You'd think so, but you're wrong. Look at any PC library. There is nothing new being brought out on these "power computers". Nobody wants that. Hardcore games all seem to gravitate towards the Lost Planets and Gears style games.
Not only has the Wii got the radically different control method, but also has the basis of a new ideology in the market due to the new people playing these games. They don't have to cater for the hardcore crowd as much, course they have Smash Bros, Metroid etc. for that crowd. It's very easy to create a new genre in a new market. Take a look at the DS. It was very much a bog standard system until Touch Generations hit, and now you're getting waves of unusual games and new genres.
Sorry. I know you're very keen on these big CPU speeds but if you look at the PC market - it just doesn't happen. As usual it's small studios who take risks to get noticed with inventive and original design, be it on PC in the indy scene or DS.
Well yeah but that is for a different reason altogether, PCs are expensive stuff and actually if you'd notice you'd see there ARE a few developers keen on innovating but yes you are right, on the PC we see no innovation because shooters and strategy games is pretty much the only genres that work on PCs, or at least the only ones PC gamers want along with RPG/MMORPG and simulators or whatever (The Sims, flight simulators, etc).
You guys seem to believe that I think graphics make a game when I really don't, I'm just looking at the facts... I mean, Grand Theft Auto was a pretty revolutionary game wouldn't you think? Do you think GTA could have been done on the N64 and PSX? THIS is what I mean by better processing power and this generation will really allow the development of better and more interactive physic models.
Maybe if I hadn't been playing FPS games since the DOS days, I might be more prone to agree with your opinion. Today's standards are a major step backwards overall, thanks to dumbed down enemies and controls that leave quite a bit to be desired. Having to accommodate a console's gimped controls has done more to hurt FPS games than the fact it's a tired-repetitive-genre. One that still calls for me on my PC and now my Wii.
Well I've been playing FPS games since the DOS days (though that would actually be System 7 since I was exclusively on Macs then) and I loved FPS for different reasons as well but I've been playing FPS recently now and apart from very particular cases (TimeSplitters 2, Half Life 2, maybe, just maybe Halo, Counter Strike, most valve games) I enjoy FPS for their atmospheric and immersing appeal. The truth the FPS genre is like you say a tired-repetitive genre and wii controls will not help much.
Behold, still one of the best FPS games made to date; "CounterStrike." Even when played at a 640x480, a lower resolution than the Wii's firmware locked rez. And to go down this tired route again, a DVD looks 10 fold better at its Wii resolution than anything the PS360 can spew out in real-time, besides a movie of course.
I'm not talking about resolutions or this rather stupid HD craze that has gotten into people, by better processing power I'm actually talking about other things. And yes Counter Strike is a great game but try playing most other FPS at 640x480 and you'll see why FPS are pretty much useless without their atmospheric and immersing traits.
And the best thing Sony can do for FPS games IMO, is to ship all new PS3s with a mouse and keyboard. This would give the developers no excuse not to support it. MS should really do the same...
I agree.
Aren't you tired of developers releasing the same old things for the PS360, but with HD graphics tacked on? I certainly am. At least with the Wii there have been some truly new things, not just more of the same, but purdier.
Nintendo needs developers that aren't PS2 eccentric in their mind-set. It's the lazy-devs whom are doing nothing more than porting sub-par PS2 games (even by a Cube's standards) to the Wii. Fortunately there are several games on the horizon that are breaking the PS2-mold, so I have only high hopes for the Wii's future.
Actually I am, the whole HD graphics craze is really bugging me to be honest, this is why I don't have a 360 or PS3 yet. But it is not like there has been much innovation on the Wii either, I'm really out of the loop here so I might be playing with fire but last time I checked the Wii was a fun console but did not exactly save from the "tack on" trend.
I mean look at the DS, yes its wildly succesful handheld but... I mean come one what are you playing on it right now? Most likely Pokemon, an incredible game yes, but can that game really not be done on the PSP for example? Is Pokemon really exploiting the DS in ways that its revolutionizing the industry? Mario Kart DS, same thing, New Super Mario Bros, same thing, Final Fantasy games, same thing. You really shouldn't confuse the fact that Nintendo makes downright awesome games with the DS's hardware. I'm not saying there aren't games that don't use the DS's capabilites, I'm just saying great games can be made on any console regardless of its capabilites, the games that draw me the most to the DS could probably be done on the PSP with hardly any significant tradeoffs.
The same thing can be said for Sony, especially now.
Yeah I agree, I never said I was pro-Sony now did I?
Better developers make all of the difference. More proccessing power my arse. The best games I've played would easily run on my phone. It's because of more power that so much innovation has been lost, since it takes way more resources and a bloated budget to get things done, so publishers are far less prone to take a chance.
Madden isn't quirky, and it's way better on the Wii with even its PS2 ported graphics than the PS360 version. And what I like about the Wii, is the fact developers are focusing on innovation, the idea. Not more proccessing power or higher-rez-graphics that really don't help the visual style of the game, let alone gameplay.
Yeah developers make all the difference so the difference between the Wii and the PS3/360 is not that one has motion control and the other has good hardware, the difference is developers and you have to admit, without Nintendo the Wii would be nothing so what are we arguing about here? It all comes down to what I said and always say, great games can be made on any damn platform but you can't deny the fact that better hardware DOES open the possibility of new gameplay ideas, take for example Grand Theft Auto from the last generation, don't be an ass about it.
Thing is
Jackaxe, not everyone has had access to PC's for games. Sure it's a overwhelming majority, but us previously PC gamers know the market and what studios do and don't. We're lucky enough to not get cheap giggles from higher resolutions, which again are so 1990's and didn't make 1/100th of the games better. Faster computers haven't brought more inventive gaming to the masses. What have we had in the past few years, Half Life? The Sims? World or Warcraft. Since when were FPS, Sim or MMORPG games new and original?
Meh. These young whipper snappers will see soon mate
I'll go back to playing Knytt or Alex Adventure for some gameplay goodness now.
I'm with you Jimmi, I'm not impressed with the console graphics because I played Half Life 2 in 2004 and that still looks better than most next gen games out there I'm also irked heavily by this "HD craze", wow 720p, big deal. And you don't need to create a new genre to be innovative... in any what matters is how much fun the game provides, WoW brought nothing new to the table, I myself hated WoW but I know tons of people who have had a lot of fun playing it. What really matters is how much a game can entertain you and it certainly doesn't need innovation to do that.