing - everybody seems to be dropping the WiiU, fast. No Frostbite3 engine, which is a big thing, as there are going to be bundles of games made on that - Battlefield 4, Dragon Age 3 and Mass Effect 4 for starters from EA, let along third parties licensing the engine. Other big titles aren't being announced for it, such as Bungie's Destiny, leaving the WiiU to coast on Nintendo's first party alone.

It's a catch 22 situation - Nintendo need to sell hardware to provide a user base that publishers can sell to, but consumers only buy hardware en masse if the games are there. Right now, this is going very much the wrong way for sales, and I'm not convinced a price cut would help that much.
 
Lego City: Undercover

I haven’t seen anybody post a long(er) review of Lego City Undercover, so here is my $0.02:

Overall, it is really good. I can understand why it got an 8/10, but I think it probably rates more like an 8.5 or 9/10. It doesn’t break any new ground, but so far (five hours in, 5% of the game unlocked), what it does do, it does extremely well.

The plot is part tongue-in-cheek send up of a classic 70’s/80’s cop show/movie, part homage to these same flicks. The lead character is brought back to Lego City to re-apprehend the escaped criminal he had caught years before. As he starts off, he finds he has to up his game to meet the new challenges of his criminal nemesis, Rex Fury. So, you have to perform various tasks on your journey to the eventual showdown, i.e., investigate the cell he escaped from an Albatross Island, meet informants to gather information, and after getting his butt kicked in a fight, go to the “local dojo” to get trained in karate. Clues dry up? It is time to go "undercover."

I was worried that the jokes would get old (warning: lots of cheesy jokes and puns, the kind I like :p), but the writing and acting is top-notch. There are gags galore for both kids and adults; in a way, it reminds me of a Pixar film in which there is something for all ages. Part of the fun is recognizing what movies or shows they are spoofing. Having lived through the Sega CD and nightmares of video game/interactive movie integration disasters, I have to say what I have seen recently has been very well done, and Lego City does this perhaps better than the rest. There is a price to pay for this, and there is sometimes some lengthy exposition you have to sit through (and if you save, end the game, and return, you may get some of it again), but for people like me who play for several weeks, put it down, and then return to games, this may be a blessing. It does help keep the plot tight, and the action moving.

Despite the story and scripting, you get a lot of opportunity to run around and explore, which I love. People have complained about the load times…when starting the game, you first get the boot up of the WiiU, then you get about a 30 second load as the game boots, and then after pressing start, you are treated to a 60 second load. At least it has a rocking, 70’s style police-show, guitar-band theme to listen to. Once that is loaded, you have the entire Lego City exterior to run around in. I went from the Station Dock to Albatross Island, back to the dock, and then out to Bluebell National Forest without any loading, which was impressive for such a large area. Once I went inside a building, however, you get another 30-40 second load, and the same when exiting and getting back into Lego City.

Overall, I would not hesitate to recommend it to anybody. I don’t know why, but driving the police car around with the lights and sirens on is a blast. People have compared it to a pro-social GTA, and that isn’t a bad comparison. The worst thing I have done is a figure-8 skid mark in the middle of an intersection :D. It is Lego City, so it is going to be G-rated, but that shouldn’t be used to knock the game. It appears to be of really high quality, and given the relative WiiU game dry-spell, should be seriously considered. The lack of a multiplayer game will be an issue to some, but not to me.

Comments?
 
I haven’t seen anybody post a long(er) review of Lego City Undercover, so here is my $0.02:

Overall, it is really good. I can understand why it got an 8/10, but I think it probably rates more like an 8.5 or 9/10. It doesn’t break any new ground, but so far (five hours in, 5% of the game unlocked), what it does do, it does extremely well.

The plot is part tongue-in-cheek send up of a classic 70’s/80’s cop show/movie, part homage to these same flicks. The lead character is brought back to Lego City to re-apprehend the escaped criminal he had caught years before. As he starts off, he finds he has to up his game to meet the new challenges of his criminal nemesis, Rex Fury. So, you have to perform various tasks on your journey to the eventual showdown, i.e., investigate the cell he escaped from an Albatross Island, meet informants to gather information, and after getting his butt kicked in a fight, go to the “local dojo” to get trained in karate. Clues dry up? It is time to go "undercover."

