Yeah you can just tell it to watch a folder with compatible audio files.Required for ?
So how is it for syncing to Android? I assume you don't really have to use it for much other than the sync itself and still use iTunes for creating playlists and otherwise managing music files?
Does it support syncing play count/date and ratings back from the android device (assuming android music player supports the same sort of ratings)?
And are there other Android music sync apps that really nail it as opposed to checking this one out? Any recommendations would be appreciated.
Wow I remember having this thing on my PC for awhile but then just using the media player because we upgraded computers and I couldn't remember everything I had. While I doubt I will ever use it over iTunes (on a mac iTunes really is the only choice) it might be nice to get once some new features are introduced so that I can sync with my HTC phone.
Songbird (for Mac) is there for syncing music with android devices
Even bigger bloatware than iTunes. I remember watching RAM usage somewhere between 2-300mb. Its not buggy, it works, but its definitely laggy.
My post is not about if it's bloatware or not. It's a response to folks who don't know that there is a music-manager/player out there which syncs Android phones on a Mac.
I installed it then I trashed it two seconds after viewing the GUI
Better late than never, my dad still uses it on his old Windows machine and prefers to use Winamp rather than any of the newer versions iTunes when it comes to playing and managing music.
My post is not about if it's bloatware or not. It's a response to folks who don't know that there is a music-manager/player out there which syncs Android phones on a Mac.
Hard to believe that some people are actually defending the bloatedness, high memory use, and iffy performance of iTunes.
That must be some tasty kool-aid.
As pointed out before, anyone comparing the sad joke WinAmp or even WMP to the polish of iTunes...
was a major media player back in the MP3 sharing heyday -- and is still the preferred media player for a large number of Windows users.
Funny, I didn't make that comparison, not sure why you'd say that in response to my post.
I'll give an example of something iTunes does very very poorly (and note that I am just making a statement about iTunes, not comparing it to any other app). It seems to not use multiple cores at all. And particularly video conversions are something that are very well suited to multicore, just compare to apps like Handbrake.
Besides slow file conversions, I see tons of spinning beach balls in iTunes, the app just doesn't seem to be multithreaded, at least not much at all. Shouldn't the app be able to be responsive and usable while it's doing things in the background?
Drag in a bunch of files - spinning beach ball for a while. Change tags on a bunch of files, beach ball. Sometimes when doing things with iOS devices, syncing or ejecting. Lots of basic things totally lock up the app to user input. Particularly on a multi core machine, shouldn't it be able to do those things in the background while still allowing the user to do other things in the app?
Now I have to give credit, with the iTunes 64 bit release it was finally a bit less of a dog but there's still a ton of room for improvement.
I see ZERO beachballs, regardless of using the app in the foreground or background - again: iTunes is for me one of the most polished apps ever, especially in the light of big, fully indexed libraries such as mine;
As pointed out before, anyone comparing the sad joke WinAmp or even WMP to the polish of iTunes must lay off the crack pipe - unless you're fond of 1999, that is.
It really whips the llama's ass!