I know no one here really knows. More digging what you think. I may buy fcpx but i am hesitant about it because I don't want to just before a paid upgrade. Of course that may never come so I could buy right away. Same goes for logic.
It's unlikely there will ever be a paid upgrade to FCPX, let alone a substantial functionality upgrade.![]()
FCPX has had many significant feature upgrades since it was released, and there is no basis to believe these will stop. Below are just a limited subset of these:
"Customizable Default Video/Audio Effect" is a significant feature upgrade? I think not. Neither are "Optimizations", "Improvements", or "Enhancements". Adding 3D titles - a nice upgrade. Look at the improvements we got in February. Does that look like a year's worth of work? How about deeper integration with Motion, like built in round-tripping? Or add more of Compressor's functionality/power to FCPX to make common jobs easier. Apple has had over 4 years to add the FCP 7 features we lost at version 10.0, so now it's time to add some wow factor.
If you already have FCP 7, the last pro version, just keep using it, like production houses around the world. You don't need to sidegrade to X, but you can still use it for new jobs if you want. It's not a one or other situation. Just don't expect integration, roundtripping or professional features that were built up over many years based on professional needs. They might have kept the name, like Mercedes did with the A class, but they didn't dump the real cars at the same time.I know no one here really knows. More digging what you think. I may buy fcpx but i am hesitant about it because I don't want to just before a paid upgrade. Of course that may never come so I could buy right away. Same goes for logic.
Roundtripping without issues with a decent audio app comes to my mind first. Why not having the same project open in both apps and edit sound and video.
It's unlikely there will ever be...a substantial functionality upgrade...I think not. Neither are "Optimizations", "Improvements", or "Enhancements"...
As tech investor Fred Wilson said, "Speed is the most important feature":
http://alertfox.com/fred-wilson-speed-is-the-most-important-feature/
At this point I would be surprised if Apple released a paid upgrade for X. Maybe, big maybe, in another few years if they decide to roll it over to a new version number that might be a cause for another payment, but you have to buy a Mac to run the software so Apple still gets its due (kinda like with OS X).
I'd say that stability/reliability is the most important feature. You can schedule for slower but you can't schedule for unpredictable.
If you already have FCP 7, the last pro version, just keep using it, like production houses around the world. You don't need to sidegrade to X, but you can still use it for new jobs if you want. It's not a one or other situation. Just don't expect integration, roundtripping or professional features that were built up over many years based on professional needs. They might have kept the name, like Mercedes did with the A class, but they didn't dump the real cars at the same time.
As other posters have suggested, it's unlikely another payment will be required, but at this rate, it may get Apertured.
As somebody who makes his entire living using FCPX, and FCP7 before that, it's about a million miles from being "Apertured." If you can't accomplish something "professional" with the current version of FCPX, then that's on you.
So sick of the FCP X bashers. Did Apple screw things up with the 10.0 release? Heck yes they did. There were some major missteps, not least of which was expecting working professionals to not only learn the new software, but learn a completely new timeline concept that is way off the industry standard. However, we're going on 5 years and two major revisions. It really has evolved into quite the useful tool and it really is fast and efficient.
Altogether, FCPX, Motion and Compressor run you ~ US$400. I really don't think there is better deal out there.
Or add more of Compressor's functionality/power to FCPX to make common jobs easier. Apple has had over 4 years to add the FCP 7 features we lost at version 10.0, so now it's time to add some wow factor.
People just hate it when something changes. Every feature lost or changed was somebody's favorite somewhere in the world, and they have to hate.
Then you have the bandwagonners who hate because their favorite pro hates it.
Don't forget he hipsters who hate it because people actually like it.
When someone complains about something without even having tried it, it is really annoying.
(sadly, this conversation really happened)
"I wish Macs had right-click properties like Windows does"
Me: "they do"
"I know, but it is so much easier on the PC."
Me :"How so? Right-click, get info. A right click is a right click"
"Well properties makes more sense. You want to get the items properties after all. And, since its at the bottom, you do not have to be as accurate with the mouse."
Me: "You want INFO about the item. Using your logic, properties might be a list of the item's real estate holdings. And you have to be just a precise with the mouse because it doesn't right-click if you overshoot."
"Windows is still more intuitive."
I feel like most of the people who hate on FCPX haven't even used it, they just read one guy posting his thoughts and that has somehow perpetuated into "everyone thinks it sucks".
Premier Pro (which the fanboys love to tell me is the "industry standard", or something like that).
FCPX saved me from giving up making videos altogether, such was the dread and tedium of using other NLEs.
I think this goes both directions. There are blind brand loyalists on all sides, which I'll never understand.
The whole concept of "your NLE sucks, mine is awesome" is counterproductive and stupid. Anyone who's looking to have a long career in this business will learn and use all of the different tools at their disposal.