I was worried that the jokes would get old (warning: lots of cheesy jokes and puns, the kind I like :p), but the writing and acting is top-notch. There are gags galore for both kids and adults; in a way, it reminds me of a Pixar film in which there is something for all ages. Part of the fun is recognizing what movies or shows they are spoofing. Having lived through the Sega CD and nightmares of video game/interactive movie integration disasters, I have to say what I have seen recently has been very well done, and Lego City does this perhaps better than the rest. There is a price to pay for this, and there is sometimes some lengthy exposition you have to sit through (and if you save, end the game, and return, you may get some of it again), but for people like me who play for several weeks, put it down, and then return to games, this may be a blessing. It does help keep the plot tight, and the action moving.

Despite the story and scripting, you get a lot of opportunity to run around and explore, which I love. People have complained about the load times…when starting the game, you first get the boot up of the WiiU, then you get about a 30 second load as the game boots, and then after pressing start, you are treated to a 60 second load. At least it has a rocking, 70’s style police-show, guitar-band theme to listen to. Once that is loaded, you have the entire Lego City exterior to run around in. I went from the Station Dock to Albatross Island, back to the dock, and then out to Bluebell National Forest without any loading, which was impressive for such a large area. Once I went inside a building, however, you get another 30-40 second load, and the same when exiting and getting back into Lego City.

Overall, I would not hesitate to recommend it to anybody. I don’t know why, but driving the police car around with the lights and sirens on is a blast. People have compared it to a pro-social GTA, and that isn’t a bad comparison. The worst thing I have done is a figure-8 skid mark in the middle of an intersection :D. It is Lego City, so it is going to be G-rated, but that shouldn’t be used to knock the game. It appears to be of really high quality, and given the relative WiiU game dry-spell, should be seriously considered. The lack of a multiplayer game will be an issue to some, but not to me.

Comments?

I haven't played as long as you but I agree with your review so far 100%. Those load times suck but we live in an impatient age I guess.
 
Those load times suck but we live in an impatient age I guess.

Yes, and I'm probably a guilty party! I stopped playing my PS1 because the load times were killing me! Loading at the front, loading at the end of asection, and even loading in the middle of sections. I finally gave up, and stated playing PS1 games again when Virtual GameStation came out as I could then use my PM 8500 with its 4x CD drive to load faster :D Anyway, the WiiU load times are not as bad as that, and I'm tolerating it well (perhaps I've mellowed over the last 18 years?).

About an hour after I posted the review, I realized I hadn't said anything about the WiiU GamePad and its use in the game! Where was my brain?

Regarding the GamePad...I have to say, what I love about Nintendo is also what is a pain: their innovation is great, but it also means that in a profit-driven world, not everybody is going to design a game specifically for one console, or that they will port a game to the WiiU and integrate the GamePad as well as it could be used.

At first, it seemed like the GamePad use in Lego City was perhaps gimmicky...you could use it as a scanner and hold it up to scan things. The "GPS"/map (they call it SatNav in the manual) function is cool as well, although I tend to look up at the game screen, and I navigate by using landmarks (and the game gives you green Lego tracks to follow). As the game has progressed, however, it has been more integral to the game. You also use it as a communicator (a nice way to move the plot along, and get more exposition) and as a map. They also have a clever way of having the character whip it out when Chase receives a call, or at certain marker areas where there is stuff to scan. It makes you realize how normal it is now (in real life) to take out an iPad or iPhone or (insert your favorite tablet or phone model here) -- you don't even bat an eye when Chase does it.

In any event, the GamePad adds flavor to the game, and as I get used to it, I will probably rely on it more. It seems obvious (now) to have some sort of functionality like this with video games. If corporations are willing to pay Apple or other manufacturers licensing fees (which I doubt), I could foresee future generations of consoles hooking up to regular phones and tablets for gameplay features, in addition to their regular controllers. The potential to adding to the gaming experience is there; it is an open question whether it would actually be used to enhance the experience (or for other nefarious means, such as selling you additional content). At least in Nintendo's case, with this game, I think they are on the right track, and making progress.
 
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